Commit Graph

650 Commits

Author SHA1 Message Date
Eduardo Bart a91b7ed6be Adjustments in attack/follow algorithm 2012-08-17 14:43:30 -03:00
Eduardo Bart 3c26555255 Fix stackpos bug again 2012-08-14 20:14:14 -03:00
Henrique Santiago e244e1975d Format name as a feature, do not connect if dont have dat/spr 2012-08-14 20:58:48 -03:00
Henrique Santiago 4e8afab335 Fix rsa change, messagebox and remove lua variable from c++ 2012-08-14 17:37:28 -03:00
Eduardo Bart 24b60bec2e support for protocol 961 2012-08-10 01:01:12 -03:00
Henrique Santiago 47f0d7f3a6 Fix to creature name formatting and scrollarea maximum option 2012-08-09 21:36:52 -03:00
Eduardo Bart 10c564f90e Fix regression in walk paralyze 2012-08-09 00:51:13 -03:00
Henrique Santiago b5cb4e2c93 Fix battle filter, fix walk issue, try logout when force exit 2012-08-08 16:49:02 -03:00
Henrique Santiago 56817a8678 Changes to battle windows, removed duplicated translations 2012-08-08 16:17:16 -03:00
Henrique Santiago 16a3dd2b7e Remove ; and little fix to MiniWindow 2012-08-08 11:24:59 -03:00
niczkx 85b52fbdfd More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 2012-08-08 08:00:16 -06:00
Henrique Santiago 0e67bd97a5 Moved some talk code to lua 2012-08-07 13:33:17 -03:00
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM 2012-08-07 03:12:44 -06:00
Eduardo Bart 54f4e2b801 Fix console error 2012-08-06 20:54:56 -03:00
Henrique Santiago dcde317904 Fix dragable and npcto/from and remove margintop from entergame. 2012-08-06 20:43:25 -03:00
BeniS bd61a89675 Some fixes with layouts, NPC trade window, and market. 2012-08-07 11:13:33 +12:00
niczkx 5abf8622e5 rewrite some parts of otbm saving and uncomment it for testing later 2012-08-05 05:26:27 -06:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
Eduardo Bart fa27210d7f Remove lockWalks from game 2012-08-03 12:12:18 -03:00
Eduardo Bart 9e917ece88 Fix glitch caused by grounds with speed 1 2012-08-03 04:42:49 -03:00
Eduardo Bart ec1d5aa260 Minor changes
Update hovered widget when moving widget
Remove lockWalk from g_game.follow()
2012-08-03 03:16:14 -03:00
Eduardo Bart 325b711181 Fix some issues in battle 2012-08-03 02:58:48 -03:00
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents 2012-08-03 02:05:09 -03:00
Eduardo Bart 06388c5673 Fix compability with some servers fly systems 2012-08-03 00:05:29 -03:00
Eduardo Bart ea2fa55a25 Fix protocol 860 stackpos regression 2012-08-03 00:05:29 -03:00
Eduardo Bart 11387eb08f Fix floor change stackpos bug? 2012-08-02 11:47:32 -03:00
Eduardo Bart a64ebc7e7b Stop walk animation after changing floors 2012-08-02 10:39:08 -03:00
Eduardo Bart b9dfc7784c Fixed push of creatures in 9.6 2012-08-02 09:13:01 -03:00
Eduardo Bart ee4f155b92 Minor fix in std::packed_any 2012-08-02 06:27:16 -03:00
Eduardo Bart 57785d2001 More walk changes and creature events
Improve walking, no more random cancelWalks
Add 3 new creatures events onAppear/onDisappear/onWalk
Add algorithm that calculates walk ping
Fix paralyze animation while walking
2012-08-02 05:17:46 -03:00
Eduardo Bart c9eaa73df5 Improve clicking on walking creatures 2012-08-01 22:47:55 -03:00
Eduardo Bart daea7cab65 Check walk collisions in client side 2012-08-01 22:34:19 -03:00
Eduardo Bart 773d58da01 Optimize lua object pushing 2012-08-01 22:34:19 -03:00
BeniS cadf07974a Fix to market module reloading, Changed the walk lock period when colliding with a block path object. 2012-08-02 11:04:29 +12:00
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
Eduardo Bart 1dc7dc0cfc Fix tile skipping in 9.6 2012-07-31 19:29:33 -03:00
Henrique 3c1a5f24e8 Fix to protocolgame 2012-07-31 14:23:52 -03:00
Eduardo Bart 614d1544c0 Fix market reload and a crash when exiting 2012-07-31 11:42:26 -03:00
Eduardo Bart 90312965bc Avoid spr loading freeze when logging 2012-07-31 01:09:55 -03:00
Eduardo Bart 49a8c750f9 Fix opened channels saving 2012-07-31 00:53:15 -03:00
Eduardo Bart c879ed8642 Prevent a protocol warning caused by a server side bug 2012-07-30 22:03:34 -03:00
Eduardo Bart 3db0ae06a7 Add swedish language 2012-07-30 20:52:31 -03:00
niczkx 4c369bc823 fix compiling on gcc 4.6 (too early to use 4.7.1...) 2012-07-30 18:52:30 -06:00
Mark Samman 39db801f93 Fixed 9.6 otb loading 2012-07-30 18:38:23 +02:00
Eduardo Bart 03b8241bbc Rename stdext::shared_object_ptr to compile in gcc 4.6 2012-07-30 12:08:21 -03:00
Eduardo Bart 8e437e27c7 Fix walk interval calculation 2012-07-30 11:03:58 -03:00
Eduardo Bart 59b6abfa09 Implement message modes for 9.6
Fix possible crash when closing otclient
Fix private messages
Fix messages in 9.6
2012-07-30 09:33:52 -03:00
Eduardo Bart 52f81c53f9 More fixes for 9.6
And add ping bindings :D
2012-07-30 07:59:08 -03:00
Eduardo Bart 05436e135a Fix some bugs 2012-07-30 05:51:03 -03:00
Eduardo Bart 68ebcb559f Fixes for compiling with clang 2012-07-29 09:04:47 -03:00