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cmake
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continue implementing new graphics engine
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2012-04-20 07:16:03 -03:00 |
core
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
graphics
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minor opengl1 optimization
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2012-04-20 10:32:21 -03:00 |
luascript
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fixes to compile on gcc 4.7
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2012-04-04 10:16:33 -03:00 |
math
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experimental minimap
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2012-04-06 20:15:52 -03:00 |
net
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fix compilation on win32
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2012-04-13 21:14:25 -03:00 |
otml
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ui and graphics changes
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2012-03-24 12:22:40 -03:00 |
platform
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fix F10 hotkey on Windows
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2012-04-24 09:21:48 -03:00 |
sound
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fix memory leak in sound stream
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2012-04-15 08:00:13 -03:00 |
thirdparty
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cmake option to use luajit
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2012-04-16 10:57:24 -03:00 |
ui
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
util
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
CMakeLists.txt
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continue implementing new graphics engine
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2012-04-20 07:16:03 -03:00 |
application.cpp
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drop usage of threads in sound system
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2012-04-14 06:53:32 -03:00 |
application.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
const.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |
global.h
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
luafunctions.cpp
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bind sound functions and add sample startup music
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2012-04-14 11:19:58 -03:00 |
pch.h
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implement basic sound engine using OpenAL
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2012-04-13 16:54:08 -03:00 |