niczkx
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992cbf9d1d
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mapeditor changes
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2012-07-14 16:20:38 -07:00 |
Kamil
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8f492f7e06
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Fixed bug with adding Vip from console or map, who is already on viplist.
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2012-07-12 13:21:51 +02:00 |
otfallen
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c8d9833444
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woops, added new type to gitignore aswellas commit changes to init.lua
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2012-07-09 08:56:18 +02:00 |
otfallen
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42971b10f8
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backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
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2012-07-09 08:46:11 +02:00 |
Eduardo Bart
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1e8491cdcd
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fix possible compile issue in Os X
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2012-07-08 14:05:29 -03:00 |
Eduardo Bart
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4ac3ec8344
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Minor fixes for releasing otclient
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2012-07-08 13:46:09 -03:00 |
Eduardo Bart
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7e96c3bec6
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Disable particles module
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2012-07-08 10:38:01 -03:00 |
Eduardo Bart
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c05a7f6403
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Add clear channel icon
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2012-07-08 10:21:12 -03:00 |
Eduardo Bart
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86986542ba
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Merge pull request #5 from sn4ake/master
Added clear button to game console (in commit I didn't add icon).
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2012-07-08 07:04:08 -07:00 |
Kamil
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f533e739c9
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Added clear button to game console (in commit I didn't add icon).
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2012-07-08 11:50:24 +02:00 |
Eduardo Bart
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beb843a971
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Merge pull request #4 from BeniS/master
Pull request for NPC message fix and auto chase fix and new override option.
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2012-07-07 08:05:25 -07:00 |
BeniS
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69cc53d7f3
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Minor fix from last commit.
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2012-07-08 02:44:53 +12:00 |
BeniS
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4453242bee
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Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
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2012-07-08 02:09:50 +12:00 |
Henrique Santiago
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6a85c31a77
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Some particle stuff, far from done
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2012-07-06 02:01:13 -03:00 |
Eduardo Bart
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2b621cace6
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Update master
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2012-07-05 20:37:32 -03:00 |
Eduardo Bart
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6f12261aef
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Move otclientrc.lua to top dir
* Use markdown for README
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2012-07-05 17:03:57 -03:00 |
Eduardo Bart
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8cc14c2d2d
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Save graphics options
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2012-07-05 15:49:10 -03:00 |
Eduardo Bart
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6bce0bd680
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Imrove lua engine
* Allow bound C++ functions to return multiples values to lua with tuples
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2012-07-05 09:38:48 -03:00 |
Eduardo Bart
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ea2967e1ad
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Update version to 0.5
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2012-07-05 02:07:41 -03:00 |
Henrique Santiago
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0b98dca50f
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Changes to autowalk position on different floors, move its functions to game interface
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2012-07-05 02:40:31 -03:00 |
Eduardo Bart
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2c6b83b476
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Fix issue #14, pre animate autowalks
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2012-07-05 01:10:01 -03:00 |
Henrique Santiago
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df8dd52c25
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Changes to npc trade module
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2012-07-04 17:36:58 -03:00 |
Eduardo Bart
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71bed49f80
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Fixed issue #15 that caused lua stack to grow indefinitely
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2012-07-04 09:10:05 -03:00 |
Henrique Santiago
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46e3fbe045
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Resize background image to 1024, so it'll be loadeable in old hardware
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2012-07-03 12:43:13 -03:00 |
Henrique Santiago
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cfd31ef4c0
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Change uiitem draw
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2012-07-02 17:30:15 -03:00 |
Eduardo Bart
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10c227c1ad
|
trolol
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2012-06-27 22:53:58 -03:00 |
AndreFaramir
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0005119afe
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improving minimap
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2012-06-26 02:55:33 -03:00 |
Eduardo Bart
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16d4729f06
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Check wrong slot/skill to avoid leaks
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2012-06-25 20:48:36 -03:00 |
Eduardo Bart
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472e78d368
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Make C++ exception works for lua
* Throw exception when open a file fails
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2012-06-25 19:42:38 -03:00 |
Eduardo Bart
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98a1b611bf
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Refactor for documentation
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2012-06-25 19:19:17 -03:00 |
Eduardo Bart
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2c7ae6e521
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Now otb reader is properly working
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2012-06-24 12:44:33 -03:00 |
Eduardo Bart
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e65a8456e9
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Add binary tree class for reading otb
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2012-06-24 10:06:02 -03:00 |
Eduardo Bart
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dbf5e8266b
|
Rename crash file
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2012-06-24 10:06:02 -03:00 |
Henrique Santiago
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39403e612f
|
Fixes to miniwindows
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2012-06-24 09:41:50 -03:00 |
Eduardo Bart
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eec6114b2d
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Optimize lua object push
* Optimize position hash
* Fix minimap reload
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2012-06-24 08:20:39 -03:00 |
Eduardo Bart
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b35063b022
|
Add more types to gitignore
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2012-06-24 08:16:42 -03:00 |
Eduardo Bart
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79532cd612
|
Optimize minimap save/load
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2012-06-23 18:30:54 -03:00 |
Eduardo Bart
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fcd6d3cfe9
|
Minimap fixes
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
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2012-06-23 12:03:28 -03:00 |
Eduardo Bart
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4515e360e4
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A lot of cmake changes, fix compile on win32
|
2012-06-22 16:04:03 -03:00 |
Eduardo Bart
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139f389d88
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fix infinite loop while saving empty minimap
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2012-06-22 14:26:12 -03:00 |
Eduardo Bart
|
0c14a8e602
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fix minor cmake issue
|
2012-06-22 13:02:16 -03:00 |
Eduardo Bart
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170236f822
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add missings files
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2012-06-22 02:28:13 -03:00 |
Eduardo Bart
|
d39cf361ab
|
improve minimap
|
2012-06-22 02:26:22 -03:00 |
Eduardo Bart
|
aed779a2c8
|
doc and luabinder changes
|
2012-06-22 00:14:13 -03:00 |
Eduardo Bart
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c5674d10ba
|
some refactoring
|
2012-06-21 20:58:18 -03:00 |
Henrique Santiago
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a7c17cec2e
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Save miniwindows states
|
2012-06-21 16:31:36 -03:00 |
Eduardo Bart
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96c363d997
|
changes for otb compability
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2012-06-21 14:54:20 -03:00 |
Eduardo Bart
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f3499efe83
|
Adjust fallen changes
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
|
2012-06-21 00:05:44 -03:00 |
otfallen
|
6b0d922dd9
|
missing files
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2012-06-21 04:39:40 +02:00 |
otfallen
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d139c3738b
|
map stuff
|
2012-06-21 04:31:29 +02:00 |