tibia-client/src/otclient/core/thing.cpp

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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#include "thing.h"
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#include "spritemanager.h"
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#include "thingstype.h"
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#include <framework/graphics/graphics.h>
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#include "map.h"
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Thing::Thing()
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{
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m_id = 0;
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m_xPattern = 0;
m_yPattern = 0;
m_zPattern = 0;
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m_animation = 0;
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m_type = g_thingsType.getEmptyThingType();
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}
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void Thing::setId(uint32 id)
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{
m_id = id;
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updateType();
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}
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int Thing::getStackPriority()
{
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if(isGround())
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return 0;
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else if(isGroundBorder())
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return 1;
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else if(isOnBottom())
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return 2;
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else if(isOnTop())
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return 3;
else if(asCreature())
return 4;
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else // common items
return 5;
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}
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const TilePtr& Thing::getCurrentTile()
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{
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return g_map.getTile(m_position);
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}
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void Thing::internalDraw(const Point& dest, float scaleFactor, int layer)
{
int scaledSize = Otc::TILE_PIXELS * scaleFactor;
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for(int h = 0; h < getDimensionHeight(); h++) {
for(int w = 0; w < getDimensionWidth(); w++) {
int spriteId = getSpriteId(w, h, layer, m_xPattern, m_yPattern, m_zPattern, m_animation);
if(!spriteId)
continue;
TexturePtr spriteTex = g_sprites.getSpriteTexture(spriteId);
Rect drawRect((dest.x - w*scaledSize) - getDisplacementX()*scaleFactor,
(dest.y - h*scaledSize) - getDisplacementY()*scaleFactor,
scaledSize, scaledSize);
g_painter.drawTexturedRect(drawRect, spriteTex);
}
}
}
void Thing::updateType()
{
if(CreaturePtr creature = asCreature())
m_type = g_thingsType.getThingType(creature->getOutfit().getId(), creature->getOutfit().getCategory());
else if(asItem())
m_type = g_thingsType.getThingType(m_id, ThingsType::Item);
else if(asMissile())
m_type = g_thingsType.getThingType(m_id, ThingsType::Missile);
else if(asEffect())
m_type = g_thingsType.getThingType(m_id, ThingsType::Effect);
else
m_type = g_thingsType.getEmptyThingType();
}