.. |
animatedtext.cpp
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more rework
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2011-12-27 00:18:15 -02:00 |
animatedtext.h
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animated text
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2011-12-26 09:53:16 -02:00 |
creature.cpp
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some reworks
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2011-12-26 04:14:57 -02:00 |
creature.h
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some reworks
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2011-12-26 04:14:57 -02:00 |
declarations.h
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animated text
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2011-12-26 09:53:16 -02:00 |
effect.cpp
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more rework
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2011-12-27 00:18:15 -02:00 |
effect.h
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more rework
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2011-12-27 00:18:15 -02:00 |
game.cpp
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
game.h
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
item.cpp
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more rework
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2011-12-27 00:18:15 -02:00 |
item.h
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more rework
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2011-12-27 00:18:15 -02:00 |
localplayer.cpp
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
localplayer.h
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walk improvements, but not great yet
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2011-11-05 18:34:49 -02:00 |
map.cpp
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more rework
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2011-12-27 00:18:15 -02:00 |
map.h
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animated text
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2011-12-26 09:53:16 -02:00 |
missile.cpp
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some reworks
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2011-12-26 04:14:57 -02:00 |
missile.h
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
outfit.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
outfit.h
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
player.h
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
spritemanager.cpp
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
spritemanager.h
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experiment shaders in outfit
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2011-12-08 15:28:29 -02:00 |
thing.cpp
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more rework
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2011-12-27 00:18:15 -02:00 |
thing.h
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more rework
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2011-12-27 00:18:15 -02:00 |
thingstype.cpp
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add empty thing type
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2011-12-02 01:01:56 -02:00 |
thingstype.h
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add empty thing type
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2011-12-02 01:01:56 -02:00 |
thingtype.h
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more rework
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2011-12-27 00:18:15 -02:00 |
tile.cpp
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create thing m_type
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2011-12-02 00:29:05 -02:00 |
tile.h
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using items, just test, almost nothing done yet
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2011-11-10 04:53:16 -02:00 |