Eduardo Bart
e5000fa577
encrypt password and account number
...
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart
14db1066fc
change logger
2012-06-01 17:39:23 -03:00
Eduardo Bart
c01b32b032
rework log function and protocol
...
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart
4c80d783d6
rewrite and reoganize tools functions
...
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Eduardo Bart
946ec64e7f
new protocol system fixes
2012-05-14 21:04:04 -03:00
Eduardo Bart
7bca3de8eb
allow usage of network messages in extended opcode
2012-05-14 20:13:48 -03:00
Eduardo Bart
2478809945
add lua flexibility for protocol
...
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart
fa9c942471
basic protocol 953 support, logging in real tibia!
2012-05-12 01:52:16 -03:00
Eduardo Bart
5a47e9d8a9
support for protocol 810
...
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart
02c5e7b8ff
missing files
...
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart
cb7bd521d2
fix compilation on win32
2012-04-13 21:14:25 -03:00
Eduardo Bart
8b184d3ce8
compile fixes for gcc 4.7 in 32bit platforms
2012-04-04 12:12:25 -03:00
Eduardo Bart
d4afb71263
clean containers when relogging
2012-04-03 11:15:11 -03:00
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
b46d4c4d5f
non relevant changes
2012-03-16 10:31:21 -03:00
Eduardo Bart
411ac72fdc
change some comments
2012-02-03 02:18:54 -02:00
Eduardo Bart
f1cba66b1e
fix possible issue when disconnecting from the server
2012-02-03 00:54:33 -02:00
Eduardo Bart
4584ce5b86
bind Game.turn
2012-02-02 00:38:46 -02:00
Eduardo Bart
98ef0e4574
allow setting/getting nodes in g_configs
2012-02-01 21:37:40 -02:00
Eduardo Bart
289efe34cf
fix tcp congestion
2012-02-01 20:46:31 -02:00
Eduardo Bart
87236ee780
add missing shader
2012-01-30 01:27:25 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
f57d46de0e
fix minor connection leak
2012-01-13 13:41:57 -02:00
Andre (Notebook)
8f466b432c
add lua functions to support packet manipulation/send
2012-01-13 09:51:43 +08:00
Eduardo Bart
ada5c031d6
fix critial network delay issue
2012-01-09 16:46:15 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
d5e15d1f06
add clock, change exceptions, add network exceptions, fix some crashes
2011-12-01 20:26:21 -02:00
Eduardo Bart
9c55f18186
enable tcp_nodelay option
2011-11-08 21:03:17 -02:00
Eduardo Bart
d5b4137ead
add missing delcarations
2011-11-04 15:29:13 -02:00
Eduardo Bart
a96659e9bc
add server class to framework
2011-11-04 14:40:26 -02:00
Eduardo Bart
fb6f07bfc4
fix possible bug
2011-10-19 19:10:06 -02:00
Andre Antunes
5e49fad1d9
fixing memory leak when connection fail
2011-09-11 13:03:20 -03:00
Eduardo Bart
f41fd0576c
login/logout/ctrl+g working correctly
2011-08-29 15:38:01 -03:00
Eduardo Bart
c6b9aad87d
fix protocol crash
2011-08-28 23:39:47 -03:00
Eduardo Bart
e87297c1b5
reorganize all constants and place them into namespaces
2011-08-28 13:02:26 -03:00
Eduardo Bart
dab483caab
TODO file
2011-08-28 10:45:56 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Henrique
f019818423
inputmessage buffer increase
2011-08-27 00:40:52 -03:00
Eduardo Bart
8007e37796
console max lines
2011-08-21 18:49:31 -03:00
Eduardo Bart
38529ea837
lua console and some changes
2011-08-20 17:30:41 -03:00
Eduardo Bart
65c1867f55
login protocol cancel
2011-08-16 01:24:20 -03:00
Eduardo Bart
3d4cfb793e
net improvments
2011-08-16 00:27:46 -03:00
Eduardo Bart
b90bb275b9
...
