Eduardo Bart
606fc38109
fixes and missing file
...
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
12 years ago
Eduardo Bart
dc0ade2bd0
fix teleport incompability with some servers
12 years ago
Henrique Santiago
c93732a44a
close channel event
12 years ago
Eduardo Bart
231ba17ba1
remove old unused game files
...
* and fix minor allocation leak
12 years ago
Eduardo Bart
de0008caf1
ui and graphics changes
...
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
12 years ago
Eduardo Bart
3aacd9d43c
console fixes
12 years ago
Eduardo Bart
fe86dc8050
real autowalking
...
* smart autowalking using A* path finding algorithm
12 years ago
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
12 years ago
Eduardo Bart
1145eb7e42
fix creature draw bug
12 years ago
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
12 years ago
Eduardo Bart
a4546942d2
draw yells outside screen range
12 years ago
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
12 years ago
Eduardo Bart
614d34b382
fix corpses drawing
12 years ago
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart
289efe34cf
fix tcp congestion
12 years ago
Eduardo Bart
20390d6684
bind g_map.getSpectators
12 years ago
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
12 years ago
Eduardo Bart
3e841cd7b6
fix covered issues
12 years ago
Eduardo Bart
51b0822267
zoom out much more smoother
12 years ago
Eduardo Bart
7b965a27af
render walking creatures in the correct way
12 years ago
Eduardo Bart
cf18b0c36f
many changes
12 years ago
Eduardo Bart
7d8d214324
simpli map load/save
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
12 years ago
Eduardo Bart
a5b4ee2c19
fix walk up/down with parcels
12 years ago
Eduardo Bart
6ce92a1a64
rework walk
12 years ago
Henrique Santiago
4c539cbbe3
icons enum, fix animated msg, fix trade with on menu
13 years ago
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
13 years ago
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
13 years ago
Henrique Santiago
478e55e658
thing menu improvements
13 years ago
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
13 years ago
Henrique Santiago
9fbdf3f5cb
look on items
13 years ago
Eduardo Bart
9104305f37
update copyright notice
13 years ago
Henrique Santiago
88f36b0455
some rework
13 years ago
Eduardo Bart
d597335135
make work on win32 again using GLEW
13 years ago
Henrique Santiago
d67442dc49
introduce statictext
13 years ago
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
13 years ago
Henrique Santiago
df0f2febe6
more rework
13 years ago
Henrique Santiago
5830a3dc3e
animated text
13 years ago
Eduardo Bart
3abbf5255e
introduce matrix class and use it
13 years ago
Eduardo Bart
5ec386b35f
bloom shader
13 years ago
Eduardo Bart
b5cf4ad2c4
test shader effect
13 years ago
Eduardo Bart
7eead50806
use GLSL shaders
13 years ago
Henrique
3e27d5a79f
create thing m_type
13 years ago
Henrique
c8d5ca1cfb
forgot to save last changes
13 years ago
Henrique
9208bf7b5a
fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
13 years ago
Henrique
6a33473a1a
map class more flexible
13 years ago
Henrique
0fa61333fa
thingstype rework
13 years ago
Henrique
6a17173d08
swap map to array
13 years ago
Henrique
a3c65f3a7e
missiles and some reworking
13 years ago