Commit Graph

1850 Commits

Author SHA1 Message Date
GustavoBlaze bc20e16584 Applying the otclient code style
changing the variables names
2017-01-24 14:58:11 -02:00
GustavoBlaze a4400a4ff1 applying the otclient code style
changing the variables names
2017-01-24 14:56:21 -02:00
GustavoBlaze 2927ed29d8 Bug idle animations of the creatures solved
These changes we join the idle animations with the walking animations
2017-01-23 22:39:16 -02:00
Ahmed Samy 94d60432f3 Merge pull request #766 from TibiaFun/patch-1
Update protocolcodes.cpp
2017-01-13 18:31:41 +02:00
Ahmed Samy b6140a03b4 Merge pull request #764 from elderapo/patch-1
Fix typo
2017-01-13 18:31:33 +02:00
Bruno Minervino 882be286d9 Update copyright year for 2017 2017-01-13 08:47:07 -02:00
zygzagZ 8486f6c867 Fixed talking with npc for 8.54 2017-01-12 15:40:13 +01:00
Joseph Bingham e5d28e00e2 Fixes inconsistent coding style 2016-11-08 12:54:31 -05:00
Joseph Bingham 9148d412e5 Replace tabs with spaces (again) 2016-11-08 00:00:21 -05:00
Joseph Bingham 5a5adc4ed6 Replace tabs with spaces 2016-11-07 23:58:42 -05:00
Joseph Bingham 344146ba2d 10.96, 10.97, 10.98, 10.99 support
Adds basic support for the latest client version
2016-11-07 23:52:42 -05:00
TibiaFun 0870fda2ac Update protocolcodes.cpp 2016-10-23 13:31:02 +02:00
Tomasz Martyński 8ffacefb04 Fix typo
change "getOufitColor" to "getOutfitColor"
2016-10-10 02:16:40 +02:00
Eduardo Bart a6a50fa162 Merge pull request #744 from ranisalt/copyright-year
Update copyright year for 2016
2016-07-10 11:10:43 -03:00
Ranieri Althoff 551f30d32f
Replace deprecated c++11 test with cmake script 2016-07-09 22:51:32 -03:00
Ranieri Althoff 2f1f62a916
Update copyright year for 2016 2016-07-09 22:11:34 -03:00
Sam 1ec3b65a3a 10.94, 10.95 support 2016-07-03 00:50:08 +02:00
Sam 1c09c3770b Protocol 10.93 2016-05-23 02:48:32 +02:00
Nailson d1b26781d3 Fix 'getTopMultiUseThing' returning border items. 2016-04-11 09:42:37 -03:00
Sam 7a8e605704 Minimal 10.91 support 2016-03-03 08:44:26 +01:00
Sam 2b7e2a45ea Fix 7.4 walking over items with elevation 2016-01-25 22:19:39 +01:00
Sam 408b3c5125 Fix npc message mode 2016-01-20 02:44:13 +01:00
TheSumm 90deb067a6 Added missing message types 2015-12-22 13:06:36 +01:00
TheSumm 37f563d3d5 Replaced some tabs with spaces 2015-12-11 01:51:55 +01:00
TheSumm 80184a1249 Initial 10.90 support
Basic support, I did not check for further protocol changes yet.
2015-12-08 18:25:18 +01:00
Konrad Kuśnierz ec9dafcfdf Fix #696 2015-12-05 16:23:09 +01:00
Nailson 2f3540c996 Small optimization. 2015-11-30 19:49:21 -03:00
TheSumm 0d8791e1a7 Protocol updates up to 10.82 2015-10-24 17:46:53 +02:00
Nailson d41fe195f4 Add 'GameKeepUnawareTiles' feature.
Remove tiles that we are not aware anymore by default.
2015-10-06 00:37:50 -03:00
Nailson f1fdbd56e9 Add a flag for idle animation game feature. 2015-08-26 19:49:43 -03:00
Ranieri Althoff 058b926a94 Replace deprecated function 2015-07-24 20:52:31 -03:00
Konrad Kuśnierz 4591a37844 My bad, wrong function name. 2015-07-19 10:33:55 +02:00
Konrad Kuśnierz 8abefb1505 Fix #601, fix #599 2015-07-19 10:27:06 +02:00
BenDol 07a2995285 Fix NPC static text and missing SpeakType. 2015-07-19 06:03:19 +12:00
kenfal 47272519b5 Fix missing loop counter 2015-07-10 21:41:53 -03:00
Nailson 5ef55307f5 Fix #664 2015-07-05 13:05:12 -03:00
Konrad Kuśnierz b9848f360c Check for Otc::GameAttackSeq feature 2015-06-21 12:44:19 +02:00
Eduardo Bart 0c1540e531 Improve multiline text selection, closes #507 2015-06-03 10:51:39 -03:00
Konrad Kuśnierz 6893a5e98a Optimize UITextEdit rendering 2015-06-03 14:56:43 +02:00
Konrad Kuśnierz f35c939fc3 Start working on multi-line selection for console
Unfortunately UITextEdit is really bad in terms of performance. It
cannot be used as overlying widget (just like in terminal). On the other
hand we could optimize it by rewriting (unfortunately) the whole widget.

