tibia-client/src/otclient/core
Eduardo Bart f290d821f1 textbooks module complete 2012-04-30 21:53:02 -03:00
..
animatedtext.cpp begin implementing OpenGL 1.0 engine 2012-04-18 20:03:43 -03:00
animatedtext.h rework map rendering 2012-01-29 22:00:12 -02:00
container.cpp restore containers 2012-04-02 20:09:47 -03:00
container.h restore containers 2012-04-02 20:09:47 -03:00
creature.cpp continue implementing new graphics engine 2012-04-20 07:16:03 -03:00
creature.h just fixes 2012-03-19 14:54:47 -03:00
declarations.h restore some game functionallity 2012-03-18 10:35:45 -03:00
effect.cpp non relevant changes 2012-03-16 10:31:21 -03:00
effect.h rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
game.cpp textbooks module complete 2012-04-30 21:53:02 -03:00
game.h textbooks module complete 2012-04-30 21:53:02 -03:00
gameshadermanager.cpp update copyright notice 2012-01-02 14:59:24 -02:00
gameshadermanager.h update copyright notice 2012-01-02 14:59:24 -02:00
item.cpp fix some items not being rendered in npc trade 2012-04-28 12:35:15 -03:00
item.h more fixes in count/subtypes 2012-04-27 21:44:55 -03:00
localplayer.cpp finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
localplayer.h finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
map.cpp fix teleport incompability with some servers 2012-04-28 23:02:50 -03:00
map.h real autowalking 2012-03-23 17:36:58 -03:00
mapview.cpp fixes 2012-04-27 19:17:51 -03:00
mapview.h experimental minimap 2012-04-06 20:15:52 -03:00
missile.cpp non relevant changes 2012-03-16 10:31:21 -03:00
missile.h restore missiles 2012-02-02 18:54:49 -02:00
outfit.cpp invisible creatures 2012-01-09 22:36:30 -02:00
outfit.h invisible creatures 2012-01-09 22:36:30 -02:00
player.cpp restore some game functionallity 2012-03-18 10:35:45 -03:00
player.h restore inventory and healthbar 2012-03-23 10:48:05 -03:00
spritemanager.cpp revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
spritemanager.h revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
statictext.cpp begin implementing OpenGL 1.0 engine 2012-04-18 20:03:43 -03:00
statictext.h rework speak types 2012-02-02 22:25:18 -02:00
thing.cpp begin implementing OpenGL 1.0 engine 2012-04-18 20:03:43 -03:00
thing.h experimental minimap 2012-04-06 20:15:52 -03:00
thingstype.cpp fixes 2012-03-21 14:30:57 -03:00
thingstype.h reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
thingtype.h menu working, still need to fix size and add events 2012-01-03 20:27:31 -02:00
tile.cpp experimental minimap 2012-04-06 20:15:52 -03:00
tile.h experimental minimap 2012-04-06 20:15:52 -03:00