tibia-client/src/client/thing.cpp

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/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#include "thing.h"
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#include "spritemanager.h"
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#include "thingtypemanager.h"
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#include <framework/graphics/graphics.h>
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#include "map.h"
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#include "tile.h"
#include "game.h"
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Thing::Thing() :
m_datId(0)
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{
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}
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void Thing::setPosition(const Position& position)
{
if(m_position == position)
return;
Position oldPos = m_position;
m_position = position;
onPositionChange(position, oldPos);
}
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int Thing::getStackPriority()
{
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if(isGround())
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return 0;
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else if(isGroundBorder())
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return 1;
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else if(isOnBottom())
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return 2;
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else if(isOnTop())
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return 3;
else if(isCreature())
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return 4;
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else // common items
return 5;
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}
const TilePtr& Thing::getTile()
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{
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return g_map.getTile(m_position);
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}
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ContainerPtr Thing::getParentContainer()
{
if(m_position.x == 0xffff && m_position.y & 0x40) {
int containerId = m_position.y ^ 0x40;
return g_game.getContainer(containerId);
}
return nullptr;
}
int Thing::getStackPos()
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{
if(m_position.x == 65535 && isItem()) // is inside a container
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return m_position.z;
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else if(const TilePtr& tile = getTile())
return tile->getThingStackPos(static_self_cast<Thing>());
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else {
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g_logger.traceError("got a thing with invalid stackpos");
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return -1;
}
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}
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const ThingTypePtr& Thing::getThingType()
{
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return g_things.getNullThingType();
}
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ThingType* Thing::rawGetThingType()
{
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return g_things.getNullThingType().get();
}