tibia-client/src/otclient/core
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
..
animatedtext.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
animatedtext.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
container.cpp more changes in container API 2012-06-06 00:44:17 -03:00
container.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
creature.cpp Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info. 2012-07-13 04:45:22 +12:00
creature.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
declarations.h changes for otb compability 2012-06-21 14:54:20 -03:00
effect.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
effect.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
game.cpp Add error code to onError protocol event 2012-07-09 19:45:34 -03:00
game.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
item.cpp backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
item.h backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
localplayer.cpp Check wrong slot/skill to avoid leaks 2012-06-25 20:48:36 -03:00
localplayer.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
map.cpp backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
map.h Imrove lua engine 2012-07-05 09:38:48 -03:00
mapview.cpp Fixed an issue with the battle list filter. 2012-07-09 09:19:02 -03:00
mapview.h Fixed an issue with the battle list filter. 2012-07-09 09:19:02 -03:00
minimap.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
minimap.h Refactor for documentation 2012-06-25 19:19:17 -03:00
missile.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
missile.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
outfit.cpp changes for otb compability 2012-06-21 14:54:20 -03:00
outfit.h changes for otb compability 2012-06-21 14:54:20 -03:00
player.cpp restore some game functionallity 2012-03-18 10:35:45 -03:00
player.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
shadermanager.cpp Fix memory leaks 2012-06-18 05:13:52 -03:00
shadermanager.h Optimize minimap save/load 2012-06-23 18:30:54 -03:00
spritemanager.cpp some refactoring 2012-06-21 20:58:18 -03:00
spritemanager.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
statictext.cpp Refactor for documentation 2012-06-25 19:19:17 -03:00
statictext.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thing.cpp Optimize minimap save/load 2012-06-23 18:30:54 -03:00
thing.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thingstype.h doc and luabinder changes 2012-06-22 00:14:13 -03:00
thingtypedat.cpp changes for otb compability 2012-06-21 14:54:20 -03:00
thingtypedat.h changes for otb compability 2012-06-21 14:54:20 -03:00
thingtypemanager.cpp Make C++ exception works for lua 2012-06-25 19:42:38 -03:00
thingtypemanager.h Now otb reader is properly working 2012-06-24 12:44:33 -03:00
thingtypeotb.cpp Now otb reader is properly working 2012-06-24 12:44:33 -03:00
thingtypeotb.h Now otb reader is properly working 2012-06-24 12:44:33 -03:00
tile.cpp Optimize minimap save/load 2012-06-23 18:30:54 -03:00
tile.h Minimap fixes 2012-06-23 12:03:28 -03:00