tibia-client/src/otclient/core/map.h

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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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#ifndef MAP_H
#define MAP_H
#include "creature.h"
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#include "animatedtext.h"
#include <framework/core/clock.h>
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enum OTBM_AttrTypes_t
{
OTBM_ATTR_DESCRIPTION = 1,
OTBM_ATTR_EXT_FILE = 2,
OTBM_ATTR_TILE_FLAGS = 3,
OTBM_ATTR_ACTION_ID = 4,
OTBM_ATTR_UNIQUE_ID = 5,
OTBM_ATTR_TEXT = 6,
OTBM_ATTR_DESC = 7,
OTBM_ATTR_TELE_DEST = 8,
OTBM_ATTR_ITEM = 9,
OTBM_ATTR_DEPOT_ID = 10,
OTBM_ATTR_SPAWN_FILE = 11,
OTBM_ATTR_RUNE_CHARGES = 12,
OTBM_ATTR_HOUSE_FILE = 13,
OTBM_ATTR_HPPOUSEDOORID = 14,
OTBM_ATTR_COUNT = 15,
OTBM_ATTR_DURATION = 16,
OTBM_ATTR_DECAYING_STATE = 17,
OTBM_ATTR_WRITTENDATE = 18,
OTBM_ATTR_WRITTENBY = 19,
OTBM_ATTR_SLEEPERGUID = 20,
OTBM_ATTR_SLEEPSTART = 21,
OTBM_ATTR_CHARGES = 22,
OTBM_ATTR_CONTAINER_ITEMS = 23,
OTBM_ATTR_ATTRIBUTE_MAP = 128
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};
enum OTBM_NodeTypes_t
{
OTBM_ROOTV2 = 1,
OTBM_MAP_DATA = 2,
OTBM_ITEM_DEF = 3,
OTBM_TILE_AREA = 4,
OTBM_TILE = 5,
OTBM_ITEM = 6,
OTBM_TILE_SQUARE = 7,
OTBM_TILE_REF = 8,
OTBM_SPAWNS = 9,
OTBM_SPAWN_AREA = 10,
OTBM_MONSTER = 11,
OTBM_TOWNS = 12,
OTBM_TOWN = 13,
OTBM_HOUSETILE = 14,
OTBM_WAYPOINTS = 15,
OTBM_WAYPOINT = 16
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};
enum {
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OTCM_SIGNATURE = 0x4D43544F,
OTCM_VERSION = 1,
};
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//@bindsingleton g_map
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class Map
{
public:
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void terminate();
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void addMapView(const MapViewPtr& mapView);
void removeMapView(const MapViewPtr& mapView);
void notificateTileUpdateToMapViews(const Position& pos);
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bool loadOtcm(const std::string& fileName);
void saveOtcm(const std::string& fileName);
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bool loadOtbm(const std::string& fileName);
//void saveOtbm(const std::string& fileName);
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void clean();
void cleanDynamicThings();
void cleanTexts();
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// thing related
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void addThing(const ThingPtr& thing, const Position& pos, int stackPos = -1);
ThingPtr getThing(const Position& pos, int stackPos);
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bool removeThingByPos(const Position& pos, int stackPos);
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// tile related
TilePtr createTile(const Position& pos);
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const TilePtr& getTile(const Position& pos);
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TilePtr getOrCreateTile(const Position& pos);
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void cleanTile(const Position& pos);
bool removeThing(const ThingPtr& thing);
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// known creature related
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void addCreature(const CreaturePtr& creature);
CreaturePtr getCreatureById(uint32 id);
void removeCreatureById(uint32 id);
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std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor);
std::vector<CreaturePtr> getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange);
std::vector<CreaturePtr> getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange);
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void setLight(const Light& light) { m_light = light; }
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void setCentralPosition(const Position& centralPosition);
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bool isLookPossible(const Position& pos);
bool isCovered(const Position& pos, int firstFloor = 0);
bool isCompletelyCovered(const Position& pos, int firstFloor = 0);
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bool isAwareOfPosition(const Position& pos);
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Light getLight() { return m_light; }
Position getCentralPosition() { return m_centralPosition; }
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int getFirstAwareFloor();
int getLastAwareFloor();
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const std::vector<MissilePtr>& getFloorMissiles(int z) { return m_floorMissiles[z]; }
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std::vector<AnimatedTextPtr> getAnimatedTexts() { return m_animatedTexts; }
std::vector<StaticTextPtr> getStaticTexts() { return m_staticTexts; }
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std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> findPath(const Position& start, const Position& goal, int maxSteps);
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private:
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std::unordered_map<Position, TilePtr, PositionHasher> m_tiles;
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std::map<uint32, CreaturePtr> m_knownCreatures;
std::array<std::vector<MissilePtr>, Otc::MAX_Z+1> m_floorMissiles;
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std::vector<AnimatedTextPtr> m_animatedTexts;
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std::vector<StaticTextPtr> m_staticTexts;
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std::vector<MapViewPtr> m_mapViews;
Light m_light;
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Position m_centralPosition;
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std::string m_description, m_spawnFile, m_houseFile;
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};
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extern Map g_map;
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#endif