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BeniS
8850528091
Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
...
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.
Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
12 years ago
..
animatedtext.cpp
Refactor for documentation
12 years ago
animatedtext.h
doc and luabinder changes
12 years ago
container.cpp
more changes in container API
12 years ago
container.h
doc and luabinder changes
12 years ago
creature.cpp
Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
12 years ago
creature.h
doc and luabinder changes
12 years ago
declarations.h
changes for otb compability
12 years ago
effect.cpp
Refactor for documentation
12 years ago
effect.h
doc and luabinder changes
12 years ago
game.cpp
Add error code to onError protocol event
12 years ago
game.h
doc and luabinder changes
12 years ago
item.cpp
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
12 years ago
item.h
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
12 years ago
localplayer.cpp
Check wrong slot/skill to avoid leaks
12 years ago
localplayer.h
doc and luabinder changes
12 years ago
map.cpp
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
12 years ago
map.h
Imrove lua engine
12 years ago
mapview.cpp
Fixed an issue with the battle list filter.
12 years ago
mapview.h
Fixed an issue with the battle list filter.
12 years ago
minimap.cpp
Refactor for documentation
12 years ago
minimap.h
Refactor for documentation
12 years ago
missile.cpp
Refactor for documentation
12 years ago
missile.h
doc and luabinder changes
12 years ago
outfit.cpp
changes for otb compability
12 years ago
outfit.h
changes for otb compability
12 years ago
player.cpp
restore some game functionallity
12 years ago
player.h
doc and luabinder changes
12 years ago
shadermanager.cpp
Fix memory leaks
12 years ago
shadermanager.h
Optimize minimap save/load
12 years ago
spritemanager.cpp
some refactoring
12 years ago
spritemanager.h
doc and luabinder changes
12 years ago
statictext.cpp
Refactor for documentation
12 years ago
statictext.h
doc and luabinder changes
12 years ago
thing.cpp
Optimize minimap save/load
12 years ago
thing.h
doc and luabinder changes
12 years ago
thingstype.h
doc and luabinder changes
12 years ago
thingtypedat.cpp
changes for otb compability
12 years ago
thingtypedat.h
changes for otb compability
12 years ago
thingtypemanager.cpp
Make C++ exception works for lua
12 years ago
thingtypemanager.h
Now otb reader is properly working
12 years ago
thingtypeotb.cpp
Now otb reader is properly working
12 years ago
thingtypeotb.h
Now otb reader is properly working
12 years ago
tile.cpp
Optimize minimap save/load
12 years ago
tile.h
Minimap fixes
12 years ago