Commit Graph

55 Commits

Author SHA1 Message Date
Eduardo Bart 1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Eduardo Bart 59a80ffaf9 scroll when focusing widgets 2012-06-01 21:38:26 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart 2835a66bab experimental minimap
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart ccf55132a1 OMG the chat is finally scrolling!
* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart de0008caf1 ui and graphics changes
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart 79a1d66f3f add splitter widget
* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart 53ead20de5 restore map clicking 2012-02-06 23:35:46 -02:00
Eduardo Bart 411ac72fdc change some comments 2012-02-03 02:18:54 -02:00
Eduardo Bart aa1a10afbc improve map far view rendering 2012-01-31 18:50:35 -02:00
Eduardo Bart deedef235d resize changes 2012-01-31 02:12:54 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Henrique Santiago e3096c1648 fix move on different floors, dragqueen border on uiitem 2012-01-20 23:01:11 -02:00
Henrique Santiago bd63bde722 fix dragqueen and containers 2012-01-20 00:33:19 -02:00
Henrique Santiago 733039e50e init move items 2012-01-19 23:12:26 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Eduardo Bart bc7f22d395 fix map padding, parse rule violations protocol opts 2012-01-10 00:46:20 -02:00
Henrique Santiago 4de5e45d52 rework and classic controls 2012-01-09 18:54:37 -02:00
Henrique Santiago 4bfd335c98 remove code from uimap to lua 2012-01-09 16:06:16 -02:00
Eduardo Bart 23ebcd9048 protocol 860 fixes 2012-01-08 18:11:50 -02:00
Henrique Santiago d04596c5fd target rework, improved map clicking 2012-01-07 20:24:42 -02:00
Eduardo Bart c9280ecf9d invert widget event propagation order 2012-01-05 00:42:17 -02:00
Henrique Santiago a73908fbbe addremove vip and look improvements 2012-01-04 12:30:28 -02:00
Henrique Santiago f16318e80a fix look 2012-01-04 11:39:08 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Eduardo Bart b8150d160e implement combobox and do some ui rework 2012-01-04 08:26:58 -02:00
Henrique Santiago 01a2e3a636 restore set outfit 2012-01-03 18:41:00 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Henrique Santiago a52ff707fe look improvements 2012-01-02 17:02:05 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago 1ca825a4b6 creature distinction, look, remove textmessage bug 2011-12-30 16:14:50 -02:00
Henrique Santiago 88f36b0455 some rework 2011-12-30 12:15:23 -02:00
Henrique Santiago ad82c549b8 walk fixed, animated text changes 2011-12-29 05:08:02 -02:00
Henrique Santiago df0f2febe6 more rework 2011-12-27 00:18:15 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Henrique Santiago 37a6a38ca6 some reworks 2011-12-26 04:14:57 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Henrique c8d5ca1cfb forgot to save last changes 2011-11-23 02:33:04 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Henrique b50cb35734 non relevant changes 2011-11-21 14:29:21 -02:00
Henrique fa3b9fd125 add uigame 2011-11-20 18:38:35 -02:00
Eduardo Bart 63cbe11f7e improvments in widgets initialization 2011-11-17 15:43:41 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Eduardo Bart b216b00a32 add chat panel, send text messages, guard forbidden functions with an ifdef 2011-11-03 18:54:53 -02:00
Eduardo Bart b345a6d783 create in game interface panels and renable about and options windows 2011-11-03 07:59:11 -02:00