1046 Commits (5520501673b1fc463a9b5e638dfeaa0bf0d77484)

Author SHA1 Message Date
BeniS 5520501673 Implemented the mount interface, Fixed some interface stuff, Some cosmetics, and Updated the outfits window
12 years ago
niczkx 3db6217b7c trolol
12 years ago
Eduardo Bart ec5106e7ce Fix skin texture caching
12 years ago
Eduardo Bart 36e5a5a92f Remove if spaces
12 years ago
Eduardo Bart 70115e391d Merge fallen changes
12 years ago
niczkx 5e0f18ab5b missing files
12 years ago
niczkx 992cbf9d1d mapeditor changes
12 years ago
Eduardo Bart e3298d561c Rework application class and framework
12 years ago
Eduardo Bart 29ab28065b Fix alt tab issue on win32
12 years ago
Eduardo Bart c0c2411854 Improve minimap
12 years ago
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
12 years ago
Kamil 8f492f7e06 Fixed bug with adding Vip from console or map, who is already on viplist.
12 years ago
Henrique 9523b5cde5 Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further
12 years ago
Henrique 962e9c7d16 Allow logger usage on console applications
12 years ago
kilouco aaf3351e87 Fixed so Shift-Tab functionality works properly.
12 years ago
Eduardo Bart d39ca7de10 Restore periodicalEvent function
12 years ago
Eduardo Bart 77648a2ffa Fix compilation using static libs on linux
12 years ago
Eduardo Bart e7691b873b Add error code to onError protocol event
12 years ago
Eduardo Bart a1644cad29 Minor g_app lua binding fix
12 years ago
Eduardo Bart f215b206b1 Fix issue #25
12 years ago
Eduardo Bart 31612036fb Fix issue #23
12 years ago
BeniS 902ce06e88 Fixed an issue with the battle list filter.
12 years ago
otfallen c8d9833444 woops, added new type to gitignore aswellas commit changes to init.lua
12 years ago
otfallen 42971b10f8 backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
12 years ago
Eduardo Bart 1e8491cdcd fix possible compile issue in Os X
12 years ago
Eduardo Bart 4ac3ec8344 Minor fixes for releasing otclient
12 years ago
BeniS 4453242bee Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
12 years ago
Henrique Santiago 6a85c31a77 Some particle stuff, far from done
12 years ago
Eduardo Bart 8cc14c2d2d Save graphics options
12 years ago
Eduardo Bart 6bce0bd680 Imrove lua engine
12 years ago
Henrique Santiago 0b98dca50f Changes to autowalk position on different floors, move its functions to game interface
12 years ago
Eduardo Bart 2c6b83b476 Fix issue #14, pre animate autowalks
12 years ago
Eduardo Bart 71bed49f80 Fixed issue #15 that caused lua stack to grow indefinitely
12 years ago
Henrique Santiago cfd31ef4c0 Change uiitem draw
12 years ago
Eduardo Bart 16d4729f06 Check wrong slot/skill to avoid leaks
12 years ago
Eduardo Bart 472e78d368 Make C++ exception works for lua
12 years ago
Eduardo Bart 98a1b611bf Refactor for documentation
12 years ago
Eduardo Bart 2c7ae6e521 Now otb reader is properly working
12 years ago
Eduardo Bart e65a8456e9 Add binary tree class for reading otb
12 years ago
Eduardo Bart dbf5e8266b Rename crash file
12 years ago
Eduardo Bart eec6114b2d Optimize lua object push
12 years ago
Eduardo Bart 79532cd612 Optimize minimap save/load
12 years ago
Eduardo Bart fcd6d3cfe9 Minimap fixes
12 years ago
Eduardo Bart 4515e360e4 A lot of cmake changes, fix compile on win32
12 years ago
Eduardo Bart 139f389d88 fix infinite loop while saving empty minimap
12 years ago
Eduardo Bart 0c14a8e602 fix minor cmake issue
12 years ago
Eduardo Bart 170236f822 add missings files
12 years ago
Eduardo Bart d39cf361ab improve minimap
12 years ago
Eduardo Bart aed779a2c8 doc and luabinder changes
12 years ago
Eduardo Bart c5674d10ba some refactoring
12 years ago