2011-08-28 15:17:58 +02:00
|
|
|
/*
|
2012-01-02 17:58:37 +01:00
|
|
|
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
2011-08-28 15:17:58 +02:00
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in
|
|
|
|
* all copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
* THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
2011-08-14 04:09:11 +02:00
|
|
|
#include "texture.h"
|
2011-05-17 01:21:41 +02:00
|
|
|
#include "graphics.h"
|
2011-12-25 00:14:12 +01:00
|
|
|
#include "framebuffer.h"
|
2012-05-09 22:26:34 +02:00
|
|
|
#include "image.h"
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2011-08-15 21:15:49 +02:00
|
|
|
Texture::Texture()
|
|
|
|
{
|
|
|
|
m_textureId = 0;
|
|
|
|
}
|
|
|
|
|
2012-05-09 22:26:34 +02:00
|
|
|
Texture::Texture(const ImagePtr& image)
|
|
|
|
{
|
|
|
|
internalLoadGLTexture(image->getPixelData(), image->getBpp(), image->getWidth(), image->getHeight());
|
|
|
|
}
|
|
|
|
|
2011-05-17 01:21:41 +02:00
|
|
|
Texture::Texture(int width, int height, int channels, uchar *pixels)
|
2010-11-23 04:13:37 +01:00
|
|
|
{
|
2011-08-14 04:09:11 +02:00
|
|
|
// generate opengl texture
|
2012-04-20 12:16:03 +02:00
|
|
|
internalLoadGLTexture(pixels, channels, width, height);
|
2011-05-16 20:30:05 +02:00
|
|
|
}
|
|
|
|
|
2011-08-15 21:15:49 +02:00
|
|
|
Texture::~Texture()
|
|
|
|
{
|
|
|
|
// free texture from gl memory
|
|
|
|
if(m_textureId > 0)
|
|
|
|
glDeleteTextures(1, &m_textureId);
|
|
|
|
}
|
|
|
|
|
2011-05-17 01:21:41 +02:00
|
|
|
uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int height)
|
2011-05-16 20:30:05 +02:00
|
|
|
{
|
2011-12-07 01:31:55 +01:00
|
|
|
m_size.resize(width, height);
|
2011-08-15 16:06:15 +02:00
|
|
|
|
2012-04-20 14:07:47 +02:00
|
|
|
// convert texture pixel data to power of two size, only required for OpenGL 1.5 or older
|
|
|
|
Size glSize;
|
|
|
|
std::vector<uint8> tmp;
|
|
|
|
if(!g_graphics.canUseNonPowerOfTwoTextures()) {
|
|
|
|
int glWidth = 1;
|
|
|
|
while(glWidth < width)
|
|
|
|
glWidth = glWidth << 1;
|
|
|
|
|
|
|
|
int glHeight = 1;
|
|
|
|
while(glHeight < height)
|
|
|
|
glHeight = glHeight << 1;
|
|
|
|
|
|
|
|
if(m_size != glSize && pixels) {
|
|
|
|
tmp.resize(glHeight*glWidth*channels, 0);
|
|
|
|
for(int y=0; y<height; ++y)
|
|
|
|
for(int x=0; x<width; ++x)
|
|
|
|
for(int i=0; i<channels; ++i)
|
|
|
|
tmp[y*glWidth*channels+x*channels+i] = pixels[y*width*channels+x*channels+i];
|
|
|
|
pixels = &tmp[0];
|
|
|
|
}
|
|
|
|
|
|
|
|
glSize.resize(glWidth, glHeight);
|
|
|
|
} else
|
|
|
|
glSize = m_size;
|
|
|
|
|
|
|
|
m_transformMatrix = { 1.0f/glSize.width(), 0.0f,
|
|
|
|
0.0f, 1.0f/glSize.height() };
|
2011-08-14 04:09:11 +02:00
|
|
|
|
|
|
|
// checks texture max size
|
2012-04-20 14:07:47 +02:00
|
|
|
if(std::max(glSize.width(), glSize.height()) > g_graphics.getMaxTextureSize()) {
|
2012-05-29 00:04:44 +02:00
|
|
|
logError("loading texture with size %dx%d failed, "
|
|
|
|
"the maximum size allowed by the graphics card is %dx%d,"
|
|
|
|
"to prevent crashes the texture will be displayed as a blank texture",
|
|
|
|
width, height, g_graphics.getMaxTextureSize(), g_graphics.getMaxTextureSize());
|
2011-12-03 22:41:37 +01:00
|
|
|
//TODO: make a workaround, could be bilinear scaling the texture
|
2011-05-17 01:21:41 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// generate gl texture
