30 Commits (b5c7374890c63e931c3c98ae1e65d5d62ffd740b)

Author SHA1 Message Date
Eduardo Bart 8d6ccb8d83 Fixes to compile with clang
11 years ago
Eduardo Bart 773837da98 Minor changes in file type handling
11 years ago
Eduardo Bart 773d093e68 Add missing file
12 years ago
Eduardo Bart 62cd3d04e1 Update sound engine with some sound fixes
12 years ago
Eduardo Bart 122577a916 Just rename some files
12 years ago
niczkx 092876d0e1 more fixes to compiling with gcc 4.6
12 years ago
Eduardo Bart 3bac3dcbb4 Rework stdext classes
12 years ago
Eduardo Bart fbb3c9933a Fix audio stopping on buffer underruns
12 years ago
niczkx 4c369bc823 fix compiling on gcc 4.6 (too early to use 4.7.1...)
12 years ago
Eduardo Bart 03b8241bbc Rename stdext::shared_object_ptr to compile in gcc 4.6
12 years ago
Eduardo Bart 73769c62e4 Just some refactoring
12 years ago
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
12 years ago
Eduardo Bart c795eb91ab More multiprotocol support
12 years ago
Eduardo Bart b0e6b3b8fb Update item OTBM attributes reader
12 years ago
Eduardo Bart cb1848d48d Fix error in start/stop music
12 years ago
Eduardo Bart aed779a2c8 doc and luabinder changes
12 years ago
Eduardo Bart c5674d10ba some refactoring
12 years ago
Eduardo Bart 1c5b906b5b some optimizations
12 years ago
Eduardo Bart 14db1066fc change logger
12 years ago
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
12 years ago
Eduardo Bart c01b32b032 rework log function and protocol
12 years ago
Eduardo Bart e7030a4995 ...
12 years ago
Eduardo Bart e2dd71185b fixes for OpenGL ES platforms
12 years ago
Eduardo Bart 9aa12acc22 performance improvements
12 years ago
Eduardo Bart fe33614c3a fix memory leak in sound stream
12 years ago
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music
12 years ago
Eduardo Bart 8e679f2da7 get stereo audo working on linux
12 years ago
Eduardo Bart ae67c6adbc drop usage of threads in sound system
12 years ago
Eduardo Bart cb7bd521d2 fix compilation on win32
12 years ago
Eduardo Bart c4525059ce implement basic sound engine using OpenAL
12 years ago