Commit Graph

85 Commits

Author SHA1 Message Date
Eduardo Bart 9abac474dd style adjustment and fixes
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Eduardo Bart 04eca969fa fix compile issue for win32 2012-05-09 20:04:09 -03:00
Eduardo Bart 606fc38109 fixes and missing file
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
2012-05-09 19:19:05 -03:00
Eduardo Bart dc0ade2bd0 fix teleport incompability with some servers 2012-04-28 23:02:50 -03:00
Henrique Santiago c93732a44a close channel event 2012-04-08 01:13:52 -03:00
Eduardo Bart 231ba17ba1 remove old unused game files
* and fix minor allocation leak
2012-04-02 14:53:25 -03:00
Eduardo Bart de0008caf1 ui and graphics changes
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart 3aacd9d43c console fixes 2012-03-23 19:02:58 -03:00
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart 1145eb7e42 fix creature draw bug 2012-02-09 05:52:52 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
Eduardo Bart a4546942d2 draw yells outside screen range 2012-02-02 19:28:53 -02:00
Eduardo Bart 82dc42dc26 restore drawing elevation for creature names 2012-02-02 19:20:34 -02:00
Eduardo Bart 614d34b382 fix corpses drawing 2012-02-02 18:10:14 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart 289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart 20390d6684 bind g_map.getSpectators 2012-02-01 17:37:40 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 3e841cd7b6 fix covered issues 2012-02-01 01:47:00 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart 7b965a27af render walking creatures in the correct way 2012-01-30 19:28:08 -02:00
Eduardo Bart cf18b0c36f many changes 2012-01-30 16:18:10 -02:00
Eduardo Bart 7d8d214324 simpli map load/save 2012-01-30 01:11:05 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar 2012-01-24 16:39:16 -02:00
Eduardo Bart a5b4ee2c19 fix walk up/down with parcels 2012-01-20 13:00:46 -02:00
Eduardo Bart 6ce92a1a64 rework walk 2012-01-19 02:12:53 -02:00
Henrique Santiago 4c539cbbe3 icons enum, fix animated msg, fix trade with on menu 2012-01-08 22:43:36 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map 2012-01-05 16:34:53 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Eduardo Bart b8150d160e implement combobox and do some ui rework 2012-01-04 08:26:58 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago 88f36b0455 some rework 2011-12-30 12:15:23 -02:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility 2011-12-28 17:38:29 -02:00
Henrique Santiago df0f2febe6 more rework 2011-12-27 00:18:15 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Eduardo Bart 3abbf5255e introduce matrix class and use it 2011-12-24 21:14:12 -02:00
Eduardo Bart 5ec386b35f bloom shader 2011-12-07 21:43:12 -02:00
Eduardo Bart b5cf4ad2c4 test shader effect 2011-12-07 17:54:28 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00