2011-08-24 05:58:23 +02:00
|
|
|
#include "creature.h"
|
2011-08-15 21:15:49 +02:00
|
|
|
#include "datmanager.h"
|
2011-08-26 07:07:23 +02:00
|
|
|
#include "localplayer.h"
|
|
|
|
#include "map.h"
|
|
|
|
#include <framework/platform/platform.h>
|
2011-08-15 16:11:24 +02:00
|
|
|
#include <framework/graphics/graphics.h>
|
2011-08-21 05:21:35 +02:00
|
|
|
#include <framework/graphics/fontmanager.h>
|
2011-08-15 16:11:24 +02:00
|
|
|
|
2011-08-15 23:02:52 +02:00
|
|
|
Creature::Creature() : Thing(THING_CREATURE)
|
2011-08-15 16:11:24 +02:00
|
|
|
{
|
2011-08-15 23:02:52 +02:00
|
|
|
m_healthPercent = 0;
|
|
|
|
m_direction = DIRECTION_SOUTH;
|
2011-08-26 07:07:23 +02:00
|
|
|
m_animation = 0;
|
|
|
|
|
|
|
|
m_walking = false;
|
|
|
|
m_walkOffsetX = 0;
|
|
|
|
m_walkOffsetY = 0;
|
|
|
|
m_lastTicks = g_platform.getTicks();
|
2011-08-15 16:11:24 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void Creature::draw(int x, int y)
|
|
|
|
{
|
2011-08-26 07:07:23 +02:00
|
|
|
//dump << (int)m_speed;
|
|
|
|
|
|
|
|
// gspeed = 100
|
|
|
|
// pspeed = 234
|
|
|
|
// (recorded) 400 - 866 = 466
|
|
|
|
// (calc by ot eq) 1000 * 100 / 234 = 427
|
|
|
|
|
|
|
|
// gspeed = 150
|
|
|
|
// pspeed = 234
|
|
|
|
// (recorded) 934 - 1597 = 663
|
|
|
|
// (calc by ot eq) 1000 * 150 / 234 = 641
|
|
|
|
|
|
|
|
// gspeed = 100
|
|
|
|
// pspeed = 110
|
|
|
|
// (recorded) 900 - 1833 = 933
|
|
|
|
// (calc by ot eq) 1000 * 100 / 110 = 909
|
|
|
|
|
|
|
|
// 1000 * groundSpeed / playerSpeed
|
|
|
|
|
|
|
|
// TODO 1: ADD 2 NEW RENDER STEPS, CREATURE AND TOP 3
|
|
|
|
// TODO 2: CONSIDER STRETCH FACTOR ON drawInformation
|
|
|
|
// TODO 3: FIX MAP BUGGY TILES ??
|
2011-08-15 16:11:24 +02:00
|
|
|
|
2011-08-19 14:26:26 +02:00
|
|
|
const ThingAttributes& attributes = getAttributes();
|
2011-08-26 07:07:23 +02:00
|
|
|
|
|
|
|
// we must walk 32 pixels in m_speed miliseconds
|
|
|
|
if(m_walking && attributes.animcount > 1) {
|
|
|
|
|
|
|
|
|
|
|
|
int groundSpeed = 0;
|
|
|
|
|
|
|
|
ThingPtr ground = g_map.getThing(m_walkingPosition, 0);
|
|
|
|
if(ground)
|
|
|
|
groundSpeed = ground->getAttributes().speed;
|
|
|
|
|
|
|
|
float walkTime = 1000.0 * (float)groundSpeed / m_speed;
|
|
|
|
|
|
|
|
//dump << walkTime << (g_platform.getTicks() - m_lastTicks+1);
|
|
|
|
|
|
|
|
if(m_direction == DIRECTION_NORTH)
|
|
|
|
m_walkOffsetY -= (32.0 / walkTime) * (g_platform.getTicks() - m_lastTicks+1);
|
|
|
|
else if(m_direction == DIRECTION_EAST)
|
|
|
|
m_walkOffsetX += (32.0 / walkTime) * (g_platform.getTicks() - m_lastTicks+1);
|
|
|
|
else if(m_direction == DIRECTION_SOUTH)
|
|
|
|
m_walkOffsetY += (32.0 / walkTime) * (g_platform.getTicks() - m_lastTicks+1);
|
|
|
|
else if(m_direction == DIRECTION_WEST)
|
|
|
|
