Eduardo Bart
3f2071d097
fix possible walk crash
12 years ago
Eduardo Bart
606fc38109
fixes and missing file
...
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
12 years ago
Eduardo Bart
6495d74edd
restore outfit colors
...
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
12 years ago
Eduardo Bart
f14706206a
continue implementing new graphics engine
...
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
12 years ago
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
12 years ago
Eduardo Bart
92bd1aba54
optimize graphics performance
12 years ago
Eduardo Bart
16acfebe3b
move clipping to painter
12 years ago
Eduardo Bart
79b4136a8d
...
12 years ago
Eduardo Bart
b5a4d31fa7
more graphics optimizations
...
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
12 years ago
Eduardo Bart
5c35938a92
many graphics performance tweaks
...
* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
12 years ago
Eduardo Bart
b4261a8c7b
bunch of optimizations
12 years ago
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
12 years ago
Eduardo Bart
b46d4c4d5f
non relevant changes
12 years ago
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
12 years ago
Eduardo Bart
55fbb5f1a6
improvment in connect
12 years ago
Eduardo Bart
9bff1aa6ea
changes in creature drawing for battle list
12 years ago
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
12 years ago
Eduardo Bart
fa915e088c
animate idle creatures
12 years ago
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
12 years ago
Eduardo Bart
614d34b382
fix corpses drawing
12 years ago
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart
7b965a27af
render walking creatures in the correct way
12 years ago
Eduardo Bart
437f515e7c
fix outfit problems
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Eduardo Bart
cfcc3fd428
fix death issues, improve text messages
12 years ago
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
12 years ago
Eduardo Bart
820f94a1d9
fix stop walk
13 years ago
Eduardo Bart
ad310e2baf
fix diagonal walking regression
13 years ago
Eduardo Bart
950730a77f
fix walk interval regression
13 years ago
Eduardo Bart
6ce92a1a64
rework walk
13 years ago
Eduardo Bart
de0e4a1acf
fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates
13 years ago
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
13 years ago
Henrique Santiago
5bc939a091
fix viplist sort, shared exp blink
13 years ago
Henrique Santiago
ab4dc91d90
invisible creatures
13 years ago
Henrique Santiago
14c517d7a6
skulls, shields and emblems are now rendered, thanks to joao
13 years ago
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
13 years ago
Henrique Santiago
7e7050929d
attack and follow
13 years ago
Eduardo Bart
9104305f37
update copyright notice
13 years ago
Eduardo Bart
7c0ad7a356
fix EGL
13 years ago
Henrique Santiago
ad82c549b8
walk fixed, animated text changes
13 years ago
Eduardo Bart
400afa9981
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
13 years ago
Henrique Santiago
11bb365dce
crash fix, add server beat
13 years ago
Henrique Santiago
5faa903e18
creatures walk and outift fixes
13 years ago
Henrique Santiago
37a6a38ca6
some reworks
13 years ago
Henrique Santiago
24022317be
particles improvements
13 years ago
Eduardo Bart
04ee85dc92
experiment shaders in outfit
13 years ago
Eduardo Bart
7eead50806
use GLSL shaders
13 years ago
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
Henrique
3e27d5a79f
create thing m_type
13 years ago
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
13 years ago