otfallen
ced5c035b9
optimize otb/xml a bit.
...
m_itemTypes was being resized too much than expected so is allocin
new itemtype each time it was not being found (which is fake).
otb loader is slow, not sure if it's because of the binary reader
or just the file format is stupid
2012-10-05 20:31:05 +00:00
Eduardo Bart
526885f70d
Fix issue #14
2012-10-05 15:17:10 -03:00
Samuel
6c2539bbd4
Added support for curly braces in NPC chat
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-Added overlay to the default consoleBuffer for highlighting
-Char 127 now is used as spacer (Width 1)
-Supports default font "verdana-11px-antialised"
http://i.imgur.com/8drWH.png
2012-10-05 17:50:54 +02:00
Eduardo Bart
737001264d
Update version to 0.5.4
2012-10-04 20:33:10 -03:00
Eduardo Bart
58d3a2ec72
Fix issue #99
2012-10-04 19:58:22 -03:00
Eduardo Bart
394f7a7821
Fix issue #104
2012-10-04 19:50:18 -03:00
Eduardo Bart
7b38e44382
Fix issue #105
2012-10-04 19:44:48 -03:00
Eduardo Bart
8119428d41
Fix issue #90
2012-10-04 19:35:02 -03:00
Eduardo Bart
68f9af376f
Fix issue #103
2012-10-04 19:18:48 -03:00
Eduardo Bart
393f8c7a9b
Fix glitch in battle when creatures walk
2012-10-04 18:42:10 -03:00
Eduardo Bart
d1812ae695
Fix hotkeys error when selecting items from map
2012-10-04 16:08:12 -03:00
Eduardo Bart
0e80d1bb0d
Merge pull request #107 from TheSumm/master
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Fix: Scrolling up over empty lines.
2012-10-03 09:19:02 -07:00
TheSumm
faa6a51ac4
Update modules/game_textwindow/textwindow.lua
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Scrolling over empty lines fixed.
2012-10-03 19:03:56 +03:00
Eduardo Bart
087b29cd14
Merge pull request #106 from TheSumm/master
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Improved behavior to textwindow scrollbars
2012-10-03 08:54:51 -07:00
TheSumm
d75841e085
Update modules/game_textwindow/textwindow.lua
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Improved behavior
- Up / Down will move the whole screen 1 line up / down
- If scrollbar is at the end and Up / Down is pressed it will move the cursor in the right direction
- You can't change the line by using Left / Right key (to remove bugs with scrollbar)
Bugs:
When editing the text (adding new lines / removing line) the scrollbar doesn't update
2012-10-03 18:51:07 +03:00
Eduardo Bart
31efe0a82d
Fix crash when closing otclient in debug mode
2012-10-03 12:49:57 -03:00
otfallen
b50eecc779
Merge https://github.com/TheSumm/otclient
2012-09-30 10:24:07 +00:00
TheSumm
f514460589
Textwindow.lua update for scrollbars
2012-09-30 06:16:57 +03:00
TheSumm
d902a13e1c
Textwindow.otui update for scrollbars
2012-09-30 06:16:15 +03:00
otfallen
9650179ae8
More Mac OS X progress.
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Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen
f0e85e21b3
Mac OS X port progress
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Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen
3b7ad41740
Spare a call yeye
2012-09-29 16:48:01 +00:00
otfallen
e1900bdf9a
binarytree: type fix
2012-09-28 07:24:49 +00:00
otfallen
655b5a8ce4
Update README
2012-09-27 08:09:13 +00:00
otfallen
3902490d6b
Minor changes
2012-09-24 13:59:23 +00:00
otfallen
4d6057ffbe
Yet another set of fixes
2012-09-24 12:11:01 +00:00
otfallen
7f6b204ded
tiny perf fix
2012-09-23 01:19:12 +00:00
Eduardo Bart
8f9d7593d6
Merge map branch
2012-09-20 18:45:43 -03:00
otfallen
fe3a751ffa
Fixes to creatures
2012-09-20 23:23:10 +00:00
otfallen
baceba74b9
Minor changes
2012-09-19 07:13:45 +00:00
otfallen
4d0725e876
Fix creature outfit
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typeex wasn't being treated right; the outfit category was supposed
to be an itemid and the aux id should be set to the item id of the
outfit.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 09:14:55 +00:00
otfallen
d89dbec9e8
Merge branch 'master' of github.com:edubart/otclient
2012-09-18 05:23:58 +00:00
otfallen
1156059af1
Bind missing C++ functions into lua
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Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 05:23:31 +00:00
A. Samy
5d5a7fcc76
Update README.md
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Added Travis build status image.
2012-09-17 04:47:00 +00:00
otfallen
68d2347ee5
Fix creatures not being cleared at exit (caused a segfault).
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Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-17 02:29:54 +00:00
otfallen
a40594752d
Fix segfault on exit cause by creatures not being cleared.
2012-09-17 02:15:46 +00:00
otfallen
054938af90
Merge branch 'mape_maint'
2012-09-15 05:06:33 +00:00
otfallen
bfa0844de1
TiXmlElement can already Set integer attribs.
2012-09-15 05:05:45 +00:00
otfallen
554292e46b
Tiny fix to UICreature
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Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-15 05:01:49 +00:00
otfallen
b7721f6856
Tiny fix to UICreature
2012-09-15 05:00:56 +00:00
otfallen
29ec07efb4
tiny fix to my last commit... used for testing
2012-09-15 03:53:24 +00:00
otfallen
f5cbb62eff
Fix characterlist being destroyed on ESC pressed closes #93
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Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-15 03:51:53 +00:00
otfallen
eb7a11158a
XML saving and minor fixes + code refactoring.
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Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
Eduardo Bart
1ecaca82b7
Remove forum from README
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Sadly I can't maintain a forum anymore, users should use otland
2012-09-12 11:04:54 -03:00
Eduardo Bart
f491bf288f
Fix some issues in text window
2012-09-05 21:37:52 -03:00
Eduardo Bart
c2bbff5113
Fix issue #87
2012-09-05 16:53:48 -03:00
Eduardo Bart
6f2255071c
Fix issue #86
2012-09-05 16:33:36 -03:00
Eduardo Bart
7ab2c02c79
Update README.md
2012-09-04 00:52:35 -03:00
Eduardo Bart
a8771e86ad
Fix bug when closing character list
2012-09-04 00:42:22 -03:00
Eduardo Bart
4c3b284f0e
Fix lua error in stats module
2012-09-03 22:55:02 -03:00