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Eduardo Bart f14706206a
continue implementing new graphics engine
12 years ago
..
animatedtext.cpp begin implementing OpenGL 1.0 engine 12 years ago
animatedtext.h rework map rendering 12 years ago
container.cpp restore containers 12 years ago
container.h restore containers 12 years ago
creature.cpp continue implementing new graphics engine 12 years ago
creature.h just fixes 12 years ago
declarations.h restore some game functionallity 12 years ago
effect.cpp non relevant changes 12 years ago
effect.h rename item count to countOrSubType, rework and improve things animation/drawing 12 years ago
game.cpp fix rare crash in containers 12 years ago
game.h restore containers 12 years ago
gameshadermanager.cpp update copyright notice 13 years ago
gameshadermanager.h update copyright notice 13 years ago
item.cpp begin implementing OpenGL 1.0 engine 12 years ago
item.h rename item count to countOrSubType, rework and improve things animation/drawing 12 years ago
localplayer.cpp remove debug message, minor battle fix 12 years ago
localplayer.h bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 12 years ago
map.cpp close channel event 12 years ago
map.h real autowalking 12 years ago
mapview.cpp begin implementing OpenGL 1.0 engine 12 years ago
mapview.h experimental minimap 12 years ago
missile.cpp non relevant changes 12 years ago
missile.h restore missiles 12 years ago
outfit.cpp invisible creatures 13 years ago
outfit.h invisible creatures 13 years ago
player.cpp restore some game functionallity 12 years ago
player.h restore inventory and healthbar 12 years ago
spritemanager.cpp begin implementing OpenGL 1.0 engine 12 years ago
spritemanager.h add FileStream class 12 years ago
statictext.cpp begin implementing OpenGL 1.0 engine 12 years ago
statictext.h rework speak types 12 years ago
thing.cpp begin implementing OpenGL 1.0 engine 12 years ago
thing.h experimental minimap 12 years ago
thingstype.cpp fixes 12 years ago
thingstype.h reaname and cleanup many stuff 12 years ago
thingtype.h menu working, still need to fix size and add events 13 years ago
tile.cpp experimental minimap 12 years ago
tile.h experimental minimap 12 years ago