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Henrique Santiago 4d2bd54f6b
Fixed #12 #28 #51 issues
12 years ago
..
CMakeLists.txt Rework stdext classes 12 years ago
animatedtext.cpp Rework stdext classes 12 years ago
animatedtext.h Rework stdext classes 12 years ago
const.h Format name as a feature, do not connect if dont have dat/spr 12 years ago
container.cpp Rework application class and framework 12 years ago
container.h Fixes for compiling with clang 12 years ago
creature.cpp Fixed #12 #28 #51 issues 12 years ago
creature.h Fixed #12 #28 #51 issues 12 years ago
creatures.cpp Fix NPC/Monster rendering for OTBM 12 years ago
creatures.h Rework stdext classes 12 years ago
declarations.h Rework stdext classes 12 years ago
effect.cpp Rework stdext classes 12 years ago
effect.h Rework stdext classes 12 years ago
game.cpp Adjustments in attack/follow algorithm 12 years ago
game.h Adjustments in attack/follow algorithm 12 years ago
global.h Rework application class and framework 12 years ago
houses.cpp stop using pairs instead of index loops, please, it's so much slower 12 years ago
houses.h Rework stdext classes 12 years ago
item.cpp Remove ; and little fix to MiniWindow 12 years ago
item.h More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 12 years ago
itemtype.cpp Fixed 9.6 otb loading 12 years ago
itemtype.h Rework stdext classes 12 years ago
localplayer.cpp Fix regression in walk paralyze 12 years ago
localplayer.h Reimplement battle using new events, no more scheduleEvents 12 years ago
luafunctions.cpp Format name as a feature, do not connect if dont have dat/spr 12 years ago
luavaluecasts.cpp Market item filtering improvements and other some minor improvements 12 years ago
luavaluecasts.h More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics. 12 years ago
map.cpp Fix stackpos bug again 12 years ago
map.h support for protocol 961 12 years ago
mapio.cpp More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 12 years ago
mapview.cpp Fix compability with some servers fly systems 12 years ago
mapview.h Rework stdext classes 12 years ago
minimap.cpp Rework application class and framework 12 years ago
minimap.h Just some refactoring 12 years ago
missile.cpp More refactoring and some changes 12 years ago
missile.h Rework stdext classes 12 years ago
otclient.cpp Fix market reload and a crash when exiting 12 years ago
otclient.h Rework application class and framework 12 years ago
outfit.cpp Mounts 12 years ago
outfit.h More refactoring and some changes 12 years ago
player.cpp Rework application class and framework 12 years ago
player.h Rework stdext classes 12 years ago
position.h Rework stdext classes 12 years ago
protocolcodes.cpp Fix dragable and npcto/from and remove margintop from entergame. 12 years ago
protocolcodes.h Multiprotocol 8.1-9.6 finally working 12 years ago
protocolgame.cpp Fix compability with some servers fly systems 12 years ago
protocolgame.h Reimplement battle using new events, no more scheduleEvents 12 years ago
protocolgameparse.cpp Fix stackpos bug again 12 years ago
protocolgamesend.cpp Move RSA class to Crypt 12 years ago
shadermanager.cpp Rework application class and framework 12 years ago
shadermanager.h Rework application class and framework 12 years ago
spritemanager.cpp More multiprotocol support 12 years ago
spritemanager.h Just some refactoring 12 years ago
statictext.cpp Implement message modes for 9.6 12 years ago
statictext.h Rework stdext classes 12 years ago
thing.cpp More walk changes and creature events 12 years ago
thing.h Fixed #12 #28 #51 issues 12 years ago
thingstype.h Just some refactoring 12 years ago
thingtype.cpp Rework stdext classes 12 years ago
thingtype.h Rework stdext classes 12 years ago
thingtypemanager.cpp Rename stdext::shared_object_ptr to compile in gcc 4.6 12 years ago
thingtypemanager.h Rename stdext::shared_object_ptr to compile in gcc 4.6 12 years ago
tile.cpp Fix stackpos bug again 12 years ago
tile.h Fix compability with some servers fly systems 12 years ago
towns.cpp trolol 12 years ago
towns.h More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 12 years ago
uicreature.cpp Rework application class and framework 12 years ago
uicreature.h Just some refactoring 12 years ago
uiitem.cpp Fix console error 12 years ago
uiitem.h Just some refactoring 12 years ago
uimap.cpp Fix console error 12 years ago
uimap.h Rework application class and framework 12 years ago
uiprogressrect.cpp Rework application class and framework 12 years ago
uiprogressrect.h Rework application class and framework 12 years ago