There still is a lot of things to do, but for now it is possible to
select several lines of text and copy it using CTRL + C. In order to
make text copyable in context menu it will be required to override
onMousePress (return true).
2015-06-02 19:16:41 +02:00
Ranieri Althoff 944b220c90 Use native optimizations instead of hardcoded defaults 2015-05-25 00:59:39 -03:00
Konrad Kuśnierz c3c2ac80e7 Fix drawing creatures in UICreature
I will leave this ugly hack for the time being, but I do encourage to change it later on. The whole "resize" boolean makes no sense since the outfit is resized by the destination rectangle anyway. I believe we should give it a try with a real size of the object defined in dat by the user for creatures bigger than 32x32.

Please keep in mind that we did cut bigger creatures to 48x48 (2*Otc::TILE_PIXELS*0.75f) before as well, so nothing really changed besides ability to properly draw bigger creatures than 64x64 on battlelist.
2015-05-12 23:44:10 +02:00
Konrad Kuśnierz 6bd0e37670 Correctly draw creatures bigger than 64x64
Battlelist icon
2015-05-12 10:16:14 +02:00
Konrad Kuśnierz 11990815a6 Correctly load corrupted otmm file, should fix #606 2015-05-10 22:31:10 +02:00
Konrad Kuśnierz 53dbbd2ba3 Decrease RAM usage by at least 200MB
This was quite ridiculous.

TILESTATE_LAST = 1 << 24

Basically we were creating 2^24 Color structures within the array, each
of them has 4 floats (16 bytes) resulting in about 256 MB of extra
wasted memory.
2015-05-09 20:27:04 +02:00
TheSumm ab5bed456b Fix warning 2015-04-19 13:54:55 +02:00
TheSumm fcd481ee15 Added missing message mode 2015-03-09 23:26:39 +01:00
TheSumm 83dc129f03 Protocol 10.76, fixed death window & death packet 2015-03-07 06:10:10 +01:00
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
TheSumm f51a160bde Remove unintentionally added files 2015-02-15 03:27:32 +01:00
TheSumm cbf70c1d63 Enable protocol 10.75 2015-02-15 03:25:43 +01:00
Nailson 74af47f4d6 Added support for enhanced animations for items.
Thanks to @conde2, @BenDol
2015-02-13 08:19:45 -03:00
TheSumm 4c4e0b9d07 Fix error showing after relogging with containers being open 2015-02-12 14:48:56 +01:00
TheSumm 71931b961a Full protocol 10.74 support (session key), entergame style fixes 2015-01-27 23:44:37 +01:00
BenDol 900ebbd985 Fixes #181 and fixes #551 2015-01-27 22:11:52 +13:00
TheSumm 8542f8bfd4 Protocol 10.73 support 2015-01-20 11:07:38 +01:00
TheSumm fc76ca4523 Updated advernturer blessing inventory style to be more robust 2015-01-19 01:52:49 +01:00
TheSumm 63f95317a2 Fixed baseSpeed not being parsed (10.59+) 2015-01-19 01:08:18 +01:00
TheSumm 26fb35fd4d Fixed major bug 2015-01-18 23:57:19 +01:00
TheSumm ddec9627b8 Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png)
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
2015-01-18 15:14:07 +01:00
TheSumm 4b7770361d Fix parseLogin packet 2014-12-30 19:25:20 +01:00
BenDol 16f6a0019c Fix dat loading issue with 10.00 & minor outfit window fix. 2014-12-30 17:27:53 +13:00
TheSumm 7f3f18f991 Support for Protocols up to 10.71, Adventurer Blessing 2014-12-29 18:08:33 +01:00
Eduardo Bart f6fb785cea Use -O2 in release build 2014-11-05 10:45:28 -02:00
BenDol bdfb77166e Reuse code by merging dash functionality with walk method. 2014-11-03 15:12:14 +13:00
BenDol 9f3ebb0036 Fix #577 dash will now fire onWalk (with isDash parameter).
Also added missing client versions.
2014-11-03 12:23:00 +13:00
BenDol ddb5e58057 Fix #569 finally had some free time. 2014-11-03 08:51:01 +13:00
Dominique Verellen 682694cc07 Update graphicalapplication.cpp 2014-09-29 11:28:13 -05:00
osmarjunior 3557879361 Fix bug when drawing mounts while walking 2014-08-22 08:36:55 -03:00
BenDol d3d3294277 Added missing premium trigger opcode. 2014-08-07 07:17:16 +12:00
BenDol ef7f94ac76 Some minor changes/additions. 2014-08-07 06:40:56 +12:00
BenDol 3343919c92 Added GameEnhancedAnimations to lua 2014-08-04 00:13:23 +12:00
BenDol 4eb7668922 Can now login to official tibia servers. 2014-08-03 23:46:07 +12:00
BenDol 1f272b7aba Added preview state packet. 2014-08-03 23:22:06 +12:00
BenDol 09d830d02e Fix build error 2014-08-03 10:10:33 +12:00
BenDol d7429c201c Started 1050 implementation and fix ups:
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.

TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Sam fe585d27d8 Cleanup dat loading, fix version 8.6+ 2014-07-30 17:06:40 +02:00
Sam 153cf3e859 Container fix 2014-07-29 21:11:56 +02:00
Sam 6b46370d1a 7.4 .dat support, playing an actual server might not work yet 2014-07-29 21:11:17 +02:00
Sam 2a57a5f7d0 Browse field, locked & paginated container support 2014-07-15 23:27:44 +02:00
BenDol 9e0ddb08e3 More debug prints and avoid null pointer. 2014-07-14 01:56:17 +12:00
BenDol 0f362f80e3 Added easy menu hooking, fixed terminal default size/pos & more:
* Added autowalk style option to Minimap style.
* Added onCreate for setting up variables before styling is applied etc.
2014-07-13 22:27:09 +12:00
BenDol 07ac5c27ca Added some missing lua functions. 2014-07-12 01:03:21 +12:00
BenDol 9f7aafac0b Fix a crash issue when attempting to draw invalid item.
This can happen when using UIItem as interfaces etc.
2014-07-11 16:19:30 +12:00
djayk1 8fccc1eb63 Little fix 2014-06-29 11:25:01 -03:00
djayk1 10438c21ff Update game.cpp 2014-06-23 12:20:12 -03:00
djayk1 ec99d35cee Update game.cpp 2014-06-23 12:19:12 -03:00
djayk1 85fe5867f3 Update protocolgameparse.cpp 2014-06-23 12:07:38 -03:00
djayk1 1a77473e13 Update const.h 2014-06-23 12:05:35 -03:00
djayk1 cc483fba5a Update game.cpp 2014-06-23 12:04:30 -03:00
djayk1 94686d3fe8 Update protocolgameparse.cpp 2014-06-23 11:39:43 -03:00
djayk1 468ac9cbd2 Update game.cpp 2014-06-23 11:38:15 -03:00
BenDol 2df51622ba Some improvements to some things. 2014-06-02 10:04:56 +12:00
BenDol 0ad45d6826 Added 2 global functions for Position & g_map.getTiles(). 2014-05-31 15:47:18 +12:00
Henrique Santiago 72b3403728 Fix filestream read 2014-05-09 18:56:15 -03:00
Nail 25fb3113fa Fix calculate patterns. 2014-04-20 23:58:26 -03:00
BenDol 24acf8855f Now possible to create effects and missiles via lua. 2014-04-20 13:26:05 +12:00
BenDol 65d556ef4e Fixed issue with isAttacking and isFollowing on older protocols.
Some protocols don't send a cancel attack/follow packet to the client when a creature dies.
2014-04-20 04:36:52 +12:00
BenDol 45b41b88bd Merge branch 'master' of https://github.com/edubart/otclient 2014-04-06 15:29:23 +12:00
BenDol 1baad726ae Just use g_configs.unload(config) to unload config files.
Avoids concurrent modification errors.
2014-04-06 15:29:02 +12:00