Commit Graph

960 Commits

Author SHA1 Message Date
BeniS 01126eee62 Some fixes for the server list module
* Fixed an indexing issue in the settings
Note: Forgot to mention that it will store the last account/password used for that server
2013-02-24 01:02:24 +13:00
BeniS 8e9f65779c Implemented client_serverlist module! Close #200
* Will store servers that are not already in the list when logging in
* Can add servers manually if required too
* Fixed a bug in table.size
2013-02-24 00:41:21 +13:00
BeniS 2296e35174 Fix issue with closing containers
* Wasn't clearing references properly.
2013-02-23 19:38:52 +13:00
BeniS 28e70516a4 Use full path in SpelllistSettings
* Fix reload errors from previous commit
2013-02-23 19:23:18 +13:00
BeniS 039c3072dc Preload properly with g_textures.preload
* Thanks Baxnie for advising me of this method :)
2013-02-23 19:16:42 +13:00
BeniS f4f9e319d8 Buffer condition/cooldown icons on module init
* This should hopefully avoid some lag with slow hdd computers
2013-02-23 18:53:27 +13:00
Eduardo Bart 09c937998f Dont use boost locale anymore 2013-02-22 18:49:36 -03:00
Eduardo Bart 5b573afdfc Change network errors message 2013-02-22 16:53:49 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago f8b078ea91 Little fixes 2013-02-20 21:50:45 -03:00
Henrique bb304f9f4e Fixes to npc trade, begin native directx support 2013-02-20 15:41:28 -03:00
BeniS cb3f06358c Missed existing onInventoryChange hook 2013-02-21 04:34:06 +13:00
BeniS 3b91c4d509 Minor quantity fix from previous commit 2013-02-21 00:28:45 +13:00
BeniS f4c7d98bd5 Fixes to trade npc module:
* Will now update player goods on inventory change
* Sell all no longer shows inventory items when ignore is checked
* Sell all tooltip now updates properly
* Will tell you the sell all total
2013-02-21 00:19:30 +13:00
BeniS 88c59afb8c Added 'sell all' tooltip to show items you can sell
* Now 'sell all' button with enable/disable
* Fixed display issue with 'sell all' button
* Also changed spinbox button click
2013-02-20 23:08:03 +13:00
BeniS b61094c053 Minor fix to scroll bar 2013-02-20 15:03:45 +13:00
BeniS 3b9acab7a1 Fixed Market laoding and 'search all' issue. 2013-02-20 14:44:06 +13:00
Henrique Santiago 6d456994f4 Fix scrollbar 2013-02-19 21:34:50 -03:00
BeniS e87e669c87 Few market UI fixes 2013-02-19 23:19:43 +13:00
Henrique Santiago 59a5b8115a Fix locale send, spelllist reload, few changes 2013-02-18 22:18:10 -03:00
Eduardo Bart 67fc77d507 Add sell all button to NPC trade 2013-02-15 16:38:57 -02:00
Eduardo Bart 28cdd6aa53 Fix minor walk delay 2013-02-15 16:38:29 -02:00
Henrique Santiago 4f423432fa Missing change for hotkeys 2013-02-14 18:29:35 -02:00
Eduardo Bart 62f38d678d Fix for chat commands #s #w #y
* Some progressbar changes
2013-02-14 16:34:55 -02:00
Henrique Santiago 07dd78002b Save console messages #263, change settings names 2013-02-14 15:30:45 -02:00
Henrique Santiago 5fc1ac8051 Save gamemap height #207. UISplitter needs a rework. 2013-02-14 13:54:51 -02:00
BeniS adc01ab9e3 Proper fix for autowalk lag issue 2013-02-13 18:05:08 +13:00
BeniS 725a16e38e Fix a lag issue with auto walking
* Auto walking on unwalkable objects was still being processed
  by the findPath algorithm. Ed, if this algorithm shouldn't be causing
  lag spikes for the client, perhaps I should find the cause in findPath.
  For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
BeniS 0b29a4b466 Fixed market selling 'amounts' 2013-02-13 05:30:00 +13:00
BeniS cb42481edd Market fix, and a few other things:
* Added 'button' param to g_mouse.bindPress
* Added 'lower' param to table.contains
* UIComboBox:onOptionChange should signalcall?
* Changed the experience bar color
* Market buy/sell 'amount' window will now show the cost
  of the amount you are selecting
2013-02-13 05:14:16 +13:00
Henrique Santiago 8f9055f48b Fixed mouse bug, allow locales list 2013-02-10 03:24:51 -02:00
Henrique Santiago dfb0150a7d Fix signalCall, healthinfo tooltips 2013-02-10 01:17:20 -02:00
Henrique Santiago 11cb287a21 Changes to UIProgressBar, simplified healthinfo module 2013-02-09 19:57:37 -02:00
Henrique Santiago 6f37361df0 Merge pull request #268 from ricardoianelli/master
Added experience bar to healthinfo
2013-02-09 11:36:39 -08:00
Ricardo Ianelli 9c0c19b5b2 Exp bar on healthinfo module 2013-02-10 03:31:12 -02:00
Ricardo Ianelli 71c2ec5293 One more fix 2013-02-10 02:59:55 -02:00
Ricardo Ianelli 72d63673ca Identation Fixes 2013-02-10 02:54:20 -02:00
Ricardo Ianelli cbeab6f9b0 Moving start messages to lua
Moved start log messages to lua, to make easier to enable/disable those
messages.
2013-02-10 02:28:47 -02:00
Henrique Santiago 25841e9c77 Merge pull request #267 from ricardoianelli/master
Rework on init/exit log messages.
2013-02-08 21:03:08 -08:00
Eduardo Bart ea0d5f3d81 Fix compile error for OpenGL ES 2013-02-07 03:56:21 -02:00
Eduardo Bart 7ece0ed8c7 Buttons for client options 2013-02-06 17:35:59 -02:00
Henrique Santiago d4fb6127fc Add blink effect 2013-02-05 19:08:32 -02:00
Eduardo Bart 717832b791 Other minor fixes 2013-02-04 19:40:12 -02:00
Eduardo Bart 4c51009ed9 Minor fixes
* Fix focusing opened channel on login
* Add missing options to rule violation window
* Send rule violations messages in default channel
* Enable show private messages in console by default
* Fix battle issues with invisible creatures
* Allow to use hotkeys while trading
2013-02-04 17:38:36 -02:00
Henrique Santiago db73bbdea2 Pt translations, uicombobox, options 2013-02-01 14:31:24 -02:00
BeniS 6cd71ea02e Closes #236 2013-02-02 03:38:17 +13:00
BeniS 7f5dda5c8f Re-add destroying for unloading, other clean up:
* Cleaned some module terminate code
* Fixed "reload all" issues
2013-02-01 17:32:15 +13:00
BeniS 35e5dd8af8 Topmenu fix
* Will no longer duplicate topmenu buttons (no need to destroy in the module now)
* Menu items will no longer change position when reloaded.
2013-02-01 14:47:15 +13:00
BeniS b34cc18f98 Fix #259 2013-02-01 14:31:09 +13:00
BeniS 469df27d9b Implement #261 2013-02-01 14:21:20 +13:00