|
|
|
|
GLuint id;
|
|
|
|
glGenTextures(1, &id);
|
2012-03-20 20:10:04 +01:00
|
|
|
assert(id != 0);
|
2012-04-20 12:16:03 +02:00
|
|
|
m_textureId = id;
|
|
|
|
bind();
|
2011-08-15 21:15:49 +02:00
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// detect pixels GL format
|
2010-11-23 04:13:37 +01:00
|
|
|
GLenum format = 0;
|
2011-05-16 20:30:05 +02:00
|
|
|
switch(channels) {
|
2010-11-23 04:13:37 +01:00
|
|
|
case 4:
|
|
|
|
format = GL_RGBA;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
format = GL_RGB;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
format = GL_LUMINANCE_ALPHA;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
format = GL_LUMINANCE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
// load pixels into gl memory
|
2012-04-20 14:07:47 +02:00
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, glSize.width(), glSize.height(), 0, format, GL_UNSIGNED_BYTE, pixels);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2012-04-20 12:16:03 +02:00
|
|
|
GLint texParam = GL_REPEAT;
|
|
|
|
if(g_graphics.canUseClampToEdge())
|
|
|
|
texParam = GL_CLAMP_TO_EDGE; // disable texture borders by default
|
|
|
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texParam);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texParam);
|
2010-11-23 04:13:37 +01:00
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
setupFilters();
|
|
|
|
|
2011-05-16 20:30:05 +02:00
|
|
|
return id;
|
2010-11-23 04:13:37 +01:00
|
|
|
}
|
|
|
|
|
2012-06-01 21:39:09 +02:00
|
|
|
void Texture::copyFromScreen(const Rect& screenRect)
|
|
|
|
{
|
|
|
|
bind();
|
|
|
|
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, screenRect.x(), screenRect.y(), screenRect.width(), screenRect.height());
|
|
|
|
}
|
|
|
|
|
2012-04-20 12:16:03 +02:00
|
|
|
void Texture::bind()
|
|
|
|
{
|
|
|
|
// must reset painter texture state
|
2012-04-20 14:07:47 +02:00
|
|
|
g_painter->setTexture(this);
|
2012-04-20 12:16:03 +02:00
|
|
|
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
|
|
|
}
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
void Texture::generateMipmaps()
|
|
|
|
{
|
2012-04-19 01:03:43 +02:00
|
|
|
if(!generateHardwareMipmaps()) {
|
2012-03-21 13:41:43 +01:00
|
|
|
// fallback to software mipmaps generation, this can be slow
|
2012-04-19 01:03:43 +02:00
|
|
|
//FIXME: disabled because mipmaps size needs to be in base of 2,
|
2012-03-22 17:07:23 +01:00
|
|
|
// and the current algorithmn does not support that
|
|
|
|
//generateSoftwareMipmaps(getPixels());
|
2012-05-13 17:05:17 +02:00
|
|
|
logTraceError("non power of 2.");
|
2012-03-21 13:41:43 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-04-19 01:03:43 +02:00
|
|
|
bool Texture::generateHardwareMipmaps()
|
2012-03-21 13:41:43 +01:00
|
|
|
{
|
2012-04-19 01:03:43 +02:00
|
|
|
if(!g_graphics.canUseHardwareMipmaps())
|
|
|
|
return false;
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
bind();
|
|
|
|
|
2012-02-20 14:10:54 +01:00
|
|
|
if(!m_hasMipmaps) {
|
|
|
|
m_hasMipmaps = true;
|
2012-01-28 19:29:03 +01:00
|
|
|
setupFilters();
|
|
|
|
}
|
|
|
|
|
|
|
|
glGenerateMipmap(GL_TEXTURE_2D);
|
2012-04-19 01:03:43 +02:00
|
|
|
return true;
|
2012-01-28 19:29:03 +01:00
|
|
|
}
|
|
|
|
|
2012-01-10 23:13:40 +01:00
|
|
|
void Texture::setSmooth(bool smooth)
|
