..
CMakeLists.txt
Rework stdext classes
2012-08-01 09:23:35 -03:00
animatedtext.cpp
Rework stdext classes
2012-08-01 09:23:35 -03:00
animatedtext.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
const.h
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
container.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
container.h
Fixes for compiling with clang
2012-07-29 09:04:47 -03:00
creature.cpp
Some overall fixes:
2012-08-23 02:21:02 +12:00
creature.h
Improve creature attack click
2012-08-21 21:27:57 -03:00
creatures.cpp
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
creatures.h
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
declarations.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
effect.cpp
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
effect.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
game.cpp
Some overall fixes:
2012-08-23 02:21:02 +12:00
game.h
Finalized the mount system and the recently new skills/stats.
2012-08-21 00:28:19 +12:00
global.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
houses.cpp
stop using pairs instead of index loops, please, it's so much slower
2012-07-20 20:56:08 +02:00
houses.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
item.cpp
Fix OTBM saving
2012-08-19 22:30:49 +00:00
item.h
Fix OTBM saving
2012-08-19 22:30:49 +00:00
itemtype.cpp
revert last change (better fix)
2012-08-19 17:27:48 +00:00
itemtype.h
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
localplayer.cpp
Bind spell functions
2012-08-19 06:46:24 -03:00
localplayer.h
Bind spell functions
2012-08-19 06:46:24 -03:00
luafunctions.cpp
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
luavaluecasts.cpp
Market item filtering improvements and other some minor improvements
2012-07-24 03:11:53 +12:00
luavaluecasts.h
More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
2012-07-20 06:54:24 +12:00
map.cpp
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
map.h
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
mapio.cpp
Fix issue #73
2012-08-20 19:50:18 -03:00
mapview.cpp
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
mapview.h
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
minimap.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
minimap.h
Just some refactoring
2012-07-29 07:32:54 -03:00
missile.cpp
More refactoring and some changes
2012-07-20 02:52:57 -03:00
missile.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
otclient.cpp
Fix market reload and a crash when exiting
2012-07-31 11:42:26 -03:00
otclient.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
outfit.cpp
Fix rare stackpos bug caused by chameleon rune
2012-08-20 22:02:55 -03:00
outfit.h
Fix rare stackpos bug caused by chameleon rune
2012-08-20 22:02:55 -03:00
player.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
player.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
position.h
Fix OTBM saving
2012-08-19 22:30:49 +00:00
protocolcodes.cpp
Fix dragable and npcto/from and remove margintop from entergame.
2012-08-06 20:43:25 -03:00
protocolcodes.h
Multiprotocol 8.1-9.6 finally working
2012-07-26 06:12:20 -03:00
protocolgame.cpp
Fix compability with some servers fly systems
2012-08-03 00:05:29 -03:00
protocolgame.h
Reimplement battle using new events, no more scheduleEvents
2012-08-03 02:05:09 -03:00
protocolgameparse.cpp
Fix rare stackpos bug caused by chameleon rune
2012-08-20 22:02:55 -03:00
protocolgamesend.cpp
Move RSA class to Crypt
2012-08-04 10:54:35 -03:00
shadermanager.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
shadermanager.h
Rework application class and framework
2012-07-13 22:23:11 -03:00
spritemanager.cpp
More multiprotocol support
2012-07-26 03:10:28 -03:00
spritemanager.h
Just some refactoring
2012-07-29 07:32:54 -03:00
statictext.cpp
Implement message modes for 9.6
2012-07-30 09:33:52 -03:00
statictext.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
thing.cpp
More walk changes and creature events
2012-08-02 05:17:46 -03:00
thing.h
Fixed #12 #28 #51 issues
2012-08-17 18:37:11 -03:00
thingstype.h
Just some refactoring
2012-07-29 07:32:54 -03:00
thingtype.cpp
Rework stdext classes
2012-08-01 09:23:35 -03:00
thingtype.h
Rework stdext classes
2012-08-01 09:23:35 -03:00
thingtypemanager.cpp
Implement reverse otb items table
2012-08-19 18:49:24 -03:00
thingtypemanager.h
Implement reverse otb items table
2012-08-19 18:49:24 -03:00
tile.cpp
Fix issue #77 and improve findPath
2012-08-21 23:10:56 -03:00
tile.h
Improve creature attack click
2012-08-21 21:27:57 -03:00
towns.cpp
trolol
2012-07-15 20:54:44 +03:00
towns.h
More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
2012-08-08 08:00:16 -06:00
uicreature.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
uicreature.h
Just some refactoring
2012-07-29 07:32:54 -03:00
uiitem.cpp
Fix console error
2012-08-06 20:54:56 -03:00
uiitem.h
Just some refactoring
2012-07-29 07:32:54 -03:00
uimap.cpp
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
uimap.h
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
uiprogressrect.cpp
Rework application class and framework
2012-07-13 22:23:11 -03:00
uiprogressrect.h
Rework application class and framework
2012-07-13 22:23:11 -03:00