Samuel Gros
a6c7269f78
Merge pull request #1005 from diath/message_prefixes
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Don't apply message prefixes to messages with empty name
2019-01-06 14:32:59 +01:00
Kamil Chojnowski
b8228ac6eb
Don't apply message prefixes to messages with empty name
2019-01-05 18:14:38 +01:00
Samuel Gros
07b4b785fc
Merge pull request #934 from diath/fix_login_protocol
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Fix parsing the premium status in newer login protocol versions
2018-07-13 00:11:40 +02:00
Samuel Gros
1addf3e176
Merge pull request #971 from rmalizia44/patch-1
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Fixing a typo
2018-05-09 14:31:32 +02:00
Malizia R
b813508eb7
Fixing a typo
2018-05-09 06:56:14 -03:00
EgzoT
4007980c0c
Change outdated compiler name for VS ( #920 )
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Change "msvc12" compiler name to "Visual Studio [13-17]" for Visual Studio compiler.
Name based on "_MSC_VER" parameter.
2018-02-28 21:48:27 +01:00
EgzoT
b58c438015
UIMiniWindowContainer small improve ( #938 )
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Change type of checking whether window have on drop possibility.
Reason:
Previously this parameter was checking by class name, so it blocking creating similar objects to miniwindow or inheritance from miniwindow object without changing sources. So it block creating modules with new UI objects working with miniwindowcontainer.
2018-02-28 21:46:27 +01:00
EgzoT
e6f273d5e1
Add functionality to minimap flags system ( #931 )
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- Add parameter 'temporary' to method 'UIMinimap:addFlag', who prevents saving flag with this parameter (look 'UIMinimap:save' method), add flag only at game session time. Old parameters list work the same at previous - backward compatibility.
- Add possibility to add icon from outside (for example from module folder) using link to this file. Old system with choose flag name by number work the same at previous, now method check if paramether is number then use old system otherwise get icon from path - backward compatibility. 'Mods' friendly.
2018-02-28 21:45:59 +01:00
diath
7967bd4385
Fix vertical tooltip clamping ( #942 )
2018-02-28 21:44:49 +01:00
diath
cb508c6b9f
Fix write dir missing a trailing slash ( #947 )
2018-02-28 21:44:17 +01:00
Kamil Chojnowski
2bb9fdc82b
Fix parsing the premium status in newer login protocol versions
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Closes #933
2018-01-01 05:36:51 +01:00
Henrique Santiago
a7b910a755
Merge pull request #921 from EgzoT/EgzoT-compiler_info_on_start_screen
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Add compiler info to version label in start screen
2017-12-22 02:43:15 -02:00
EgzoT
78ca89d2b4
Add compiler info to version label in start screen
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Add compiler name and version to start screen (client_background module).
It would help distinguish OTClient problems on different compilations.
2017-11-29 00:42:15 +01:00
Eduardo Bart
47766685d9
Merge pull request #907 from diath/topbar_visibility_toggle
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Add a keyboard shortcut to toggle topmenu visibility
2017-11-20 12:04:11 -02:00
Eduardo Bart
8e639ea338
Merge pull request #913 from andersonfaaria/icons-branch
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Fix minimap icons
2017-11-20 12:03:23 -02:00
Eduardo Bart
425b3bfdda
Merge pull request #915 from diath/add_summon_indicator
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Add creature type icons for summons
2017-11-20 12:03:09 -02:00
Henrique Santiago
034a152668
Merge pull request #916 from diath/fix_defunct_link
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Replace a defunct otclient.info link with a link to this repo
2017-11-20 11:55:08 -02:00
Kamil Chojnowski
0e0f194df6
Replace a defunct otclient.info link with a link to this repo ( closes #821 )
2017-11-19 20:09:31 +01:00
Kamil Chojnowski
3b23b787f3
Add creature type icons for summons
2017-11-19 20:02:34 +01:00
Kamil Chojnowski
68371c98d4
Add a button to show the top menu when it's hidden
2017-11-19 02:00:02 +01:00
Henrique Santiago
81a705096a
Merge pull request #914 from andersonfaaria/outfit-src
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Fix wrong parameter name in source
2017-11-17 15:27:39 -03:00
Anderson Chaves Faria
2e3bf66502
Fix wrong parameter name in source
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This will fix missing t in outfit parameter
2017-11-17 14:26:23 -02:00
Anderson Chaves Faria
885cc90fb5
Fix minimap icons
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This commit will change the flagid to fit the correct id on the source code of tfs.