m_walkOffsetX -= (32.0 / walkTime) * (g_platform.getTicks() - m_lastTicks+1);
|
|
|
|
|
|
|
|
/*if(g_platform.getTicks() - m_lastTicks > m_speed / 4) {
|
|
|
|
if(m_animation+1 == attributes.animcount)
|
|
|
|
m_animation = 1;
|
|
|
|
else
|
|
|
|
m_animation++;
|
|
|
|
|
|
|
|
m_lastTicks = g_platform.getTicks();
|
|
|
|
}*/
|
|
|
|
|
|
|
|
dump << m_walkOffsetY;
|
|
|
|
|
|
|
|
if(fabs(m_walkOffsetY) >= 32) {
|
|
|
|
g_map.removeThingByPtr(asThing());
|
|
|
|
|
|
|
|
// calc newpos
|
|
|
|
m_position = m_walkingPosition;
|
|
|
|
|
|
|
|
g_map.addThing(asThing());
|
|
|
|
m_walking = false;
|
|
|
|
m_walkOffsetY = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//m_lastTicks = g_platform.getTicks();
|
|
|
|
}
|
|
|
|
|
|
|
|
m_lastTicks = g_platform.getTicks();
|
|
|
|
|
|
|
|
x += m_walkOffsetX;
|
|
|
|
y += m_walkOffsetY;
|
|
|
|
|
|
|
|
|
2011-08-24 05:58:23 +02:00
|
|
|
for(int ydiv = 0; ydiv < attributes.ydiv; ydiv++) {
|
|
|
|
|
|
|
|
// continue if we dont have this addon.
|
|
|
|
if(ydiv > 0 && !(m_outfit.addons & (1 << (ydiv-1))))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// draw white item
|
2011-08-26 07:07:23 +02:00
|
|
|
internalDraw(x, y, 0, m_direction, ydiv, 0, m_animation);
|
2011-08-24 05:58:23 +02:00
|
|
|
|
|
|
|
// draw mask if exists
|
|
|
|
if(attributes.blendframes > 1) {
|
|
|
|
g_graphics.bindBlendFunc(BLEND_COLORIZING);
|
2011-08-19 14:26:26 +02:00
|
|
|
|
2011-08-24 05:58:23 +02:00
|
|
|
for(int mask = 0; mask < 4; ++mask) {
|
|
|
|
|
|
|
|
int outfitColorId = 0;
|
|
|
|
if(mask == SpriteMaskYellow)
|
|
|
|
outfitColorId = m_outfit.head;
|
|
|
|
else if(mask == SpriteMaskRed)
|
|
|
|
outfitColorId = m_outfit.body;
|
|
|
|
else if(mask == SpriteMaskGreen)
|
|
|
|
outfitColorId = m_outfit.legs;
|
|
|
|
else if(mask == SpriteMaskBlue)
|
|
|
|
outfitColorId = m_outfit.feet;
|
|
|
|
|
|
|
|
g_graphics.bindColor(OutfitColors[outfitColorId]);
|
2011-08-26 07:07:23 +02:00
|
|
|
internalDraw(x, y, 1, m_direction, ydiv, 0, m_animation, (SpriteMask)mask);
|
2011-08-24 05:58:23 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
g_graphics.bindBlendFunc(BLEND_NORMAL);
|
|
|
|
g_graphics.bindColor(Color::white);
|
|
|
|
}
|
2011-08-19 14:26:26 +02:00
|
|
|
}
|
2011-08-21 05:21:35 +02:00
|
|
|
}
|
2011-08-19 15:23:35 +02:00
|
|
|
|
2011-08-21 21:09:23 +02:00
|
|
|
void Creature::drawInformation(int x, int y, bool useGray)
|
2011-08-21 05:21:35 +02:00
|
|
|
{
|
2011-08-26 07:07:23 +02:00
|
|
|
x += m_walkOffsetX;
|
|
|
|
y += m_walkOffsetY;
|
|
|
|
|
2011-08-21 21:09:23 +02:00
|
|
|
Color fillColor = Color(96, 96, 96);
|
|
|
|
|
|
|
|
if(!useGray) {
|
2011-08-26 07:07:23 +02:00
|
|
|
// health bar according to yatc
|
2011-08-21 21:09:23 +02:00
|
|
|
