Eduardo Bart
96c363d997
changes for otb compability
12 years ago
Eduardo Bart
f3499efe83
Adjust fallen changes
...
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
12 years ago
otfallen
d139c3738b
map stuff
12 years ago
Eduardo Bart
83f86eac64
experimental map shaders
12 years ago
Eduardo Bart
1c5b906b5b
some optimizations
12 years ago
Eduardo Bart
4c143f4a33
fix splash colors regression
12 years ago
Eduardo Bart
14db1066fc
change logger
12 years ago
Eduardo Bart
c01b32b032
rework log function and protocol
...
* remove some protocol ifdefs, replace with game features system
12 years ago
Henrique Santiago
b9b9e47bba
isOnBotton draw changes, fixed items like mountains
12 years ago
Henrique Santiago
1203756baf
items draw rework, npc trade fix
12 years ago
Eduardo Bart
6495d74edd
restore outfit colors
...
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
12 years ago
Eduardo Bart
d3665efbb2
fix some items not being rendered in npc trade
12 years ago
Eduardo Bart
53bbde0b48
add missing protocol 8.6 optbyte
12 years ago
Eduardo Bart
47bd619273
more fixes in count/subtypes
12 years ago
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
12 years ago
Eduardo Bart
0fe5491635
fix display of stackable items in shop
12 years ago
Eduardo Bart
92bd1aba54
optimize graphics performance
12 years ago
Eduardo Bart
2e43a77d64
change mouse press behaviour
12 years ago
Eduardo Bart
f1fda8050a
fix use with for bottom items
...
* fix hangables
12 years ago
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
12 years ago
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
12 years ago
Eduardo Bart
d6ade5a8e0
fix draw of uicreature
12 years ago
Eduardo Bart
0b220e2e88
pass item id to item shader
12 years ago
Eduardo Bart
614d34b382
fix corpses drawing
12 years ago
Eduardo Bart
2eec08d091
fix drawing of hangable objects
12 years ago
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart
edeee80631
speedup sprite loading
12 years ago
Eduardo Bart
2a62159a61
rename item data to count, add function to get current class name in lua
12 years ago
Eduardo Bart
3e841cd7b6
fix covered issues
12 years ago
Eduardo Bart
cf18b0c36f
many changes
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Henrique Santiago
dd457b2b2f
complete fluidsdescription
12 years ago
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
12 years ago
Henrique Santiago
ab4dc91d90
invisible creatures
13 years ago
Eduardo Bart
81e378cc22
some rework on gameprotocol class
13 years ago
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
13 years ago
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
13 years ago
Eduardo Bart
9104305f37
update copyright notice
13 years ago
Henrique Santiago
df0f2febe6
more rework
13 years ago
Henrique
3e27d5a79f
create thing m_type
13 years ago
Eduardo Bart
9bb7332ac0
Merge branch 'revgraphics'
13 years ago
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
13 years ago
Henrique
32c916ee68
fluids fixed. thanks chojrak. still needs to create some constants to fluids type.
13 years ago
Henrique
5f34648c0e
outfits, item, creature, thing rework
13 years ago
Henrique
0fa61333fa
thingstype rework
13 years ago
Henrique
a3c65f3a7e
missiles and some reworking
13 years ago
Henrique
b05bb7818d
remove POKE and improve item animation
13 years ago
Henrique
1406e23c23
item animation sync fixed
13 years ago
Eduardo Bart
0b4d7ace05
change how tile stack works
13 years ago
Eduardo Bart
e69a6d1140
move datmanager to thingstype
13 years ago