otfallen
|
c8d9833444
|
woops, added new type to gitignore aswellas commit changes to init.lua
|
2012-07-09 08:56:18 +02:00 |
otfallen
|
42971b10f8
|
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
|
2012-07-09 08:46:11 +02:00 |
Eduardo Bart
|
1e8491cdcd
|
fix possible compile issue in Os X
|
2012-07-08 14:05:29 -03:00 |
Eduardo Bart
|
4ac3ec8344
|
Minor fixes for releasing otclient
|
2012-07-08 13:46:09 -03:00 |
Eduardo Bart
|
7e96c3bec6
|
Disable particles module
|
2012-07-08 10:38:01 -03:00 |
Eduardo Bart
|
c05a7f6403
|
Add clear channel icon
|
2012-07-08 10:21:12 -03:00 |
Eduardo Bart
|
86986542ba
|
Merge pull request #5 from sn4ake/master
Added clear button to game console (in commit I didn't add icon).
|
2012-07-08 07:04:08 -07:00 |
Kamil
|
f533e739c9
|
Added clear button to game console (in commit I didn't add icon).
|
2012-07-08 11:50:24 +02:00 |
Eduardo Bart
|
beb843a971
|
Merge pull request #4 from BeniS/master
Pull request for NPC message fix and auto chase fix and new override option.
|
2012-07-07 08:05:25 -07:00 |
BeniS
|
69cc53d7f3
|
Minor fix from last commit.
|
2012-07-08 02:44:53 +12:00 |
BeniS
|
4453242bee
|
Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
|
2012-07-08 02:09:50 +12:00 |
Henrique Santiago
|
6a85c31a77
|
Some particle stuff, far from done
|
2012-07-06 02:01:13 -03:00 |
Eduardo Bart
|
2b621cace6
|
Update master
|
2012-07-05 20:37:32 -03:00 |
Eduardo Bart
|
6f12261aef
|
Move otclientrc.lua to top dir
* Use markdown for README
|
2012-07-05 17:03:57 -03:00 |
Eduardo Bart
|
8cc14c2d2d
|
Save graphics options
|
2012-07-05 15:49:10 -03:00 |
Eduardo Bart
|
6bce0bd680
|
Imrove lua engine
* Allow bound C++ functions to return multiples values to lua with tuples
|
2012-07-05 09:38:48 -03:00 |
Eduardo Bart
|
ea2967e1ad
|
Update version to 0.5
|
2012-07-05 02:07:41 -03:00 |
Henrique Santiago
|
0b98dca50f
|
Changes to autowalk position on different floors, move its functions to game interface
|
2012-07-05 02:40:31 -03:00 |
Eduardo Bart
|
2c6b83b476
|
Fix issue #14, pre animate autowalks
|
2012-07-05 01:10:01 -03:00 |
Henrique Santiago
|
df8dd52c25
|
Changes to npc trade module
|
2012-07-04 17:36:58 -03:00 |
Eduardo Bart
|
71bed49f80
|
Fixed issue #15 that caused lua stack to grow indefinitely
|
2012-07-04 09:10:05 -03:00 |
Henrique Santiago
|
46e3fbe045
|
Resize background image to 1024, so it'll be loadeable in old hardware
|
2012-07-03 12:43:13 -03:00 |
Henrique Santiago
|
cfd31ef4c0
|
Change uiitem draw
|
2012-07-02 17:30:15 -03:00 |
Eduardo Bart
|
10c227c1ad
|
trolol
|
2012-06-27 22:53:58 -03:00 |
AndreFaramir
|
0005119afe
|
improving minimap
|
2012-06-26 02:55:33 -03:00 |
Eduardo Bart
|
16d4729f06
|
Check wrong slot/skill to avoid leaks
|
2012-06-25 20:48:36 -03:00 |
Eduardo Bart
|
472e78d368
|
Make C++ exception works for lua
* Throw exception when open a file fails
|
2012-06-25 19:42:38 -03:00 |
Eduardo Bart
|
98a1b611bf
|
Refactor for documentation
|
2012-06-25 19:19:17 -03:00 |
Eduardo Bart
|
2c7ae6e521
|
Now otb reader is properly working
|
2012-06-24 12:44:33 -03:00 |
Eduardo Bart
|
e65a8456e9
|
Add binary tree class for reading otb
|
2012-06-24 10:06:02 -03:00 |
Eduardo Bart
|
dbf5e8266b
|
Rename crash file
|
2012-06-24 10:06:02 -03:00 |
Henrique Santiago
|
39403e612f
|
Fixes to miniwindows
|
2012-06-24 09:41:50 -03:00 |
Eduardo Bart
|
eec6114b2d
|
Optimize lua object push
* Optimize position hash
* Fix minimap reload
|
2012-06-24 08:20:39 -03:00 |
Eduardo Bart
|
b35063b022
|
Add more types to gitignore
|
2012-06-24 08:16:42 -03:00 |
Eduardo Bart
|
79532cd612
|
Optimize minimap save/load
|
2012-06-23 18:30:54 -03:00 |
Eduardo Bart
|
fcd6d3cfe9
|
Minimap fixes
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
|
2012-06-23 12:03:28 -03:00 |
Eduardo Bart
|
4515e360e4
|
A lot of cmake changes, fix compile on win32
|
2012-06-22 16:04:03 -03:00 |
Eduardo Bart
|
139f389d88
|
fix infinite loop while saving empty minimap
|
2012-06-22 14:26:12 -03:00 |
Eduardo Bart
|
0c14a8e602
|
fix minor cmake issue
|
2012-06-22 13:02:16 -03:00 |
Eduardo Bart
|
170236f822
|
add missings files
|
2012-06-22 02:28:13 -03:00 |
Eduardo Bart
|
d39cf361ab
|
improve minimap
|
2012-06-22 02:26:22 -03:00 |
Eduardo Bart
|
aed779a2c8
|
doc and luabinder changes
|
2012-06-22 00:14:13 -03:00 |
Eduardo Bart
|
c5674d10ba
|
some refactoring
|
2012-06-21 20:58:18 -03:00 |
Henrique Santiago
|
a7c17cec2e
|
Save miniwindows states
|
2012-06-21 16:31:36 -03:00 |
Eduardo Bart
|
96c363d997
|
changes for otb compability
|
2012-06-21 14:54:20 -03:00 |
Eduardo Bart
|
f3499efe83
|
Adjust fallen changes
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
|
2012-06-21 00:05:44 -03:00 |
otfallen
|
6b0d922dd9
|
missing files
|
2012-06-21 04:39:40 +02:00 |
otfallen
|
d139c3738b
|
map stuff
|
2012-06-21 04:31:29 +02:00 |
Eduardo Bart
|
9d5d400f7a
|
Fix cmake issue
|
2012-06-20 04:13:19 -03:00 |
Henrique
|
857657d8a0
|
Fix popupmenu style, exitting on game
|
2012-06-20 04:10:12 -03:00 |