Henrique Santiago
c93732a44a
close channel event
2012-04-08 01:13:52 -03:00
Eduardo Bart
231ba17ba1
remove old unused game files
...
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart
de0008caf1
ui and graphics changes
...
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart
3aacd9d43c
console fixes
2012-03-23 19:02:58 -03:00
Eduardo Bart
fe86dc8050
real autowalking
...
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
1145eb7e42
fix creature draw bug
2012-02-09 05:52:52 -02:00
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
2012-02-08 19:23:15 -02:00
Eduardo Bart
a4546942d2
draw yells outside screen range
2012-02-02 19:28:53 -02:00
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
2012-02-02 19:20:34 -02:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
2012-02-02 14:37:52 -02:00
Eduardo Bart
289efe34cf
fix tcp congestion
2012-02-01 20:46:31 -02:00
Eduardo Bart
20390d6684
bind g_map.getSpectators
2012-02-01 17:37:40 -02:00
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
2012-02-01 13:20:13 -02:00
Eduardo Bart
3e841cd7b6
fix covered issues
2012-02-01 01:47:00 -02:00
Eduardo Bart
51b0822267
zoom out much more smoother
2012-01-31 15:06:55 -02:00
Eduardo Bart
7b965a27af
render walking creatures in the correct way
2012-01-30 19:28:08 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
2012-01-24 16:39:16 -02:00
Eduardo Bart
a5b4ee2c19
fix walk up/down with parcels
2012-01-20 13:00:46 -02:00
Eduardo Bart
6ce92a1a64
rework walk
2012-01-19 02:12:53 -02:00
Henrique Santiago
4c539cbbe3
icons enum, fix animated msg, fix trade with on menu
2012-01-08 22:43:36 -02:00
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
2012-01-08 13:42:23 -02:00
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
2012-01-05 16:34:53 -02:00
Henrique Santiago
478e55e658
thing menu improvements
2012-01-04 11:02:50 -02:00
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
2012-01-04 08:26:58 -02:00
Henrique Santiago
9fbdf3f5cb
look on items
2012-01-02 22:10:39 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Henrique Santiago
88f36b0455
some rework
2011-12-30 12:15:23 -02:00
Eduardo Bart
d597335135
make work on win32 again using GLEW
2011-12-29 16:21:58 -02:00
Henrique Santiago
d67442dc49
introduce statictext
2011-12-29 15:45:59 -02:00
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
2011-12-28 17:38:29 -02:00
Henrique Santiago
df0f2febe6
more rework
2011-12-27 00:18:15 -02:00
Henrique Santiago
5830a3dc3e
animated text
2011-12-26 09:53:16 -02:00
Eduardo Bart
3abbf5255e
introduce matrix class and use it
2011-12-24 21:14:12 -02:00
Eduardo Bart
5ec386b35f
bloom shader
2011-12-07 21:43:12 -02:00
Eduardo Bart
b5cf4ad2c4
test shader effect
2011-12-07 17:54:28 -02:00
Eduardo Bart
7eead50806
use GLSL shaders
2011-12-06 22:31:55 -02:00
Henrique
3e27d5a79f
create thing m_type
2011-12-02 00:29:05 -02:00
Henrique
c8d5ca1cfb
forgot to save last changes
2011-11-23 02:33:04 -02:00
Henrique
9208bf7b5a
fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
2011-11-23 02:27:58 -02:00
Henrique
6a33473a1a
map class more flexible
2011-11-23 01:11:49 -02:00
Henrique
0fa61333fa
thingstype rework
2011-11-12 04:24:32 -02:00
Henrique
6a17173d08
swap map to array
2011-11-08 00:12:23 -02:00
Henrique
a3c65f3a7e
missiles and some reworking
2011-11-07 23:44:43 -02:00
Eduardo Bart
ce67fd1733
change effects animation calculation
2011-11-07 15:20:13 -02:00
Henrique
2ec3ad40a1
fixed creature names outside map
2011-11-04 02:53:00 -02:00