2011-08-15 21:32:16 -03:00
Eduardo Bart
f87b475f49
revise network system
2011-08-15 21:30:31 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
d8cc37afdb
reorganize sources
2011-08-15 11:06:15 -03:00
Henrique
e8448cddb9
creatures, fixe
2011-08-15 02:09:27 -03:00
Eduardo Bart
55862b07ad
merge total remake
2011-08-13 23:10:27 -03:00
Henrique
a5cdf634b3
now is walking
2011-08-11 21:06:01 -03:00
Henrique
f07648219c
remove old todo
2011-08-01 01:31:58 -03:00
Henrique
a38bd18280
init protocolgame
2011-08-01 01:28:41 -03:00
Eduardo Bart
586bcde915
add missing file
2011-07-28 10:21:03 -03:00
Eduardo Bart
ea2645c151
some network refactoring
2011-07-27 20:01:33 -03:00
Henrique
a62785911a
connection fix
2011-07-27 15:13:59 -03:00
Henrique
f34b6b1bab
connection rework, entergame.lua fix
2011-07-27 15:10:49 -03:00
Eduardo Bart
70f0b0dace
new script engine, and things maybe be bugged for a while
2011-07-26 20:13:27 -03:00
Eduardo Bart
ab7394f357
add a new folder structure redesign organized by packages
2011-07-17 08:52:20 -03:00
Eduardo Bart
571801ae39
some refactoring
2011-07-16 21:13:53 -03:00
Eduardo Bart
8ef1b28546
many changes and refactoring
2011-07-13 18:12:36 -03:00
Henrique
c490577ea8
connection fixes, motd fixed
2011-05-31 02:24:30 -03:00
Eduardo Bart
9b2d71f6d8
protocol via script
2011-05-30 22:55:34 -03:00
Henrique
ad10754779
init protocol login
2011-05-30 00:11:12 -03:00
Henrique
e258289edb
network message
2011-05-21 16:02:37 -03:00
Eduardo Bart
c6753747fb
a bunch of stuff
2011-05-11 19:16:11 -03:00
Eduardo Bart
96e0b1e909
new logger
...
scripts are now more error prone
2011-04-22 15:48:02 -03:00
Henrique Santiago
8952bddb7a
init network
2011-04-20 03:40:31 -03:00
Eduardo Bart
3de455fe7e
remove bugged net files
2011-04-18 00:26:35 -03:00
Eduardo Bart
c0fce81238
ahn?
2011-04-17 16:14:24 -03:00
Eduardo Bart
beeb41dafd
poll
2011-04-16 23:52:54 -03:00
Eduardo Bart
da57770f88
network
2011-04-16 23:48:13 -03:00
Henrique Santiago
2070b94661
init protocol integ
2011-04-16 22:06:38 -03:00
Henrique Santiago
48896f81dd
undef ascii, protocol code commented, must swap lambda
2011-04-13 22:10:25 -03:00
Eduardo Bart
83b166e91e
use boost stuff
2011-04-11 18:22:01 -03:00
Eduardo Bart
1f78f93096
refactoring paths and includes
2011-04-10 12:37:15 -03:00
Andre Antunes
296d613f3b
adding net files
2011-04-09 22:26:57 -03:00
Andre Antunes
2805a34267
begining tibia protocol
2011-04-09 22:25:13 -03:00
Andre Antunes
02c58f16cd
connection update
2011-04-08 20:24:51 -03:00
Andre Antunes
bda40b218a
using lambda
2011-04-08 15:18:26 -03:00
Andre Antunes
6f952adae2
connection is now working properly
2011-04-07 15:02:06 -03:00
Eduardo Bart
21bcbf9a97
compilation fixes
2011-04-07 06:36:02 -03:00
Andre Antunes
86ed2ff287
adding net to framework
2011-04-07 05:42:57 -03:00