Eduardo Bart
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9104305f37
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update copyright notice
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2012-01-02 14:59:24 -02:00 |
Eduardo Bart
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d597335135
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make work on win32 again using GLEW
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2011-12-29 16:21:58 -02:00 |
Eduardo Bart
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3abbf5255e
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introduce matrix class and use it
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2011-12-24 21:14:12 -02:00 |
Eduardo Bart
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2030a4da29
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Merge branch 'revgraphics'
Conflicts:
src/framework/CMakeLists.txt
src/framework/application.cpp
src/framework/graphics/graphics.cpp
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2011-12-09 12:23:32 -02:00 |
Henrique Santiago
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a679f258ee
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particles improve
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2011-12-09 03:44:44 -02:00 |
Eduardo Bart
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7eead50806
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
Eduardo Bart
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f548825faf
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
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2011-12-03 19:52:56 -02:00 |
Eduardo Bart
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4afbe43e6f
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changes to prepare revgraphics
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2011-12-01 17:38:46 -02:00 |
Eduardo Bart
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1386064d71
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add framebuffer support for old video cards
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2011-11-25 20:29:45 -02:00 |
Eduardo Bart
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18c122c71e
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add glext.h, remove GLU dependency
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2011-11-22 22:21:33 -02:00 |
Eduardo Bart
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d2e8e1d774
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add command completion to console
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2011-11-01 16:32:48 -02:00 |
Eduardo Bart
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e35a2e4c79
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fix some graphics issues on Windows virtualbox
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2011-10-30 21:13:22 -02:00 |
Eduardo Bart
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ba8f8b889e
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simplify outfit render
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2011-08-28 15:06:47 -03:00 |
Eduardo Bart
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e87297c1b5
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reorganize all constants and place them into namespaces
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2011-08-28 13:02:26 -03:00 |
Eduardo Bart
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f7eac377e7
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
Eduardo Bart
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38529ea837
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lua console and some changes
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2011-08-20 17:30:41 -03:00 |
Eduardo Bart
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c6dd25ed99
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outfit colors
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2011-08-19 09:26:26 -03:00 |
Eduardo Bart
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be15b1820d
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more refactoring
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2011-08-15 18:02:52 -03:00 |
Eduardo Bart
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2e1a96c2df
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rework on dat and spr loader
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2011-08-15 16:15:49 -03:00 |
Eduardo Bart
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d8cc37afdb
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reorganize sources
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2011-08-15 11:06:15 -03:00 |
Eduardo Bart
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92b54b6f55
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fix map render
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2011-08-14 15:13:33 -03:00 |
Eduardo Bart
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afc197f2dc
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rework on graphics.cpp, implement some GFX with lua
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2011-08-14 14:45:25 -03:00 |
Eduardo Bart
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55862b07ad
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merge total remake
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2011-08-13 23:10:27 -03:00 |
Eduardo Bart
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7cf188a67d
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fix framebuffer
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2011-08-11 23:04:28 -03:00 |
Eduardo Bart
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ab7394f357
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add a new folder structure redesign organized by packages
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2011-07-17 08:52:20 -03:00 |
Eduardo Bart
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8ef1b28546
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many changes and refactoring
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2011-07-13 18:12:36 -03:00 |
Eduardo Bart
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e81e0f1c24
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fix gl bug, textures sizes must be a power of 2
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2011-05-16 15:30:05 -03:00 |
Eduardo Bart
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ca38f53e15
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OpenGL in prerequesites
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2011-05-15 13:39:14 -03:00 |
Eduardo Bart
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42eae9afd8
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animated texture
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2011-05-12 20:24:57 -03:00 |
Eduardo Bart
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c6753747fb
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a bunch of stuff
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2011-05-11 19:16:11 -03:00 |
Eduardo Bart
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32a8ed3871
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scripting and UI improvements
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2011-05-01 15:47:35 -03:00 |
Eduardo Bart
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96e0b1e909
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new logger
scripts are now more error prone
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2011-04-22 15:48:02 -03:00 |
Eduardo Bart
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5be199e566
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basic options window
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2011-04-17 18:15:24 -03:00 |
Eduardo Bart
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8ef534e7b7
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render fix
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2011-04-17 17:39:03 -03:00 |
Eduardo Bart
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c0fce81238
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ahn?
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2011-04-17 16:14:24 -03:00 |
Eduardo Bart
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9dfb33f2ed
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info window
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2011-04-16 21:36:58 -03:00 |
Eduardo Bart
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9b02312bf8
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performance improvments
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2011-04-16 13:08:55 -03:00 |
Eduardo Bart
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43c9c5de7c
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text edit almost done
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2011-04-15 12:46:30 -03:00 |
Eduardo Bart
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992e0a8a6b
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ui loader and some refactoring
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2011-04-10 17:40:44 -03:00 |
Eduardo Bart
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1f78f93096
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refactoring paths and includes
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2011-04-10 12:37:15 -03:00 |