..
animatedtext.cpp
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
animatedtext.h
rework map rendering
2012-01-29 22:00:12 -02:00
container.cpp
basic protocol 953 support, logging in real tibia!
2012-05-12 01:52:16 -03:00
container.h
basic protocol 953 support, logging in real tibia!
2012-05-12 01:52:16 -03:00
creature.cpp
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
creature.h
fix possible walk crash
2012-05-11 06:17:46 -03:00
declarations.h
restore outfit colors
2012-05-09 17:26:34 -03:00
effect.cpp
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
effect.h
rename item count to countOrSubType, rework and improve things animation/drawing
2012-02-02 14:37:52 -02:00
game.cpp
add lua flexibility for protocol
2012-05-14 18:39:31 -03:00
game.h
more bindings/sends for 870-953
2012-05-12 08:55:22 -03:00
gameshadermanager.cpp
update copyright notice
2012-01-02 14:59:24 -02:00
gameshadermanager.h
update copyright notice
2012-01-02 14:59:24 -02:00
item.cpp
isOnBotton draw changes, fixed items like mountains
2012-05-14 01:33:27 -03:00
item.h
more fixes in count/subtypes
2012-04-27 21:44:55 -03:00
localplayer.cpp
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
localplayer.h
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
map.cpp
more otserv compatibilities fixes
2012-05-11 18:40:40 -03:00
map.h
real autowalking
2012-03-23 17:36:58 -03:00
mapview.cpp
fixes
2012-04-27 19:17:51 -03:00
mapview.h
experimental minimap
2012-04-06 20:15:52 -03:00
missile.cpp
fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels
2012-05-13 13:05:09 -03:00
missile.h
restore missiles
2012-02-02 18:54:49 -02:00
outfit.cpp
invisible creatures
2012-01-09 22:36:30 -02:00
outfit.h
invisible creatures
2012-01-09 22:36:30 -02:00
player.cpp
restore some game functionallity
2012-03-18 10:35:45 -03:00
player.h
restore inventory and healthbar
2012-03-23 10:48:05 -03:00
spritemanager.cpp
restore outfit colors
2012-05-09 17:26:34 -03:00
spritemanager.h
restore outfit colors
2012-05-09 17:26:34 -03:00
statictext.cpp
begin implementing OpenGL 1.0 engine
2012-04-18 20:03:43 -03:00
statictext.h
rework speak types
2012-02-02 22:25:18 -02:00
thing.cpp
restore outfit colors
2012-05-09 17:26:34 -03:00
thing.h
restore outfit colors
2012-05-09 17:26:34 -03:00
thingstype.cpp
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
thingstype.h
make dat reader more compatible with malformed dats
2012-05-12 09:30:51 -03:00
thingtype.cpp
fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels
2012-05-13 13:05:09 -03:00
thingtype.h
items draw rework, npc trade fix
2012-05-13 12:05:30 -03:00
tile.cpp
more otserv compatibilities fixes
2012-05-11 18:40:40 -03:00
tile.h
tile max things
2012-05-10 09:09:44 -03:00