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animatedtext.cpp
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
animatedtext.h
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rework map rendering
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2012-01-29 22:00:12 -02:00 |
container.cpp
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basic protocol 953 support, logging in real tibia!
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2012-05-12 01:52:16 -03:00 |
container.h
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basic protocol 953 support, logging in real tibia!
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2012-05-12 01:52:16 -03:00 |
creature.cpp
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items draw rework, npc trade fix
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2012-05-13 12:05:30 -03:00 |
creature.h
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fix possible walk crash
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2012-05-11 06:17:46 -03:00 |
declarations.h
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restore outfit colors
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2012-05-09 17:26:34 -03:00 |
effect.cpp
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items draw rework, npc trade fix
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2012-05-13 12:05:30 -03:00 |
effect.h
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rename item count to countOrSubType, rework and improve things animation/drawing
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2012-02-02 14:37:52 -02:00 |
game.cpp
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extended opcode disabled by default. current locale is sent to server on login, bot protection exception
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2012-05-16 17:09:37 -03:00 |
game.h
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extended opcode disabled by default. current locale is sent to server on login, bot protection exception
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2012-05-16 17:09:37 -03:00 |
gameshadermanager.cpp
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
gameshadermanager.h
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
item.cpp
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isOnBotton draw changes, fixed items like mountains
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2012-05-14 01:33:27 -03:00 |
item.h
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more fixes in count/subtypes
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2012-04-27 21:44:55 -03:00 |
localplayer.cpp
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finally reloadable vip, skills, inventory, chat and minimap
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2012-04-27 03:30:54 -03:00 |
localplayer.h
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finally reloadable vip, skills, inventory, chat and minimap
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2012-04-27 03:30:54 -03:00 |
map.cpp
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more otserv compatibilities fixes
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2012-05-11 18:40:40 -03:00 |
map.h
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real autowalking
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2012-03-23 17:36:58 -03:00 |
mapview.cpp
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fixes
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2012-04-27 19:17:51 -03:00 |
mapview.h
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experimental minimap
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2012-04-06 20:15:52 -03:00 |
missile.cpp
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fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels
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2012-05-13 13:05:09 -03:00 |
missile.h
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restore missiles
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2012-02-02 18:54:49 -02:00 |
outfit.cpp
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invisible creatures
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2012-01-09 22:36:30 -02:00 |
outfit.h
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invisible creatures
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2012-01-09 22:36:30 -02:00 |
player.cpp
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restore some game functionallity
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2012-03-18 10:35:45 -03:00 |
player.h
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restore inventory and healthbar
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2012-03-23 10:48:05 -03:00 |
spritemanager.cpp
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restore outfit colors
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2012-05-09 17:26:34 -03:00 |
spritemanager.h
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restore outfit colors
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2012-05-09 17:26:34 -03:00 |
statictext.cpp
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begin implementing OpenGL 1.0 engine
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2012-04-18 20:03:43 -03:00 |
statictext.h
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rework speak types
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2012-02-02 22:25:18 -02:00 |
thing.cpp
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restore outfit colors
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2012-05-09 17:26:34 -03:00 |
thing.h
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restore outfit colors
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2012-05-09 17:26:34 -03:00 |
thingstype.cpp
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items draw rework, npc trade fix
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2012-05-13 12:05:30 -03:00 |
thingstype.h
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make dat reader more compatible with malformed dats
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2012-05-12 09:30:51 -03:00 |
thingtype.cpp
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fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels
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2012-05-13 13:05:09 -03:00 |
thingtype.h
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items draw rework, npc trade fix
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2012-05-13 12:05:30 -03:00 |
tile.cpp
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more otserv compatibilities fixes
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2012-05-11 18:40:40 -03:00 |
tile.h
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tile max things
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2012-05-10 09:09:44 -03:00 |