Eduardo Bart
71cccac3da
Many changes
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* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart
0729e35b50
Minor fixes
2013-01-21 14:15:36 -02:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
BeniS
8c6d5a0f5c
Finalizing auto walk enhancements, closes #63 , also other fixes:
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* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart
c28596292f
Text selection in chat
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* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
2013-01-20 13:40:40 -02:00
Eduardo Bart
9907e9e5c7
Fix particles and some fun in the background LOL
2013-01-19 18:24:59 -02:00
Samuel
e8d0996817
Ignoremodule lowercase | German locale file
2013-01-19 19:02:22 +01:00
Henrique Santiago
8e9d137608
Rotate, translate and scale added to ogl2
2013-01-19 02:18:29 +00:00
Eduardo Bart
36e95b2f48
Fix minor mistake in client topmenu
2013-01-18 22:24:40 -02:00
Eduardo Bart
4f6c987d77
Fix regression in market
2013-01-18 21:29:10 -02:00
Eduardo Bart
28b5fc1d5a
Refactor modules, closes #223
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* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
Eduardo Bart
20d9176d10
Fixes #172
2013-01-18 16:49:41 -02:00
Samuel
806f543302
Premium time colored red <= 7 days #205
2013-01-18 16:48:48 +01:00
Henrique Santiago
ddaff8a46a
Remove exit module, logout no longer at miniwindow side, always visible
2013-01-18 05:53:41 +00:00
BeniS
1500c1d2f2
Few minor fixes here and there:
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* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Henrique Santiago
6ad7269e5a
Fix skull blink
2013-01-17 18:57:03 +00:00
Eduardo Bart
7e52c4e449
Make otclient login into cipsoft servers again
2013-01-17 18:24:41 -02:00
Eduardo Bart
ada2c9efe9
Fix buy/sell of stackable items on 8.6
2013-01-17 16:10:55 -02:00
BeniS
b68df8336a
Minor fixes to some previous commits.
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* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart
cf77c2baf3
Fix text edits wrapping
2013-01-17 09:34:45 -02:00
BeniS
74ebd7f903
Finalizing #198
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* Also changed the 'use with crosshair' hotkey color.
2013-01-18 00:12:17 +13:00
Eduardo Bart
95593964bb
Fix audio enable/disable checkbox
2013-01-17 08:50:40 -02:00
Eduardo Bart
8b14a91ed9
Fix save of MiniWindow positions, issue #163
2013-01-16 17:57:05 -02:00
Eduardo Bart
62cd3d04e1
Update sound engine with some sound fixes
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* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart
52ede065fc
Make text windows stackable, fix #152
2013-01-16 16:27:02 -02:00
Eduardo Bart
a80e758e32
Improve tabs move in console chat, looks nice now
2013-01-16 15:41:12 -02:00
Eduardo Bart
2e75380218
Reimplement text edit scrolling in C++
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* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Jeffrey
47d5e1d5e6
Fix for battle list sorting
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All creatures were being removed and re-added, only add ones we don't
have, and then remove ones we shouldn't have.
2013-01-13 20:02:00 -06:00
BeniS
913cc801b6
Few minor fixes:
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* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS
1b6be92cad
Minor fix to previous commit and added mouse scroll option to UIScrollBar class.
2013-01-11 20:10:37 +13:00
BeniS
914b4bd5f3
Applied #189
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* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Henrique Santiago
adba4b0da9
Refix items on UIItem, cancel button to hotkeys
2013-01-10 16:45:35 -02:00
BeniS
00a574fe10
Fixed #178 , and some others:
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* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Jeffrey
c43a97395a
Fixed a Typo
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Function name was misspelled
2013-01-09 21:46:30 -06:00
Jeffrey
c6ab6bc484
Ignore/Unignore options in right click menus
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Added both Ignore and Unignore options in the right click menu for the
Game Window (which also added it for the Battle list), and in the right
click menu for the console (chat window).
2013-01-09 21:20:26 -06:00
Jeffrey
8de7873635
Fix spacing in NPC Trade Windows
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Adjusted Text offset of the NPCItemBox for the NPC Trade Window so that
the text is no longer partially hidden behind the item.
2013-01-09 20:40:16 -06:00
Jeffrey
b72c1d2921
Fix whitespace
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Forgot to replace tabs with spaces
2013-01-09 20:35:05 -06:00
Jeffrey
74d3214f74
Fix Ignore Module warning
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Ignore list label was destroyed when removed, giving a warning when
closing the Ignore Window.
2013-01-09 20:33:05 -06:00
Samuel
59594b4ac2
Fix Ignore Module / NPC highlighting
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Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Samuel
1784bd9f26
Ignore Window in Console / Fixes
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Ignore List:
- Ignore Private Messages
- Ignore Yelling
- Ignore added Players fully
Fixes:
- Fixed cutoff text in spelllist module
- You cannot open a private chat channel with yourself now
2013-01-09 23:03:04 +01:00
Eduardo Bart
cce2976156
Many enhancements in client API
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* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
aeb31f0669
Fix boost locale linkage
2013-01-09 14:57:34 -02:00
Jeffrey
607a6a13bc
Fix Sell tab of NPC Trade
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If an item had both a sell and buy price, it was only being added to the
buy list.
2013-01-08 23:26:56 -06:00
BeniS
8d07f8eaf6
New sexy 'move stackable item' window!
2013-01-09 06:59:03 +13:00
BeniS
a1a8d28f5c
Auto walker update must be done from C++ not lua due to bot protection.
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* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
Jeffrey
52f0b21ea6
Fixed error in the NPC Trade system error message
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item[1] was user data, so the error message now prints out the item
name.
2013-01-08 00:30:33 -06:00
Jeffrey
a1f5a88fe7
Minor Edits to UIMiniWindow
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Allow for a double click on the Top Bar of a UIMiniWindow to function
the same as pessing the minimize/maximize button.
2013-01-07 23:09:00 -06:00
Jeffrey
9610106088
Merge remote-tracking branch 'upstream/master'
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Conflicts:
modules/game_viplist/viplist.lua
2013-01-07 21:23:14 -06:00
BeniS
702fce0be8
Fixed #169 Thanks Quintinon and #170 ! Also some other fixes:
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* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
2013-01-08 15:55:41 +13:00
Jeffrey
5921c8e420
Fixed Exit button not being created
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It will now show/hide appropriately instead of not being created and
thus throwing errors.
2013-01-07 20:22:32 -06:00