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CMakeLists.txt
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UISprite widget added
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2013-10-30 21:35:29 +01:00 |
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animatedtext.cpp
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Many enhancements in client API
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2013-01-09 17:29:58 -02:00 |
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animatedtext.h
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Many enhancements in client API
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2013-01-09 17:29:58 -02:00 |
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client.cpp
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Rework minimap rendering
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2013-01-20 21:17:56 -02:00 |
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client.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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const.h
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Format fix
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2013-11-13 00:50:46 +01:00 |
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container.cpp
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Some work on container pagination
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2013-10-20 20:21:20 -02:00 |
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container.h
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Some work on container pagination
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2013-10-20 20:21:20 -02:00 |
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creature.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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creature.h
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Implement dash walking and zoom out again
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2013-02-26 16:37:02 -03:00 |
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creatures.cpp
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Fix houses and monsters
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2013-11-13 18:48:37 -02:00 |
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creatures.h
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Move "getNPC" that was introduced in commit
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2013-08-27 03:40:18 +02:00 |
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declarations.h
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UISprite widget added
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2013-10-30 21:35:29 +01:00 |
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effect.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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effect.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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game.cpp
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Added enter / escape button to minimap flag window
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2013-11-18 20:57:50 +01:00 |
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game.h
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Full modal dialog functionality
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2013-11-18 18:58:15 +01:00 |
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global.h
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Fix boost locale linkage
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2013-01-09 14:57:34 -02:00 |
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houses.cpp
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don't set bits twice
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2013-11-12 20:06:59 +02:00 |
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houses.h
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MapEditor: more changes for ease of use
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2013-08-04 14:21:12 +02:00 |
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item.cpp
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Item phases
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2013-11-13 00:18:15 +01:00 |
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item.h
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Item phases
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2013-11-13 00:18:15 +01:00 |
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itemtype.cpp
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Tiny fix
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2013-11-12 17:15:09 +02:00 |
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itemtype.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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lightview.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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lightview.h
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More changes to painter
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2013-02-22 03:31:13 -03:00 |
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localplayer.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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localplayer.h
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Improve walk when lagging
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2013-03-13 20:55:20 -03:00 |
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luafunctions.cpp
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UISprite widget added
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2013-10-30 21:35:29 +01:00 |
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luavaluecasts.cpp
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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luavaluecasts.h
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Fix minor issues in item drawing
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2013-01-08 17:40:25 -02:00 |
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map.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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map.h
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Make g_map.findItemsById return a map instead of a vector
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2013-09-02 17:53:32 +00:00 |
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mapio.cpp
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Fix houses and monsters
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2013-11-13 18:48:37 -02:00 |
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mapview.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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mapview.h
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Introduce 4 new functions:
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2013-08-30 01:54:36 +00:00 |
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minimap.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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minimap.h
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Minimap, hotkeys and lot of other changes
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2013-02-21 17:03:05 -03:00 |
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missile.cpp
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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missile.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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outfit.cpp
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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outfit.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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player.cpp
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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player.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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position.h
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Woops, fix operator less than
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2013-09-02 19:12:12 +00:00 |
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protocolcodes.cpp
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Support for client version 7.6
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2013-10-04 04:09:54 +02:00 |
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protocolcodes.h
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Full modal dialog functionality
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2013-11-18 18:58:15 +01:00 |
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protocolgame.cpp
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Minor fixes and improvements
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2013-02-28 02:43:26 -03:00 |
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protocolgame.h
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Full modal dialog functionality
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2013-11-18 18:58:15 +01:00 |
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protocolgameparse.cpp
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Full modal dialog functionality
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2013-11-18 18:58:15 +01:00 |
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protocolgamesend.cpp
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Add missing changes for protocol > 1000
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2013-11-10 23:31:59 -02:00 |
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shadermanager.cpp
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More changes to painter
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2013-02-22 03:31:13 -03:00 |
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shadermanager.h
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Many enhancements in client API
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2013-01-09 17:29:58 -02:00 |
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spritemanager.cpp
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Minor changes in file type handling
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2013-01-27 23:23:53 -02:00 |
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spritemanager.h
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Many enhancements in client API
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2013-01-09 17:29:58 -02:00 |
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statictext.cpp
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Revert "replace all std::min/std::max with just min/max"
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2013-11-13 23:53:54 +02:00 |
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statictext.h
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Many enhancements in client API
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2013-01-09 17:29:58 -02:00 |
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thing.cpp
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Finalizing auto walk enhancements, closes #63, also other fixes:
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2013-01-21 05:09:14 +13:00 |
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thing.h
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Refix last commit
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2013-02-07 03:37:57 -02:00 |
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thingstype.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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thingtype.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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thingtype.h
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Fixes for creatures name
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2013-11-09 20:04:48 -02:00 |
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thingtypemanager.cpp
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Tiny fix
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2013-11-12 17:15:09 +02:00 |
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thingtypemanager.h
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Introduce 2 new functions to g_things
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2013-08-29 17:53:21 +00:00 |
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tile.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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tile.h
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Fix compile errors in ubuntu
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2013-11-12 20:07:46 -02:00 |
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towns.cpp
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MapEditor: more changes for ease of use
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2013-08-04 14:21:12 +02:00 |
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towns.h
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MapEditor: more changes for ease of use
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2013-08-04 14:21:12 +02:00 |
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uicreature.cpp
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Fix minor issues in item drawing
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2013-01-08 17:40:25 -02:00 |
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uicreature.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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uiitem.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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uiitem.h
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MapEditor: more changes for ease of use
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2013-08-04 14:21:12 +02:00 |
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uimap.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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uimap.h
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Introduce 4 new functions:
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2013-08-30 01:54:36 +00:00 |
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uimapanchorlayout.cpp
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Minimap, hotkeys and lot of other changes
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2013-02-21 17:03:05 -03:00 |
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uimapanchorlayout.h
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Minimap, hotkeys and lot of other changes
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2013-02-21 17:03:05 -03:00 |
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uiminimap.cpp
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Minimap, hotkeys and lot of other changes
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2013-02-21 17:03:05 -03:00 |
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uiminimap.h
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Minimap, hotkeys and lot of other changes
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2013-02-21 17:03:05 -03:00 |
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uiprogressrect.cpp
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force use of template version of std::min/max
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2013-11-14 00:02:47 +02:00 |
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uiprogressrect.h
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Just rename some files
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2013-01-08 16:32:05 -02:00 |
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uisprite.cpp
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UISprite widget added
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2013-10-30 21:35:29 +01:00 |
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uisprite.h
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UISprite widget added
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2013-10-30 21:35:29 +01:00 |