.. |
creature.cpp
|
new font files, fixed some font issues
|
2011-11-01 00:35:50 -02:00 |
creature.h
|
walk perfect?
|
2011-09-01 11:49:51 -03:00 |
declarations.h
|
add some typedefs
|
2011-08-28 13:31:01 -03:00 |
effect.cpp
|
walk displacment
|
2011-09-01 14:47:38 -03:00 |
effect.h
|
move datmanager to thingstype
|
2011-08-31 12:03:33 -03:00 |
game.cpp
|
talk functions on game class
|
2011-11-03 14:26:17 -02:00 |
game.h
|
talk functions on game class
|
2011-11-03 14:26:17 -02:00 |
item.cpp
|
remove POKE and improve item animation
|
2011-11-02 22:55:50 -02:00 |
item.h
|
remove POKE and improve item animation
|
2011-11-02 22:55:50 -02:00 |
localplayer.cpp
|
walk changes, not done yet
|
2011-08-30 11:42:05 -03:00 |
localplayer.h
|
skills
|
2011-11-03 20:14:56 -02:00 |
map.cpp
|
change comments
|
2011-09-01 21:00:29 -03:00 |
map.h
|
change comments
|
2011-09-01 21:00:29 -03:00 |
player.h
|
restore copyright notice
|
2011-08-28 10:17:58 -03:00 |
spritemanager.cpp
|
change color constants
|
2011-08-28 14:49:15 -03:00 |
spritemanager.h
|
reorganize all constants and place them into namespaces
|
2011-08-28 13:02:26 -03:00 |
thing.cpp
|
item animation sync fixed
|
2011-11-02 22:36:05 -02:00 |
thing.h
|
item animation sync fixed
|
2011-11-02 22:36:05 -02:00 |
thingstype.cpp
|
remove POKE and improve item animation
|
2011-11-02 22:55:50 -02:00 |
thingstype.h
|
move datmanager to thingstype
|
2011-08-31 12:03:33 -03:00 |
thingtype.h
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
tile.cpp
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
tile.h
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |