Jacek Wielemborek
e6c9e78935
Get rid of trailing whitespace.
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Commit generated by command:
find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
'*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
10 years ago
Sam
cbfeef39bc
Effects now use x and y pattern, fixes #433
11 years ago
Ahmed Samy
ab21558c47
Do not test for TILESTATE_NONE
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This flag is ALWAYS set, cause it's always 0 i put there by mistake.
It causes an issue by simplying drawing everything dark, cause of
the opacity...
11 years ago
Ahmed Samy
e32607b05c
Tiny fixes
11 years ago
Ahmed Samy
1790eee1c6
Add selection to tile
11 years ago
Ahmed Samy
ec2518525a
Add more tile flags to be checked for
11 years ago
Ahmed Samy
25d3019d1a
force use of template version of std::min/max
11 years ago
Ahmed Samy
1711d8bdaf
Revert "replace all std::min/std::max with just min/max"
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This reverts commit 28d967ccce
.
11 years ago
Ahmed Samy
28d967ccce
replace all std::min/std::max with just min/max
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This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
11 years ago
Ahmed Samy
9234030c1b
Zone colors: add more tile flags to be checked for
11 years ago
Allan Ference
05f7f6a4cf
Introduce Item::getName()
11 years ago
Allan Ference
5eabf6f518
Optional and configurable zone colors
11 years ago
Allan Ference
9cf878335a
Minor changes
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Mainly code style
11 years ago
Allan Ference
e6db43ac3a
MapEditor specific: Use colors for tile states
11 years ago
Sam
cc12db0d1f
Reverted getTopMultiUseThing() change
11 years ago
Joao Pasqualini Costa
57bb6ff974
Fix #315 by @pacmanis
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Credits go to @pacmanis
11 years ago
Joao Pasqualini Costa
6ef3508362
Properly Fix #301
11 years ago
Eduardo Bart
b804dd6959
Fixes and new tuned terminal
11 years ago
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
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* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
11 years ago
Eduardo Bart
e81dd31ae3
New lightweight minimap format, finish #15
11 years ago
Eduardo Bart
5b65088426
Improve tab navigation and scrolling
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* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
11 years ago
Eduardo Bart
e900a7679a
Improve autowalk
11 years ago
BeniS
01e48fbcc8
More work towards autowalking (needs more work).
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* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
11 years ago
BeniS
8c6d5a0f5c
Finalizing auto walk enhancements, closes #63 , also other fixes:
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* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
11 years ago
Eduardo Bart
cce2976156
Many enhancements in client API
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* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
12 years ago
Eduardo Bart
122577a916
Just rename some files
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* Fix a server ping issue
12 years ago