Eduardo Bart
ad04043a88
Lua binder compability changes
...
* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
2012-06-17 12:21:46 -03:00
Eduardo Bart
4c80d783d6
rewrite and reoganize tools functions
...
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
f1cba66b1e
fix possible issue when disconnecting from the server
2012-02-03 00:54:33 -02:00
Eduardo Bart
4584ce5b86
bind Game.turn
2012-02-02 00:38:46 -02:00
Eduardo Bart
289efe34cf
fix tcp congestion
2012-02-01 20:46:31 -02:00
Eduardo Bart
f57d46de0e
fix minor connection leak
2012-01-13 13:41:57 -02:00
Eduardo Bart
ada5c031d6
fix critial network delay issue
2012-01-09 16:46:15 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
a96659e9bc
add server class to framework
2011-11-04 14:40:26 -02:00
Eduardo Bart
f41fd0576c
login/logout/ctrl+g working correctly
2011-08-29 15:38:01 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Eduardo Bart
f87b475f49
revise network system
2011-08-15 21:30:31 -03:00
Eduardo Bart
d8cc37afdb
reorganize sources
2011-08-15 11:06:15 -03:00
Henrique
e8448cddb9
creatures, fixe
2011-08-15 02:09:27 -03:00
Henrique
a38bd18280
init protocolgame
2011-08-01 01:28:41 -03:00
Eduardo Bart
ea2645c151
some network refactoring
2011-07-27 20:01:33 -03:00
Henrique
a62785911a
connection fix
2011-07-27 15:13:59 -03:00
Henrique
f34b6b1bab
connection rework, entergame.lua fix
2011-07-27 15:10:49 -03:00
Eduardo Bart
70f0b0dace
new script engine, and things maybe be bugged for a while
2011-07-26 20:13:27 -03:00
Eduardo Bart
8ef1b28546
many changes and refactoring
2011-07-13 18:12:36 -03:00
Henrique
c490577ea8
connection fixes, motd fixed
2011-05-31 02:24:30 -03:00
Henrique
ad10754779
init protocol login
2011-05-30 00:11:12 -03:00
Eduardo Bart
96e0b1e909
new logger
...
scripts are now more error prone
2011-04-22 15:48:02 -03:00
Henrique Santiago
8952bddb7a
init network
2011-04-20 03:40:31 -03:00
Eduardo Bart
3de455fe7e
remove bugged net files
2011-04-18 00:26:35 -03:00
Eduardo Bart
c0fce81238
ahn?
2011-04-17 16:14:24 -03:00
Eduardo Bart
da57770f88
network
2011-04-16 23:48:13 -03:00
Henrique Santiago
2070b94661
init protocol integ
2011-04-16 22:06:38 -03:00
Eduardo Bart
83b166e91e
use boost stuff
2011-04-11 18:22:01 -03:00
Eduardo Bart
1f78f93096
refactoring paths and includes
2011-04-10 12:37:15 -03:00
Andre Antunes
2805a34267
begining tibia protocol
2011-04-09 22:25:13 -03:00
Andre Antunes
02c58f16cd
connection update
2011-04-08 20:24:51 -03:00
Andre Antunes
bda40b218a
using lambda
2011-04-08 15:18:26 -03:00
Andre Antunes
6f952adae2
connection is now working properly
2011-04-07 15:02:06 -03:00
Eduardo Bart
21bcbf9a97
compilation fixes
2011-04-07 06:36:02 -03:00
Andre Antunes
86ed2ff287
adding net to framework
2011-04-07 05:42:57 -03:00