fillColor = Color::black;
|
2011-08-26 07:07:23 +02:00
|
|
|
if(m_healthPercent > 92) {
|
|
|
|
fillColor.setGreen(188);
|
|
|
|
}
|
|
|
|
else if(m_healthPercent > 60) {
|
|
|
|
fillColor.setRed(80);
|
|
|
|
fillColor.setGreen(161);
|
|
|
|
fillColor.setBlue(80);
|
|
|
|
}
|
|
|
|
else if(m_healthPercent > 30) {
|
|
|
|
fillColor.setRed(161);
|
|
|
|
fillColor.setGreen(161);
|
|
|
|
}
|
|
|
|
else if(m_healthPercent > 8) {
|
|
|
|
fillColor.setRed(160);
|
|
|
|
fillColor.setGreen(39);
|
|
|
|
fillColor.setBlue(39);
|
|
|
|
}
|
|
|
|
else if(m_healthPercent > 3) {
|
|
|
|
fillColor.setRed(160);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
fillColor.setRed(79);
|
2011-08-21 21:09:23 +02:00
|
|
|
}
|
2011-08-19 15:23:35 +02:00
|
|
|
}
|
|
|
|
|
2011-08-22 03:01:59 +02:00
|
|
|
Rect backgroundRect = Rect(x-(14.5), y, 27, 4);
|
2011-08-21 21:09:23 +02:00
|
|
|
Rect healthRect = backgroundRect.expanded(-1);
|
|
|
|
healthRect.setWidth((m_healthPercent/100.0)*25);
|
2011-08-20 22:30:41 +02:00
|
|
|
|
|
|
|
g_graphics.bindColor(Color::black);
|
2011-08-21 21:09:23 +02:00
|
|
|
g_graphics.drawFilledRect(backgroundRect);
|
2011-08-20 22:30:41 +02:00
|
|
|
|
2011-08-21 21:09:23 +02:00
|
|
|
g_graphics.bindColor(fillColor);
|
|
|
|
g_graphics.drawFilledRect(healthRect);
|
2011-08-20 22:30:41 +02:00
|
|
|
|
|
|
|
// restore white color
|
|
|
|
g_graphics.bindColor(Color::white);
|
2011-08-21 05:21:35 +02:00
|
|
|
|
|
|
|
// name
|
2011-08-21 21:09:23 +02:00
|
|
|
FontPtr font = g_fonts.getFont("tibia-12px-rounded");
|
2011-08-22 03:12:37 +02:00
|
|
|
font->renderText(m_name, Rect(x-100, y-15, 200, 15), AlignTopCenter, fillColor);
|
2011-08-15 16:11:24 +02:00
|
|
|
}
|
2011-08-15 23:02:52 +02:00
|
|
|
|
2011-08-26 07:07:23 +02:00
|
|
|
void Creature::walk(const Position& position)
|
|
|
|
{
|
|
|
|
m_walking = true;
|
|
|
|
m_walkOffsetX = 0;
|
|
|
|
m_walkOffsetY = 0;
|
|
|
|
m_walkingPosition = position;
|
|
|
|
|
|
|
|
if(m_position + Position(0, -1, 0) == m_walkingPosition)
|
|
|
|
m_direction = DIRECTION_NORTH;
|
|
|
|
else if(m_position + Position(1, 0, 0) == m_walkingPosition)
|
|
|
|
m_direction = DIRECTION_EAST;
|
|
|
|
else if(m_position + Position(0, 1, 0) == m_walkingPosition)
|
|
|
|
m_direction = DIRECTION_SOUTH;
|
|
|
|
else if(m_position + Position(-1, 0, 0) == m_walkingPosition)
|
|
|
|
m_direction = DIRECTION_WEST;
|
|
|
|
else { // Teleport
|
|
|
|
g_map.removeThingByPtr(asThing());
|
|
|
|
m_position = m_walkingPosition;
|
|
|
|
g_map.addThing(asThing());
|
|
|
|
|
|
|
|
m_walking = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-15 23:02:52 +02:00
|
|
|
const ThingAttributes& Creature::getAttributes()
|
|
|
|
{
|
|
|
|
return g_dat.getCreatureAttributes(m_outfit.type);
|
|
|
|
}
|