Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
...
* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart
a24212d4de
back to otclient dev, with new background!
...
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart
b46d4c4d5f
non relevant changes
2012-03-16 10:31:21 -03:00
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
2012-01-23 11:47:15 -02:00
Eduardo Bart
490eae7814
fix paste of text with accents in win32
2012-01-19 16:50:56 -02:00
Eduardo Bart
9b8043cf31
fix paste oftexts with accents in x11
2012-01-19 15:56:52 -02:00
Eduardo Bart
30ce5e2ba9
reorganize some stuff
2012-01-04 23:28:29 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
f7dd35f0dd
fix warnign in release mode
2011-12-30 04:52:43 -02:00
Henrique Santiago
d67442dc49
introduce statictext
2011-12-29 15:45:59 -02:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Henrique Santiago
5830a3dc3e
animated text
2011-12-26 09:53:16 -02:00
Eduardo Bart
3abbf5255e
introduce matrix class and use it
2011-12-24 21:14:12 -02:00
Henrique Santiago
bb0860c5d0
particles on center
2011-12-16 13:32:49 -02:00
Henrique Santiago
26eb3b42a6
some changes to particles
2011-12-16 00:48:10 -02:00
Eduardo Bart
2030a4da29
Merge branch 'revgraphics'
...
Conflicts:
src/framework/CMakeLists.txt
src/framework/application.cpp
src/framework/graphics/graphics.cpp
2011-12-09 12:23:32 -02:00
Eduardo Bart
eb3ff0950a
implement random function
2011-12-09 01:08:53 -02:00
Eduardo Bart
1a3dcb215e
use vertex buffers
2011-12-07 16:49:20 -02:00
Eduardo Bart
7eead50806
use GLSL shaders
2011-12-06 22:31:55 -02:00
Eduardo Bart
d2d8a0097a
add lua binding generator tools, changes in pch header
2011-12-04 20:26:53 -02:00
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
2011-12-03 19:52:56 -02:00
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
2011-12-01 20:26:21 -02:00
Eduardo Bart
4afbe43e6f
changes to prepare revgraphics
2011-12-01 17:38:46 -02:00
Eduardo Bart
ce681480ea
fix compile error on mingw32, add lua events for channels
2011-11-18 22:12:17 -02:00
Eduardo Bart
63cbe11f7e
improvments in widgets initialization
2011-11-17 15:43:41 -02:00
Eduardo Bart
fbbd2b2539
remove unused file
2011-11-15 22:02:15 -02:00
Henrique
a3c65f3a7e
missiles and some reworking
2011-11-07 23:44:43 -02:00
Henrique
7db6b8b5e6
walk changes, nothing special
2011-11-06 02:12:13 -02:00
Eduardo Bart
ae6cd41819
remove unused allocator
2011-10-31 11:24:57 -02:00
Eduardo Bart
361b28c6d6
walk perfect?
2011-09-01 11:49:51 -03:00
Eduardo Bart
4d10b0dd49
render improvments using some cache
2011-08-30 20:39:14 -03:00
Eduardo Bart
fbabe6b3ed
change color constants
2011-08-28 14:49:15 -03:00
Eduardo Bart
e87297c1b5
reorganize all constants and place them into namespaces
2011-08-28 13:02:26 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Andre Antunes
aeaa843fae
some class color improvements
2011-08-27 20:16:23 -03:00
Eduardo Bart
c60b677baa
basic charlist
2011-08-26 15:00:22 -03:00
Eduardo Bart
7359370251
new layout system, new UI state/styles system
2011-08-26 12:06:52 -03:00
Eduardo Bart
f266b9fbc6
remake widgets's anchor layouts
2011-08-21 16:43:05 -03:00
Eduardo Bart
38529ea837
lua console and some changes
2011-08-20 17:30:41 -03:00
Eduardo Bart
033f14780d
make otml simpler and easier to use, improve error handling/exceptions
2011-08-19 15:53:23 -03:00
Eduardo Bart
7b13161036
draw health bars but still incorrect
2011-08-19 10:23:35 -03:00
Eduardo Bart
817234a660
head outfit color fix
2011-08-19 09:49:29 -03:00
Eduardo Bart
758b4b5dfb
display motd message only once, remove update loop, use g_platform.getTicks() instead
2011-08-16 09:47:30 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
d8cc37afdb
reorganize sources
2011-08-15 11:06:15 -03:00
Henrique
fd7f191cb2
missing files, color fix
2011-08-15 02:12:42 -03:00
Henrique
e8448cddb9
creatures, fixe
2011-08-15 02:09:27 -03:00
Eduardo Bart
afc197f2dc
rework on graphics.cpp, implement some GFX with lua
2011-08-14 14:45:25 -03:00
Eduardo Bart
55862b07ad
merge total remake
2011-08-13 23:10:27 -03:00
Eduardo Bart
70f0b0dace
new script engine, and things maybe be bugged for a while
2011-07-26 20:13:27 -03:00