2017-11-17 14:22:40 -02:00
Eduardo Bart
0a6e7dd74e
Merge pull request #898 from EgzoT/EgzoT-setPathable
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Add setPathable() function
2017-11-16 23:51:15 -02:00
EgzoT
c1a5a661e7
Fixed indentation and changed function location
2017-11-17 02:32:31 +01:00
Eduardo Bart
a9c59526e0
Merge pull request #904 from ninjalulz/FixModalWindowId
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Fix data type for Modal Dialog ID
2017-11-16 22:56:28 -02:00
Eduardo Bart
fe1ca3d329
Merge pull request #909 from diath/player_mana_bar
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Add player mana bar
2017-11-16 22:47:54 -02:00
Eduardo Bart
38e9e7c1ed
Merge pull request #910 from diath/hotkey_turn_delay
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Add turn and hotkey delay
2017-11-16 22:46:37 -02:00
Eduardo Bart
ac21f6772d
Merge pull request #908 from diath/fix_market_focus
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Fix game interface not gaining focus after exitting the market
2017-11-16 22:44:11 -02:00
Kamil Chojnowski
483988f814
Add a keyboard shortcut to toggle topmenu visibility
2017-11-16 19:06:50 +01:00
Kamil Chojnowski
93f51fe127
Add player mana bar
2017-11-16 19:06:40 +01:00
Kamil Chojnowski
d889b5aaf2
Add turn and hotkey delay
2017-11-16 19:06:31 +01:00
Kamil Chojnowski
74caa132c5
Fix game interface not gaining focus after exitting the market ( closes #869 )
2017-11-16 19:06:15 +01:00
Daniel Björkholm
408e9b4239
Fix data type for Modal Dialog ID
2017-11-16 14:50:12 +01:00
EgzoT
5650db7ba2
Move definition to thingtype.cpp file
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Move definition from thingtype.h to thingtype.cpp file
2017-11-15 02:20:33 +01:00
EgzoT
c51df93e3e
Add setPathable() function
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Adding function who changing item attribute (ThingAttrNotPathable).
Allows to walk on not pathable items (ThingAttrNotPathable -> true) like parcels, fire fields etc. and vice versa.
Modifying item attribute without editing items sources files. Temporary action for the duration of the client session.
Usage:
print(g_things.getThingType(3504):isNotPathable()) -> true
g_things.getThingType(3504):setPathable(true)
print(g_things.getThingType(3504):isNotPathable()) -> false
Helpful for highter levels players to ignoring "avoiding" fire/energy/poison fields etc. when using map click.
2017-11-15 01:02:06 +01:00
Eduardo Bart
2095951e07
Add missing include
2017-11-14 13:59:19 -02:00
Eduardo Bart
8bbc8c09a5
Update README.md
2017-11-04 12:33:51 -02:00
Sportacus
a9f6f7662f
Log file saves specific to server and character
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Changed it so when you save a log file, the log file name includes the
server name and the characters name, in the file name.
This is to improve organization, to separate logs based off the server
you are on, and the character you are logged in.
2017-11-04 11:34:33 -02:00
Marcin Michalski
13789c5612
Properly check tile elevation in older protocols
2017-11-04 11:24:12 -02:00
Eduardo Bart
7046fa1cdb
Merge pull request #874 from EgzoT/EgzoT-useWith_fix
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Fixed problem with function "useWith" on creatures
2017-11-04 11:13:11 -02:00
Eduardo Bart
aeb98810ed
Merge pull request #878 from EgzoT/EgzoT-map_missile_bug
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[Probable bug] Double use function onAppear
2017-11-04 11:08:37 -02:00
Eduardo Bart
aa19f45d94
Fixes to compile on mingw32
2017-11-04 11:05:25 -02:00
Eduardo Bart
c9bc9e327d
Merge pull request #867 from fluidsonic/clang-9
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fixed clang 9 compile errors in shared_object_ptr
2017-11-04 10:53:46 -02:00
Eduardo Bart
8309fee510
Fix build for mingw-w64
2017-11-04 10:43:57 -02:00
Eduardo Bart
e6bec115ae
Try to fix travis build script
2017-11-04 10:32:23 -02:00
Eduardo Bart
8b161e1a07
Priorize OpenSSL 1.0 in cmake, warning fixes
2017-11-04 09:03:57 -02:00
Eduardo Bart
696610bba7
Merge pull request #880 from diath/fix_missing_include
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Fix a missing include in unix crash handler
2017-10-31 12:48:15 -02:00
Kamil Chojnowski
f33a44643f
Fix a missing include
2017-10-31 13:44:38 +01:00
EgzoT
f4f3219d61
[Probable bug] Double use function onAppear
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Method Map::addThing uses two times function onAppear for object Missile.
First used in line 119, but then used again the same function in line 165.
Without first function onAppear method Map::addThing work the same.
2017-10-25 23:25:02 +02:00