.. |
cmake
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continue implementing new graphics engine
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2012-04-20 07:16:03 -03:00 |
core
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performance improvements
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2012-04-24 18:05:46 -03:00 |
graphics
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fix rendering of quotes
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2012-04-26 00:34:32 -03:00 |
luascript
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new scripting functionality
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2012-04-26 12:11:03 -03:00 |
math
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experimental minimap
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2012-04-06 20:15:52 -03:00 |
net
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fix compilation on win32
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2012-04-13 21:14:25 -03:00 |
otml
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fix repeated texture allocation bug
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2012-04-24 13:18:45 -03:00 |
platform
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improve performance on linux by removing glFinish()
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2012-04-24 13:23:33 -03:00 |
sound
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performance improvements
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2012-04-24 18:05:46 -03:00 |
thirdparty
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cmake option to use luajit
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2012-04-16 10:57:24 -03:00 |
ui
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fix warnings and some reloading issues
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2012-04-27 01:54:14 -03:00 |
util
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
CMakeLists.txt
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continue implementing new graphics engine
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2012-04-20 07:16:03 -03:00 |
application.cpp
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drop usage of threads in sound system
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2012-04-14 06:53:32 -03:00 |
application.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
const.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
global.h
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
luafunctions.cpp
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bind sound functions and add sample startup music
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2012-04-14 11:19:58 -03:00 |
pch.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |