Commit Graph

843 Commits

Author SHA1 Message Date
Eduardo Bart befe480ec3 Fixes #232 2013-01-21 20:04:52 -02:00
Eduardo Bart 71cccac3da Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart 0729e35b50 Minor fixes 2013-01-21 14:15:36 -02:00
Eduardo Bart ae731ddefc Rework minimap rendering 2013-01-20 21:17:56 -02:00
BeniS 8c6d5a0f5c Finalizing auto walk enhancements, closes #63, also other fixes:
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart c28596292f Text selection in chat
* Remove fancy stuff from background
* Improve text windows
* More improvements to textedit
2013-01-20 13:40:40 -02:00
Eduardo Bart 9907e9e5c7 Fix particles and some fun in the background LOL 2013-01-19 18:24:59 -02:00
Samuel e8d0996817 Ignoremodule lowercase | German locale file 2013-01-19 19:02:22 +01:00
Henrique Santiago 8e9d137608 Rotate, translate and scale added to ogl2 2013-01-19 02:18:29 +00:00
Eduardo Bart 36e95b2f48 Fix minor mistake in client topmenu 2013-01-18 22:24:40 -02:00
Eduardo Bart 4f6c987d77 Fix regression in market 2013-01-18 21:29:10 -02:00
Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
Eduardo Bart 20d9176d10 Fixes #172 2013-01-18 16:49:41 -02:00
Samuel 806f543302 Premium time colored red <= 7 days #205 2013-01-18 16:48:48 +01:00
Henrique Santiago ddaff8a46a Remove exit module, logout no longer at miniwindow side, always visible 2013-01-18 05:53:41 +00:00
BeniS 1500c1d2f2 Few minor fixes here and there:
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Henrique Santiago 6ad7269e5a Fix skull blink 2013-01-17 18:57:03 +00:00
Eduardo Bart 7e52c4e449 Make otclient login into cipsoft servers again 2013-01-17 18:24:41 -02:00
Eduardo Bart ada2c9efe9 Fix buy/sell of stackable items on 8.6 2013-01-17 16:10:55 -02:00
BeniS b68df8336a Minor fixes to some previous commits.
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart cf77c2baf3 Fix text edits wrapping 2013-01-17 09:34:45 -02:00
BeniS 74ebd7f903 Finalizing #198
* Also changed the 'use with crosshair' hotkey color.
2013-01-18 00:12:17 +13:00
Eduardo Bart 95593964bb Fix audio enable/disable checkbox 2013-01-17 08:50:40 -02:00
Eduardo Bart 8b14a91ed9 Fix save of MiniWindow positions, issue #163 2013-01-16 17:57:05 -02:00
Eduardo Bart 62cd3d04e1 Update sound engine with some sound fixes
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart 52ede065fc Make text windows stackable, fix #152 2013-01-16 16:27:02 -02:00
Eduardo Bart a80e758e32 Improve tabs move in console chat, looks nice now 2013-01-16 15:41:12 -02:00
Eduardo Bart 2e75380218 Reimplement text edit scrolling in C++
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Jeffrey 47d5e1d5e6 Fix for battle list sorting
All creatures were being removed and re-added, only add ones we don't
have, and then remove ones we shouldn't have.
2013-01-13 20:02:00 -06:00
BeniS 913cc801b6 Few minor fixes:
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS 1b6be92cad Minor fix to previous commit and added mouse scroll option to UIScrollBar class. 2013-01-11 20:10:37 +13:00
BeniS 914b4bd5f3 Applied #189
* There was a bug in OTML saving hotkeys per player because of the way they are storing children and not a straight value. Perhaps you want to look at it ed.
Note: Your hotkeys will reset in this revision.
2013-01-11 17:03:48 +13:00
Henrique Santiago adba4b0da9 Refix items on UIItem, cancel button to hotkeys 2013-01-10 16:45:35 -02:00
BeniS 00a574fe10 Fixed #178, and some others:
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Jeffrey c43a97395a Fixed a Typo
Function name was misspelled
2013-01-09 21:46:30 -06:00
Jeffrey c6ab6bc484 Ignore/Unignore options in right click menus
Added both Ignore and Unignore options in the right click menu for the
Game Window (which also added it for the Battle list), and in the right
click menu for the console (chat window).
2013-01-09 21:20:26 -06:00
Jeffrey 8de7873635 Fix spacing in NPC Trade Windows
Adjusted Text offset of the NPCItemBox for the NPC Trade Window so that
the text is no longer partially hidden behind the item.
2013-01-09 20:40:16 -06:00
Jeffrey b72c1d2921 Fix whitespace
Forgot to replace tabs with spaces
2013-01-09 20:35:05 -06:00
Jeffrey 74d3214f74 Fix Ignore Module warning
Ignore list label was destroyed when removed, giving a warning when
closing the Ignore Window.
2013-01-09 20:33:05 -06:00
Samuel 59594b4ac2 Fix Ignore Module / NPC highlighting
Edu removed the spacer character.
Don't know if it was intentional or not, I will just add it here again.
2013-01-09 23:54:57 +01:00
Samuel 1784bd9f26 Ignore Window in Console / Fixes
Ignore List:
- Ignore Private Messages
- Ignore Yelling
- Ignore added Players fully

Fixes:
- Fixed cutoff text in spelllist module
- You cannot open a private chat channel with yourself now
2013-01-09 23:03:04 +01:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart aeb31f0669 Fix boost locale linkage 2013-01-09 14:57:34 -02:00
Jeffrey 607a6a13bc Fix Sell tab of NPC Trade
If an item had both a sell and buy price, it was only being added to the
buy list.
2013-01-08 23:26:56 -06:00
BeniS 8d07f8eaf6 New sexy 'move stackable item' window! 2013-01-09 06:59:03 +13:00
BeniS a1a8d28f5c Auto walker update must be done from C++ not lua due to bot protection.
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
Jeffrey 52f0b21ea6 Fixed error in the NPC Trade system error message
item[1] was user data, so the error message now prints out the item
name.
2013-01-08 00:30:33 -06:00
Jeffrey a1f5a88fe7 Minor Edits to UIMiniWindow
Allow for a double click on the Top Bar of a UIMiniWindow to function
the same as pessing the minimize/maximize button.
2013-01-07 23:09:00 -06:00
Jeffrey 9610106088 Merge remote-tracking branch 'upstream/master'
Conflicts:
	modules/game_viplist/viplist.lua
2013-01-07 21:23:14 -06:00
BeniS 702fce0be8 Fixed #169 Thanks Quintinon and #170! Also some other fixes:
* Fixed calling local in an if statement where it is not required (lol).
* Fixed an issue with the auto walk checker.
2013-01-08 15:55:41 +13:00