Konrad Kuśnierz
c5ea8c98fb
Add cn option to struct
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"cn" a sequence of exactly n chars corresponding to a single lua string.
2015-05-19 18:50:02 +02:00
Konrad Kuśnierz
02ab50d8dd
Minor mistake in unpacking string
2015-05-19 13:41:40 +02:00
Konrad Kuśnierz
48fefb03cb
Add float and double support for struct
...
@edubart suggested it would be still better to have it done within C as
extra module (just like lbitlib).
"f" a float (4 bytes).
"d" a double (8 bytes).
http://en.wikipedia.org/wiki/IEEE_floating_point
2015-05-19 13:13:14 +02:00
Konrad Kuśnierz
7ea6c46b2c
Add binary operations for lua
...
This is something I was always missing - posibbility to operate on
binary files or streams in pure lua. In most cases we do only need to
read simple variables from files such as integers with different amount
of bytes. This "class" will provide that ability.
It's a simple implementation of following C module for lua:
http://www.inf.puc-rio.br/~roberto/struct/
It has much less, though. Following elements have been implemented:
">" flag to set mode to big endian.
"<" flag to set mode to little endian.
"b" a signed char.
"B" an unsigned char.
"h" a signed short (2 bytes).
"H" an unsigned short (2 bytes).
"i" a signed int (4 bytes).
"I" an unsigned int (4 bytes).
"l" a signed long (8 bytes).
"L" an unsigned long (8 bytes).
"s" a zero-terminated string.
An example how to use it:
```lua
local packed = Struct.pack('<LIhBsb', 123456789123456789, 123456789,
-3200, 255, 'Test message', -1)
-- packed is now a lua string we can save to file as binary data
local L, I, h, B, s, b = Struct.unpack('<LIhBsb', packed)
print(L, I, h, B, s, b)
```
You can use g_resources.readFileContents as function to read binary
files and parse them via this class.
2015-05-18 21:38:05 +02:00
TheSumm
fe98efdc21
Fix modal dialog auto sizing, fixes #556
2015-04-20 19:22:50 +02:00
TheSumm
8e5bbcd3a1
Add tab-spacing tag to MoveableTabBars
2015-04-20 03:32:32 +02:00
TheSumm
84f6cdec86
Fix #576 , PopupMenus close when leaving the game
2015-04-19 13:56:03 +02:00
Łukasz Kurowski
01c107ba62
Market my offers
2015-04-07 01:24:39 +02:00
Łukasz Kurowski
ff0947c270
NPC start talk
2015-03-31 10:37:49 +02:00
TheSumm
b237b713ef
Fix 10.76 login protocol, added missing lua consts
2015-03-09 16:46:26 +01:00
TheSumm
3bffa6b04a
Terminal new line (Shift+Enter) functionality
2015-03-07 16:32:45 +01:00
TheSumm
83dc129f03
Protocol 10.76, fixed death window & death packet
2015-03-07 06:10:10 +01:00
Eduardo Bart
5387f8fe83
Merge pull request #632 from SuggestName/master
...
Minor change in statusLabel anchor for Ctrl + .
2015-02-23 11:49:05 -03:00
Suggest Name
b5c7374890
Update textmessage.otui
2015-02-21 20:40:16 -02:00
TheSumm
cbf70c1d63
Enable protocol 10.75
2015-02-15 03:25:43 +01:00
Mateusz Pawlica
af0819f454
Changed rule violation window default focus
2015-01-31 22:31:58 +01:00
Mateusz Pawlica
27f7871a08
Minimap widget is now horizontally resizeable
2015-01-31 22:30:14 +01:00
TheSumm
6961492e00
Fix console tabs not blinking, closes #627
2015-01-30 19:56:56 +01:00
TheSumm
1c3cfddab0
Removed tr() from UIHeader
2015-01-28 00:01:53 +01:00
TheSumm
71931b961a
Full protocol 10.74 support (session key), entergame style fixes
2015-01-27 23:44:37 +01:00
TheSumm
64e9406488
Fixed 'widget destroyed but still have 1 reference left' related to console module
2015-01-27 21:14:38 +01:00
TheSumm
cb7cea6809
Tiny signalcall fix
2015-01-25 21:20:48 +01:00
TheSumm
4e2ded571e
Fixed not being able to relog after reloading gamelib
2015-01-25 14:17:16 +01:00
TheSumm
da2762dac3
Market now highlights offers which differ from the average price
2015-01-25 13:41:00 +01:00
TheSumm
eb3c244023
More Market fixes
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* Fixed NextButton and PreviousButton style
* Little update to SpinBox including dontSignal
* Market cleanup and more check to be safe
* Limit Market amountWindow by player balance
* Set proper maximum amount when creating offers
* Fixed fee label not calculating the correct fee sometimes
2015-01-25 02:28:53 +01:00
