Commit Graph

504 Commits

Author SHA1 Message Date
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart 3cd31bcd1e rework Color to optimize render 2012-03-19 18:56:07 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart a24212d4de back to otclient dev, with new background!
* show otclient version in background
* disable about module (don't really need it)
* new function for formating strings like sprintf, Fw::formatString
* new nice background (taken from RPG maker XV)
* update contact information in README
* fix text rendering issues with opacity
2012-03-16 10:31:21 -03:00
Eduardo Bart b46d4c4d5f non relevant changes 2012-03-16 10:31:21 -03:00
Eduardo Bart 27b83fa722 some optimizations and compilation changes
* speedup render of widget images on low end devices using mipmaps
* changes in CMakeLists.txt to allow usage of distcc and crosscompiling
2012-02-20 11:10:54 -02:00
Eduardo Bart ba24e7ce39 fix compile issue 2012-02-20 00:40:01 -02:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 96358b317d drag fixes 2012-02-09 16:38:50 -02:00
Eduardo Bart c707f990bf fix popupmenu, fix mouserelease events, fix connect 2012-02-09 04:42:07 -02:00
Eduardo Bart d4ce3c5354 fix issue on onMouseRelease 2012-02-08 18:46:25 -02:00
Eduardo Bart f056131ae1 fix possible crash when reading border style, fix onLogin event 2012-02-08 11:44:06 -02:00
Eduardo Bart 619f751371 fixes in uicreature rendering 2012-02-07 23:33:08 -02:00
Eduardo Bart e51789378a make hover, dragging, press and mouse release work in a proper way 2012-02-07 17:21:53 -02:00
Eduardo Bart e2203799dc clean table fields on widget destruction 2012-02-07 04:33:20 -02:00
Eduardo Bart 37f3f904c7 some fixes in MainWindow move 2012-02-07 02:55:20 -02:00
Eduardo Bart 71c706157a drag fixes 2012-02-07 00:06:48 -02:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart add8505a5b implement auto repeat configuration for key press events, to give more flexibility 2012-02-06 10:53:28 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Eduardo Bart 64c9e4f1d5 add modulemanager module 2012-02-05 23:44:47 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Eduardo Bart cc081d8151 update TODO, rename onMouseDoubleClick to onDoubleClick 2012-02-04 15:04:44 -02:00
Eduardo Bart 2b206a74a9 some key codes changes 2012-02-04 00:43:43 -02:00
Eduardo Bart aafe219532 fix numpad keys on win32 2012-02-04 00:11:18 -02:00
Eduardo Bart d83804f2cb fiz win32 window positioning/moving issues 2012-02-03 22:43:51 -02:00
Eduardo Bart 3277c050c5 fix in OpenGL ES code 2012-02-03 12:02:59 -02:00
Henrique Santiago d931b03fed spinbox improvements 2012-02-03 09:59:55 -02:00
Eduardo Bart 1340699b01 implement onMouseDoubleClick event in UIWidget 2012-02-03 03:47:26 -02:00
Eduardo Bart 411ac72fdc change some comments 2012-02-03 02:18:54 -02:00
Eduardo Bart f1cba66b1e fix possible issue when disconnecting from the server 2012-02-03 00:54:33 -02:00
Eduardo Bart edeee80631 speedup sprite loading 2012-02-02 12:07:02 -02:00
Eduardo Bart 4584ce5b86 bind Game.turn 2012-02-02 00:38:46 -02:00
Eduardo Bart 5f6dd5aff1 remove dump line 2012-02-01 22:40:43 -02:00
Eduardo Bart e88774728e otml node cast fixes 2012-02-01 22:38:42 -02:00
Eduardo Bart 34f9ecb6c8 fixes in Settings/g_configs 2012-02-01 22:10:55 -02:00
Eduardo Bart 98ef0e4574 allow setting/getting nodes in g_configs 2012-02-01 21:37:40 -02:00
Eduardo Bart 289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart 437f515e7c fix outfit problems 2012-01-30 04:27:21 -02:00
Eduardo Bart 87236ee780 add missing shader 2012-01-30 01:27:25 -02:00
Eduardo Bart 7d8d214324 simpli map load/save 2012-01-30 01:11:05 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart 4276bd680d allow use of mipmaps in framebuffers 2012-01-28 16:29:03 -02:00
Henrique Santiago 1983a08cbe move window 2012-01-25 23:11:05 -02:00
Eduardo Bart cfcc3fd428 fix death issues, improve text messages 2012-01-25 12:56:17 -02:00
Eduardo Bart 99ff5ce24c implement line wrap for text messages 2012-01-24 22:58:57 -02:00