2010-11-23 16:30:43 +01:00
|
|
|
{
|
2012-03-21 13:41:43 +01:00
|
|
|
if(smooth && !g_graphics.canUseBilinearFiltering())
|
|
|
|
return;
|
|
|
|
|
2012-01-10 23:13:40 +01:00
|
|
|
if(smooth == m_smooth)
|
|
|
|
return;
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
m_smooth = smooth;
|
|
|
|
bind();
|
|
|
|
setupFilters();
|
2010-11-23 04:13:37 +01:00
|
|
|
}
|
2011-04-10 00:55:58 +02:00
|
|
|
|
2012-03-21 13:41:43 +01:00
|
|
|
void Texture::generateSoftwareMipmaps(std::vector<uint8> inPixels)
|
2012-01-30 01:00:12 +01:00
|
|
|
{
|
|
|
|
bind();
|
|
|
|
|
2012-02-20 14:10:54 +01:00
|
|
|
if(!m_hasMipmaps) {
|
|
|
|
m_hasMipmaps = true;
|
2012-01-30 01:00:12 +01:00
|
|
|
setupFilters();
|
|
|
|
}
|
|
|
|
|
|
|
|
Size inSize = getSize();
|
|
|
|
Size outSize = inSize / 2;
|
2012-04-24 23:05:46 +02:00
|
|
|
std::vector<uint8> outPixels;
|
2012-01-30 01:00:12 +01:00
|
|
|
|
|
|
|
int mipmap = 1;
|
|
|
|
while(true) {
|
2012-04-24 23:05:46 +02:00
|
|
|
outPixels.resize(outSize.area()*4);
|
|
|
|
|
2012-03-21 13:41:43 +01:00
|
|
|
// this is a simple bilinear filtering algorithm, it combines every 4 pixels in one pixel
|
2012-01-30 01:00:12 +01:00
|
|
|
for(int x=0;x<outSize.width();++x) {
|
|
|
|
for(int y=0;y<outSize.height();++y) {
|
|
|
|
uint8 *inPixel[4];
|
|
|
|
inPixel[0] = &inPixels[((y*2)*inSize.width() + (x*2))*4];
|
|
|
|
inPixel[1] = &inPixels[((y*2)*inSize.width() + (x*2)+1)*4];
|
|
|
|
inPixel[2] = &inPixels[((y*2+1)*inSize.width() + (x*2))*4];
|
|
|
|
inPixel[3] = &inPixels[((y*2+1)*inSize.width() + (x*2)+1)*4];
|
|
|
|
uint8 *outPixel = &outPixels[(y*outSize.width() + x)*4];
|
|
|
|
|
|
|
|
int pixelsSum[4];
|
|
|
|
for(int i=0;i<4;++i)
|
|
|
|
pixelsSum[i] = 0;
|
|
|
|
|
|
|
|
int usedPixels = 0;
|
|
|
|
for(int j=0;j<4;++j) {
|
|
|
|
// ignore colors of complete alpha pixels
|
|
|
|
if(inPixel[j][3] < 16)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for(int i=0;i<4;++i)
|
|
|
|
pixelsSum[i] += inPixel[j][i];
|
|
|
|
|
|
|
|
usedPixels++;
|
|
|
|
}
|
|
|
|
|
2012-03-21 13:41:43 +01:00
|
|
|
// try to guess the alpha pixel more accurately
|
2012-01-30 01:00:12 +01:00
|
|
|
for(int i=0;i<4;++i) {
|
|
|
|
if(usedPixels > 0)
|
|
|
|
outPixel[i] = pixelsSum[i] / usedPixels;
|
|
|
|
else
|
|
|
|
outPixel[i] = 0;
|
|
|
|
}
|
|
|
|
outPixel[3] = pixelsSum[3]/4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, mipmap++, GL_RGBA, outSize.width(), outSize.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, &outPixels[0]);
|
|
|
|
|
|
|
|
if(inSize.width() == 1 || inSize.height() == 1)
|
|
|
|
break;
|
|
|
|
|
2012-02-02 15:07:02 +01:00
|
|
|
inPixels = std::move(outPixels);
|
2012-01-30 01:00:12 +01:00
|
|
|
inSize /= 2;
|
|
|
|
outSize /= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-01-28 19:29:03 +01:00
|
|
|
void Texture::setupFilters()
|
|
|
|
{
|
|
|
|
GLint minFilter;
|
|
|
|
GLint magFilter;
|
|
|
|
if(m_smooth) {
|
2012-02-20 14:10:54 +01:00
|
|
|
minFilter = m_hasMipmaps ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR;
|
2012-01-28 19:29:03 +01:00
|
|
|
magFilter = GL_LINEAR;
|
|
|
|
} else {
|
2012-02-20 14:10:54 +01:00
|
|
|
minFilter = m_hasMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
|
2012-01-28 19:29:03 +01:00
|
|
|
magFilter = GL_NEAREST;
|
|
|
|
}
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
|
|
|
|
}
|