otfallen
f26b359ae5
The smallest change of 2012
2012-10-08 01:04:14 +00:00
Eduardo Bart
5756f20026
Fix orange text bug for protocol >861
2012-10-05 19:18:16 -03:00
Eduardo Bart
fa8b77f0c8
Fix issue #109
2012-10-05 16:14:05 -03:00
otfallen
ced5c035b9
optimize otb/xml a bit.
...
m_itemTypes was being resized too much than expected so is allocin
new itemtype each time it was not being found (which is fake).
otb loader is slow, not sure if it's because of the binary reader
or just the file format is stupid
2012-10-05 20:31:05 +00:00
Eduardo Bart
526885f70d
Fix issue #14
2012-10-05 15:17:10 -03:00
Samuel
6c2539bbd4
Added support for curly braces in NPC chat
...
-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"
http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart
58d3a2ec72
Fix issue #99
2012-10-04 19:58:22 -03:00
Eduardo Bart
7b38e44382
Fix issue #105
2012-10-04 19:44:48 -03:00
Eduardo Bart
68f9af376f
Fix issue #103
2012-10-04 19:18:48 -03:00
Eduardo Bart
393f8c7a9b
Fix glitch in battle when creatures walk
2012-10-04 18:42:10 -03:00
Eduardo Bart
31efe0a82d
Fix crash when closing otclient in debug mode
2012-10-03 12:49:57 -03:00
otfallen
9650179ae8
More Mac OS X progress.
...
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen
f0e85e21b3
Mac OS X port progress
...
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen
3b7ad41740
Spare a call yeye
2012-09-29 16:48:01 +00:00
otfallen
e1900bdf9a
binarytree: type fix
2012-09-28 07:24:49 +00:00
otfallen
3902490d6b
Minor changes
2012-09-24 13:59:23 +00:00
otfallen
4d6057ffbe
Yet another set of fixes
2012-09-24 12:11:01 +00:00
otfallen
7f6b204ded
tiny perf fix
2012-09-23 01:19:12 +00:00
Eduardo Bart
8f9d7593d6
Merge map branch
2012-09-20 18:45:43 -03:00
otfallen
fe3a751ffa
Fixes to creatures
2012-09-20 23:23:10 +00:00
otfallen
baceba74b9
Minor changes
2012-09-19 07:13:45 +00:00
otfallen
4d0725e876
Fix creature outfit
...
typeex wasn't being treated right; the outfit category was supposed
to be an itemid and the aux id should be set to the item id of the
outfit.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 09:14:55 +00:00
otfallen
1156059af1
Bind missing C++ functions into lua
...
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 05:23:31 +00:00
otfallen
68d2347ee5
Fix creatures not being cleared at exit (caused a segfault).
...
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-17 02:29:54 +00:00
otfallen
a40594752d
Fix segfault on exit cause by creatures not being cleared.
2012-09-17 02:15:46 +00:00
otfallen
bfa0844de1
TiXmlElement can already Set integer attribs.
2012-09-15 05:05:45 +00:00
otfallen
b7721f6856
Tiny fix to UICreature
2012-09-15 05:00:56 +00:00
otfallen
eb7a11158a
XML saving and minor fixes + code refactoring.
...
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
otfallen
d429e385bb
Remove old useless functions.
2012-09-02 19:31:50 +00:00
Henrique Santiago
23097980a3
Fix scrollbar slider move, outfit exact size, charlist focus
2012-08-31 20:33:51 -03:00
Henrique Santiago
18a0d7ab94
Fixes to horizontal scrollarea, improve charlist flexibility
2012-08-31 01:56:10 -03:00
Henrique Santiago
c517f7b745
Add/get table functions implemented on ext charlist
2012-08-30 02:59:27 -03:00
Eduardo Bart
d98f6f7673
New version 0.5.3
2012-08-29 19:09:32 -03:00
Eduardo Bart
79102f2275
Add extended opcode patch for tfs under tools/
2012-08-29 16:29:18 -03:00
Eduardo Bart
91237e82d5
Fix issue #82
2012-08-29 12:43:50 -03:00
Eduardo Bart
9bd983ab51
Fix silly for 963 and improve walk
2012-08-29 12:41:04 -03:00
Eduardo Bart
97e1c9d5a9
Support for protocol 963
2012-08-29 12:09:16 -03:00
Henrique Santiago
0c5479b031
Spinbox changes
2012-08-27 18:56:05 -03:00
niczkx
e5df872600
Move load creatures functions from map and bind them to singleton class g_creatures
2012-08-26 18:44:46 +00:00
Eduardo Bart
4bac36d3bc
Implement new cool features
...
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS
0763b266d5
Some more UI updates and fixes.
...
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart
143121b77d
Fix getDisplayHeight
2012-08-25 00:07:43 -03:00
Eduardo Bart
2525940e49
Fix chamaleon offset
2012-08-24 20:06:45 -03:00
Henrique Santiago
beb04d8d8e
Fix container bug, miniwindow pos, creature skulls outsite map bound
2012-08-24 19:59:46 -03:00
Henrique Santiago
f97fa65d37
Many UI fixes.
2012-08-24 05:18:15 -03:00
Henrique Santiago
0c18e4ff28
Add some extra inventory slots, fixed ext protocol bug
2012-08-23 20:29:05 -03:00
Eduardo Bart
e25bd7fe54
Fix OpenGL ES compilation
2012-08-23 12:37:26 -03:00
Eduardo Bart
949cfd5d31
update version
2012-08-23 12:22:49 -03:00
Henrique Santiago
a306027cec
Fixed skins path
2012-08-23 04:17:38 -03:00
Eduardo Bart
bdbce01c97
Add uid param to stats module
2012-08-22 22:50:42 -03:00