2011-08-28 15:17:58 +02:00
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/*
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2012-01-02 17:58:37 +01:00
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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2011-08-28 15:17:58 +02:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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2011-08-15 16:11:24 +02:00
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#include "thing.h"
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2011-08-15 21:15:49 +02:00
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#include "spritemanager.h"
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2011-12-02 04:01:56 +01:00
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#include "thingstype.h"
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2011-08-15 16:11:24 +02:00
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#include <framework/graphics/graphics.h>
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2012-01-30 01:00:12 +01:00
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#include "map.h"
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2012-02-02 21:10:14 +01:00
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#include "tile.h"
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2012-03-18 14:34:39 +01:00
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#include "game.h"
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2011-08-15 16:11:24 +02:00
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2012-01-09 06:23:39 +01:00
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Thing::Thing()
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2011-08-16 02:30:31 +02:00
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{
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2012-01-30 01:00:12 +01:00
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m_type = g_thingsType.getEmptyThingType();
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2011-08-15 16:11:24 +02:00
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}
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2011-08-31 22:22:57 +02:00
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int Thing::getStackPriority()
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{
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2012-01-30 01:00:12 +01:00
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if(isGround())
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2011-08-31 22:22:57 +02:00
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return 0;
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2012-01-30 01:00:12 +01:00
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else if(isGroundBorder())
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2011-08-31 22:22:57 +02:00
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return 1;
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2012-01-30 01:00:12 +01:00
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else if(isOnBottom())
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2011-08-31 22:22:57 +02:00
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return 2;
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2012-01-30 01:00:12 +01:00
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else if(isOnTop())
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2011-08-31 22:22:57 +02:00
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return 3;
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else if(asCreature())
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return 4;
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2012-01-30 01:00:12 +01:00
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else // common items
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return 5;
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2011-08-31 22:22:57 +02:00
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}
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2012-02-02 17:37:52 +01:00
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const TilePtr& Thing::getTile()
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2011-12-26 12:53:16 +01:00
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{
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2012-01-30 01:00:12 +01:00
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return g_map.getTile(m_position);
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2011-12-26 12:53:16 +01:00
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}
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2012-01-03 00:08:04 +01:00
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2012-03-18 14:34:39 +01:00
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ContainerPtr Thing::getParentContainer()
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{
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if(m_position.x == 0xFFFF && m_position.y & 0x40)
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return g_game.getContainer(m_position.z);
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return nullptr;
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}
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2012-02-02 21:10:14 +01:00
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int Thing::getStackpos()
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2012-01-30 01:00:12 +01:00
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{
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2012-02-07 04:33:36 +01:00
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if(m_position.x == 65535 && asItem()) // is inside a container
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return 0;
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else if(const TilePtr& tile = getTile())
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2012-02-02 21:10:14 +01:00
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return tile->getThingStackpos(asThing());
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2012-02-07 04:33:36 +01:00
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else {
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logTraceError("got a thing with invalid stackpos");
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return -1;
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}
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2012-02-02 21:10:14 +01:00
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}
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2012-01-30 01:00:12 +01:00
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2012-02-02 21:10:14 +01:00
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void Thing::internalDraw(const Point& dest, float scaleFactor, int w, int h, int xPattern, int yPattern, int zPattern, int layer, int animationPhase)
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{
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int scaledSize = Otc::TILE_PIXELS * scaleFactor;
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2012-01-30 22:28:08 +01:00
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2012-02-02 21:10:14 +01:00
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int spriteId = getSpriteId(w, h, layer, xPattern, yPattern, zPattern, animationPhase);
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if(spriteId) {
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Rect drawRect(dest - getDisplacement()*scaleFactor, Size(scaledSize, scaledSize));
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2012-03-20 16:17:10 +01:00
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g_painter.setColor(Color::white);
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2012-02-02 21:10:14 +01:00
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g_painter.drawTexturedRect(drawRect, g_sprites.getSpriteTexture(spriteId));
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2012-01-30 01:00:12 +01:00
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}
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}
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2012-02-02 21:10:14 +01:00
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void Thing::internalDraw(const Point& dest, float scaleFactor, int xPattern, int yPattern, int zPattern, int animationPhase)
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{
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for(int l = 0; l < getLayers(); ++l)
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for(int w = 0; w < getDimensionWidth(); ++w)
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for(int h = 0; h < getDimensionHeight(); ++h)
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internalDraw(dest - Point(w,h)*Otc::TILE_PIXELS*scaleFactor, scaleFactor, w, h, xPattern, yPattern, zPattern, l, animationPhase);
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}
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