TheSumm
3157e7924f
Market updates, now using showAs / tradeAs so every items works properly, some cleanup / bug fixing
2015-01-23 02:52:05 +01:00
TheSumm
92e2e8224f
Added market message, reworked text messages a little
2015-01-22 20:38:28 +01:00
TheSumm
607dab01d6
Added Market column sorting ( fixes #429 ), updated UITable and fixed not working methods
2015-01-21 23:40:15 +01:00
TheSumm
6edc73a8ba
Fix Enter Game window not being centered on startup
2015-01-21 18:58:30 +01:00
TheSumm
596717bf32
Added locale number formatting to locale files
2015-01-20 16:18:04 +01:00
TheSumm
b5cea41f87
Market fixes
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- Market now works after reloading
- Fixed button / tab styles
- MarketRightTabBarButton now inherits the base style
- Fixed amountWindow buttons being hardly clickable
- "All" search filter is now on by default
2015-01-20 14:34:45 +01:00
TheSumm
8542f8bfd4
Protocol 10.73 support
2015-01-20 11:07:38 +01:00
TheSumm
fc76ca4523
Updated advernturer blessing inventory style to be more robust
2015-01-19 01:52:49 +01:00
TheSumm
a8f2bb19db
Little polishing of Unjustified Points module
2015-01-18 23:56:44 +01:00
TheSumm
ddec9627b8
Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
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- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png )
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
2015-01-18 15:14:07 +01:00
TheSumm
24b1526534
Fixed sending wrong OS
2015-01-11 18:50:58 +01:00
Konrad
bf30fc0dc3
Add QEZC for diagonal walking as well as broadcast/red talk for gamemasters
2015-01-06 18:23:36 +01:00
TheSumm
50c36bb2ba
Fix for adventurer blessing style
2014-12-30 16:40:20 +01:00
BenDol
16f6a0019c
Fix dat loading issue with 10.00 & minor outfit window fix.
2014-12-30 17:27:53 +13:00
TheSumm
7f3f18f991
Support for Protocols up to 10.71, Adventurer Blessing
2014-12-29 18:08:33 +01:00
Konrad Kusnierz
5ada7eb5ec
Fix #600
2014-11-20 21:14:25 +01:00
Konrad Kusnierz
c49a6f3bf2
Fix for #596
2014-11-19 07:25:36 +01:00
BenDol
25e7b1d7a3
Fix logging in with 760 (until a better solution is found).
2014-11-04 13:27:21 +13:00
BenDol
9f3ebb0036
Fix #577 dash will now fire onWalk (with isDash parameter).
...
Also added missing client versions.
2014-11-03 12:23:00 +13:00
Sam
4e5707720b
Merge pull request #574 from diath/patch-console
...
Support upper and lower case letters for hotkeys starting with #s, #y and #w
2014-10-05 20:50:29 +02:00
Kamil Chojnowski
c8f9cdd6fa
Support upper and lower case letters for hotkeys starting with #s, #y and #w
2014-10-05 19:27:02 +02:00
Kamil Chojnowski
7cfa9c38e0
Hide item image box when editing house lists
2014-10-05 19:24:34 +02:00
Ben Dol
fa317c534d
Merge pull request #548 from Shawak/master
...
string:contains()
2014-08-10 16:55:51 +12:00
BenDol
ef7f94ac76
Some minor changes/additions.
2014-08-07 06:40:56 +12:00
BenDol
3343919c92
Added GameEnhancedAnimations to lua
2014-08-04 00:13:23 +12:00
BenDol
c706dc12fe
Update PIC_SIGNATURE can now access the character list.
2014-08-03 23:38:25 +12:00
BenDol
1f272b7aba
Added preview state packet.
2014-08-03 23:22:06 +12:00
BenDol
d7429c201c
Started 1050 implementation and fix ups:
...
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.
TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Shawak
939e16c59a
string:contains()
2014-07-31 20:25:31 +02:00
BenDol
a52c938fef
Added missing protocol versions & made some style fixes.
2014-07-30 19:58:34 +12:00
Sam
6b46370d1a
7.4 .dat support, playing an actual server might not work yet
2014-07-29 21:11:17 +02:00
BenDol
c2ff89b2cf
Some style fixes & menu-scroll to add server.
2014-07-26 21:56:51 +12:00
Sam
2a57a5f7d0
Browse field, locked & paginated container support
2014-07-15 23:27:44 +02:00
BenDol
9e0ddb08e3
More debug prints and avoid null pointer.
2014-07-14 01:56:17 +12:00
BenDol
74979ca16a
Remove debug print and redundant checks.
2014-07-13 23:12:56 +12:00
BenDol
0c77179c46
Should check the menu category before creating a separator.
2014-07-13 22:57:45 +12:00
BenDol
935b9e4cd6
Forgot removeMenuHook function.
