1281 Commits (737001264d31e849cd33bf5039385be33f5a3ddf)

Author SHA1 Message Date
Eduardo Bart 58d3a2ec72 Fix issue #99
12 years ago
Eduardo Bart 7b38e44382 Fix issue #105
12 years ago
Eduardo Bart 68f9af376f Fix issue #103
12 years ago
Eduardo Bart 393f8c7a9b Fix glitch in battle when creatures walk
12 years ago
Eduardo Bart 31efe0a82d Fix crash when closing otclient in debug mode
12 years ago
otfallen 9650179ae8 More Mac OS X progress.
12 years ago
otfallen f0e85e21b3 Mac OS X port progress
12 years ago
otfallen 3b7ad41740 Spare a call yeye
12 years ago
otfallen e1900bdf9a binarytree: type fix
12 years ago
otfallen 3902490d6b Minor changes
12 years ago
otfallen 4d6057ffbe Yet another set of fixes
12 years ago
otfallen 7f6b204ded tiny perf fix
12 years ago
Eduardo Bart 8f9d7593d6 Merge map branch
12 years ago
otfallen fe3a751ffa Fixes to creatures
12 years ago
otfallen baceba74b9 Minor changes
12 years ago
otfallen 4d0725e876 Fix creature outfit
12 years ago
otfallen 1156059af1 Bind missing C++ functions into lua
12 years ago
otfallen 68d2347ee5 Fix creatures not being cleared at exit (caused a segfault).
12 years ago
otfallen a40594752d Fix segfault on exit cause by creatures not being cleared.
12 years ago
otfallen bfa0844de1 TiXmlElement can already Set integer attribs.
12 years ago
otfallen b7721f6856 Tiny fix to UICreature
12 years ago
otfallen eb7a11158a XML saving and minor fixes + code refactoring.
12 years ago
otfallen d429e385bb Remove old useless functions.
12 years ago
Henrique Santiago 23097980a3 Fix scrollbar slider move, outfit exact size, charlist focus
12 years ago
Henrique Santiago 18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility
12 years ago
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist
12 years ago
Eduardo Bart d98f6f7673 New version 0.5.3
12 years ago
Eduardo Bart 79102f2275 Add extended opcode patch for tfs under tools/
12 years ago
Eduardo Bart 91237e82d5 Fix issue #82
12 years ago
Eduardo Bart 9bd983ab51 Fix silly for 963 and improve walk
12 years ago
Eduardo Bart 97e1c9d5a9 Support for protocol 963
12 years ago
Henrique Santiago 0c5479b031 Spinbox changes
12 years ago
niczkx e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures
12 years ago
Eduardo Bart 4bac36d3bc Implement new cool features
12 years ago
BeniS 0763b266d5 Some more UI updates and fixes.
12 years ago
Eduardo Bart 143121b77d Fix getDisplayHeight
12 years ago
Eduardo Bart 2525940e49 Fix chamaleon offset
12 years ago
Henrique Santiago beb04d8d8e Fix container bug, miniwindow pos, creature skulls outsite map bound
12 years ago
Henrique Santiago f97fa65d37 Many UI fixes.
12 years ago
Henrique Santiago 0c18e4ff28 Add some extra inventory slots, fixed ext protocol bug
12 years ago
Eduardo Bart e25bd7fe54 Fix OpenGL ES compilation
12 years ago
Eduardo Bart 949cfd5d31 update version
12 years ago
Henrique Santiago a306027cec Fixed skins path
12 years ago
Eduardo Bart bdbce01c97 Add uid param to stats module
12 years ago
BeniS ecd1ec5c0d Some overall fixes:
12 years ago
Henrique Santiago 05fcf740b4 Stats module
12 years ago
Eduardo Bart 64d607b59e Fix issue #77 and improve findPath
12 years ago
Eduardo Bart 3d7e80ea7a Improve creature attack click
12 years ago
Eduardo Bart ea4dd2f8e6 Support for compressed textures
12 years ago
Henrique Santiago 2142ee765d Fix issue #21, but miniwindows can be a lot smarter
12 years ago