Commit Graph

24 Commits

Author SHA1 Message Date
Konrad Kuśnierz 7f2f70e1a6 Change signalcall to protectedcall in console
Even though they kind of do the same (calling function in protected
mode), @edubart suggested to use a different function for the sake of
readability.
2015-06-03 17:03:49 +02:00
TheSumm cb7cea6809 Tiny signalcall fix 2015-01-25 21:20:48 +01:00
BenDol 9e30c39035 Pointless storing a reference to super. 2014-07-09 05:51:17 +12:00
BenDol c083d02bef Some fixes for class names and queue (added base class). 2014-06-07 04:10:14 +12:00
BenDol 2df51622ba Some improvements to some things. 2014-06-02 10:04:56 +12:00
BenDol 4b24c78f0f Fix to the makesingleton function. 2014-04-01 17:22:00 +13:00
BenDol 994f49b3c1 Better implementation for forming the singleton wrapper. 2014-04-01 17:08:07 +13:00
BenDol 61059e66ec Started implementing ability to load custom config files (currently unstable).
Feel free to help out with this if you like :)
2014-04-01 05:43:31 +13:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Eduardo Bart 992acd8873 Fix translations, there were all broken 2013-01-23 15:35:43 -02:00
Eduardo Bart a80e758e32 Improve tabs move in console chat, looks nice now 2013-01-16 15:41:12 -02:00
Eduardo Bart 2e75380218 Reimplement text edit scrolling in C++
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart 7c48a98b67 Minor fixes
* Fix auto openning channels with id 0 (guild chats)
* Minor fix in print
* Fix use of items behind creatures with classic control
* Fix teleports of 1sqm
2012-12-08 16:08:54 -02:00
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Henrique Santiago 05fcf740b4 Stats module 2012-08-22 05:51:31 -03:00
Henrique Santiago abb6f59568 Rework to UIMessageBox 2012-08-12 20:27:41 -03:00
Eduardo Bart 20314de00a Fix corelib tr 2012-07-28 02:29:26 -03:00
Eduardo Bart c795eb91ab More multiprotocol support 2012-07-26 03:10:28 -03:00
Eduardo Bart c54cd1fdf1 Use new coding style in game modules
Lots of refactoring and changes
Remove docs folder
2012-07-24 02:30:08 -03:00
Eduardo Bart 1c3e630237 Improve modules and sandbox system 2012-07-23 21:22:38 -03:00
Eduardo Bart f289db3a9e Module sandboxing system
Sandboxing makes module scripts run inside an isolated lua environments,
making more easier and secure to script

Move and rework TextMessage using the new sandbox system
2012-07-19 06:15:23 -03:00
Eduardo Bart eb24d6776e Multi-protocol
Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00