651 Commits (4d2bd54f6b11e2f01dacf91575e004e9f1cfb132)

Author SHA1 Message Date
Henrique Santiago 4d2bd54f6b Fixed #12 #28 #51 issues
12 years ago
Eduardo Bart a91b7ed6be Adjustments in attack/follow algorithm
12 years ago
Eduardo Bart 3c26555255 Fix stackpos bug again
12 years ago
Henrique Santiago e244e1975d Format name as a feature, do not connect if dont have dat/spr
12 years ago
Henrique Santiago 4e8afab335 Fix rsa change, messagebox and remove lua variable from c++
12 years ago
Eduardo Bart 24b60bec2e support for protocol 961
12 years ago
Henrique Santiago 47f0d7f3a6 Fix to creature name formatting and scrollarea maximum option
12 years ago
Eduardo Bart 10c564f90e Fix regression in walk paralyze
12 years ago
Henrique Santiago b5cb4e2c93 Fix battle filter, fix walk issue, try logout when force exit
12 years ago
Henrique Santiago 56817a8678 Changes to battle windows, removed duplicated translations
12 years ago
Henrique Santiago 16a3dd2b7e Remove ; and little fix to MiniWindow
12 years ago
niczkx 85b52fbdfd More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
12 years ago
Henrique Santiago 0e67bd97a5 Moved some talk code to lua
12 years ago
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM
12 years ago
Eduardo Bart 54f4e2b801 Fix console error
12 years ago
Henrique Santiago dcde317904 Fix dragable and npcto/from and remove margintop from entergame.
12 years ago
BeniS bd61a89675 Some fixes with layouts, NPC trade window, and market.
12 years ago
niczkx 5abf8622e5 rewrite some parts of otbm saving and uncomment it for testing later
12 years ago
Henrique Santiago fb7ab21e71 Move RSA class to Crypt
12 years ago
Eduardo Bart fa27210d7f Remove lockWalks from game
12 years ago
Eduardo Bart 9e917ece88 Fix glitch caused by grounds with speed 1
12 years ago
Eduardo Bart ec1d5aa260 Minor changes
12 years ago
Eduardo Bart 325b711181 Fix some issues in battle
12 years ago
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents
12 years ago
Eduardo Bart 06388c5673 Fix compability with some servers fly systems
12 years ago
Eduardo Bart ea2fa55a25 Fix protocol 860 stackpos regression
12 years ago
Eduardo Bart 11387eb08f Fix floor change stackpos bug?
12 years ago
Eduardo Bart a64ebc7e7b Stop walk animation after changing floors
12 years ago
Eduardo Bart b9dfc7784c Fixed push of creatures in 9.6
12 years ago
Eduardo Bart ee4f155b92 Minor fix in std::packed_any
12 years ago
Eduardo Bart 57785d2001 More walk changes and creature events
12 years ago
Eduardo Bart c9eaa73df5 Improve clicking on walking creatures
12 years ago
Eduardo Bart daea7cab65 Check walk collisions in client side
12 years ago
Eduardo Bart 773d58da01 Optimize lua object pushing
12 years ago
BeniS cadf07974a Fix to market module reloading, Changed the walk lock period when colliding with a block path object.
12 years ago
Eduardo Bart 3bac3dcbb4 Rework stdext classes
12 years ago
Eduardo Bart 1dc7dc0cfc Fix tile skipping in 9.6
12 years ago
Henrique 3c1a5f24e8 Fix to protocolgame
12 years ago
Eduardo Bart 614d1544c0 Fix market reload and a crash when exiting
12 years ago
Eduardo Bart 90312965bc Avoid spr loading freeze when logging
12 years ago
Eduardo Bart 49a8c750f9 Fix opened channels saving
12 years ago
Eduardo Bart c879ed8642 Prevent a protocol warning caused by a server side bug
12 years ago
Eduardo Bart 3db0ae06a7 Add swedish language
12 years ago
niczkx 4c369bc823 fix compiling on gcc 4.6 (too early to use 4.7.1...)
12 years ago
Mark Samman 39db801f93 Fixed 9.6 otb loading
12 years ago
Eduardo Bart 03b8241bbc Rename stdext::shared_object_ptr to compile in gcc 4.6
12 years ago
Eduardo Bart 8e437e27c7 Fix walk interval calculation
12 years ago
Eduardo Bart 59b6abfa09 Implement message modes for 9.6
12 years ago
Eduardo Bart 52f81c53f9 More fixes for 9.6
12 years ago
Eduardo Bart 05436e135a Fix some bugs
12 years ago