2014-07-13 22:39:56 +12:00
BenDol
0f362f80e3
Added easy menu hooking, fixed terminal default size/pos & more:
...
* Added autowalk style option to Minimap style.
* Added onCreate for setting up variables before styling is applied etc.
2014-07-13 22:27:09 +12:00
BenDol
0b5654f870
Style fixes and added dontSignal to UIRadioGroup.
2014-07-13 07:38:44 +12:00
Sam
4ec5048730
Remove test statement
2014-07-12 18:47:35 +02:00
Sam
6b8e810466
Merge branch 'master' of https://github.com/edubart/otclient
2014-07-12 18:44:15 +02:00
Sam
9b3e0a324c
Color adjustments and fixes
2014-07-12 18:44:02 +02:00
BenDol
f7531383f3
Fix an issue with the spinbox buttons.
2014-07-13 03:57:38 +12:00
BenDol
7724b8059d
Forgot this from previous commit.
2014-07-13 02:10:30 +12:00
BenDol
2ada93db9c
Should use the set minimum for these!
2014-07-13 02:08:33 +12:00
BenDol
d070711409
When reaching max or min scroll allow other scroll areas to scroll.
2014-07-13 02:06:36 +12:00
BenDol
5909634837
Avoid ending mouse scroll chain when scroll bar is 'off'.
...
Also added mouse-scroll style to UISpinBox.
2014-07-13 01:46:47 +12:00
BenDol
9f7aafac0b
Fix a crash issue when attempting to draw invalid item.
...
This can happen when using UIItem as interfaces etc.
2014-07-11 16:19:30 +12:00
BenDol
12b3bd4ee0
Fix table.equals
2014-07-09 17:00:10 +12:00
BenDol
9e30c39035
Pointless storing a reference to super.
2014-07-09 05:51:17 +12:00
BenDol
3dbcb1daee
Added basic table.equals, dontSignal param to combobox calls & spell methods.
2014-07-09 04:07:02 +12:00
Sam
a9d4fd5e1e
Scrollmenu for Comboboxes, fixes #480
2014-07-03 18:15:38 +02:00
djayk1
9f8293a5a0
Update game.lua
2014-06-23 11:35:52 -03:00
BenDol
ce9e443c60
Remove redundant classes & added some Position methods.
2014-06-10 01:44:03 +12:00
BenDol
99b1ddf44c
Must change UIMap class checks to UIGameMap.
2014-06-07 05:05:57 +12:00
BenDol
c083d02bef
Some fixes for class names and queue (added base class).
2014-06-07 04:10:14 +12:00
BenDol
00253e46b3
Added Queue class for event queuing (see CandyBot for examples of this).
2014-06-04 02:17:49 +12:00
BenDol
d2b7de3801
Will stick to basic isInRange check function.
2014-06-02 11:43:29 +12:00
BenDol
adcf258551
Forgot to add this.
2014-06-02 10:05:26 +12:00
BenDol
2df51622ba
Some improvements to some things.
2014-06-02 10:04:56 +12:00
BenDol
a7d7667491
Added gamelib for Position functions.
2014-06-01 18:11:52 +12:00
Sam
f23e70ff08
Fix battlelist square bug / Cleanup
2014-05-29 03:17:48 +02:00
Sam
b96be291bb
Fix use-with issue #508
2014-05-10 17:10:07 +02:00
BenDol
06855dd1de
Added subType for Player:getItem/getItems.
2014-04-20 07:45:10 +12:00
BenDol
45b41b88bd
Merge branch 'master' of https://github.com/edubart/otclient
2014-04-06 15:29:23 +12:00
BenDol
1baad726ae
Just use g_configs.unload(config) to unload config files.
...
Avoids concurrent modification errors.
2014-04-06 15:29:02 +12:00
Nail
41b2f9b911
Per-pixel transparency.
2014-04-04 12:58:12 -03:00
BenDol
1074b6b787
Provide the option to suppress lua call in setText
2014-04-03 05:20:35 +13:00
BenDol
d45fbcb10f
Fixed terminal size bug
2014-04-02 20:50:36 +13:00
BenDol
3ce37dacbd
Removed onUnload from corelib and added more lua bindings for resources.
2014-04-02 05:20:18 +13:00
BenDol
5204e3ac03
Proper termination and initialization of the ConfigManager.
2014-04-02 00:30:17 +13:00
BenDol
4b24c78f0f
Fix to the makesingleton function.
2014-04-01 17:22:00 +13:00
BenDol
994f49b3c1
Better implementation for forming the singleton wrapper.
2014-04-01 17:08:07 +13:00
BenDol
79ee0e34ea
Keep g_settings as a 'static' variable rather than a direct object.
2014-04-01 16:51:38 +13:00
BenDol
b295053662
Finished stable implementation (as far as tested), still requires more testing.
2014-04-01 16:27:33 +13:00