BrunoDCC
c81a623c43
Fixes for creatures name
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fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Sam
6f9436dd60
UISprite widget added
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Display single sprites
2013-10-30 21:35:29 +01:00
Henrique Santiago
ae95f51346
Merge pull request #367 from shdpl/patch-1
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Polish locale update
2013-10-26 09:46:15 -07:00
shdpl
9b84570372
Polish locale update
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UTF-8 or UTF-16 pls
2013-10-25 19:27:19 +02:00
Eduardo Bart
38dec168ee
Fix boost::asio misuse that would cause lag
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io_service::reset was not called before io_service::poll, meaning that new events would be really polled in the next Connection::poll call, this could lead to network lag in computers with low framerate (ie: a user with 10 fps would have 100ms lag just because of that)
2013-10-22 21:42:35 -02:00
Henrique Santiago
84b722f8c7
Merge pull request #365 from conde2/master
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Fix - Writeable / Readable items Issues: #362 and #364
2013-10-21 17:29:13 -07:00
Joao Pasqualini Costa
b3717ceb93
Fix - Writeable / Readable items
2013-10-21 22:25:12 -02:00
Henrique Santiago
3340e06da6
Merge pull request #363 from conde2/master
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Fix protocol error #362
2013-10-20 17:24:19 -07:00
Joao Pasqualini Costa
084ee45650
A little mistake
2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa
7290ec3334
Some work on container pagination
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Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa
971d90a596
Fix protocol error #362
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TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam
8230bf2af4
Merge branch 'master' of https://github.com/edubart/otclient
2013-10-20 17:15:30 +02:00
Sam
241b54262a
Updated lua consts
2013-10-20 17:15:24 +02:00
Ahmed Samy
63ce68b449
mapio: make sure we read the house tile flag
2013-10-12 11:38:30 +02:00
Ahmed Samy
f47ea05abc
Merge https://github.com/BrunoDCC/otclient
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# By BrunoDCC
# Via BrunoDCC
* https://github.com/BrunoDCC/otclient :
Save houses and spawns fix
2013-10-11 11:38:03 +02:00
BrunoDCC
de3160c90d
Save houses and spawns fix
2013-10-11 02:35:31 -03:00
Sam
67bd00556d
Re-added "Don't stretch/shrink" option
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Closes #345
2013-10-09 18:17:50 +02:00
Sam
778559c7b9
Protocol 10.10 fixed containers
2013-10-09 17:58:58 +02:00
Sam
3aac0ac0ec
Reverting mapio.cpp change
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Should not have been commited.
2013-10-07 21:38:55 +02:00
Sam
4adfafc67e
Fix for Client 8.5
2013-10-07 21:32:13 +02:00
Sam
1b27a095a9
Hotkeys for Fluid Containers
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Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00
Sam
e6977b1b43
Improvement / Fix hotkeys
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- Hotkeys now check items in inventory
- Fixed USEONETARGET hotkey bug
2013-10-05 02:31:44 +02:00
Sam
5843b78e87
Support for client version 7.6
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Tell me if there are parts which I should change.
- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Ahmed Samy
7cf645e715
Woops, fix operator less than
2013-09-02 19:12:12 +00:00
Ahmed Samy
537508021e
Make g_map.findItemsById return a map instead of a vector
2013-09-02 17:53:32 +00:00
Ahmed Samy
e741a62ce9
g_map.findItemsByid
2013-08-31 01:18:17 +00:00
Ahmed Samy
56d6ef6642
Introduce 4 new functions:
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- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy
3db8f54aa9
Introduce 2 new functions to g_things
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- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy
9234030c1b
Zone colors: add more tile flags to be checked for
2013-08-27 15:49:48 +00:00
Ahmed Samy
520baa28ea
Move "getNPC" that was introduced in commit
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00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
Ben Dol
bbdeac2e33
Merge pull request #353 from KnopersPL/master
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Fix for protocol 850 errors, thanks @KnopersPL
2013-08-25 03:54:39 -07:00
KnopersPL
1f914351bb
Update protocolcodes.cpp
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Fix for server messages on 850
2013-08-25 12:24:18 +02:00
KnopersPL
eb68504dc1
Update protocolgameparse.cpp
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Fix the slow animation move effect, some opcodes error and logging in as GM
2013-08-25 12:20:54 +02:00
Ahmed Samy
32647f11bf
Introduce 2 new functions to Map
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- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy
644d4daeea
More cleanups
2013-08-23 02:12:36 +02:00
Ahmed Samy
b27352c321
Merge branch 'master' of https://github.com/BrunoDCC/otclient
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* 'master' of https://github.com/BrunoDCC/otclient :
Add full npc read (it not cause bug)
Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
BrunoDCC
a6be9ae525
Add full npc read (it not cause bug)
2013-08-22 21:00:48 -03:00
Ahmed Samy
5df3ec8cf2
More cleanups
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Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC
00729bbc2e
Fixed a npcs save
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Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Ahmed Samy
3b2d8a2b5e
Fix build
2013-08-22 23:20:44 +02:00
Ahmed Samy
d5298c1011
Cleanups
2013-08-22 21:15:17 +02:00
Allan Ference
aaad8ab8a0
Fix spawn loading and saving, thanks to @BrunoDCC
2013-08-20 12:14:52 +02:00
Allan Ference
efbd9ab693
Attempt to fix spawn loader
2013-08-19 18:57:25 +02:00
Allan Ference
092209c0bb
Attempt to fix houses and spawns save
2013-08-19 10:38:22 +02:00
Allan Ference
05f7f6a4cf
Introduce Item::getName()
2013-08-18 18:29:20 +02:00
Ben Dol
2c36ca7215
Merge pull request #350 from conde2/master
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Fix Keyboard unbind, WASD walk, Mount Frames, Fix #349 , #344 , #304 , #253 Thanks @conde2!
2013-08-17 19:23:06 -07:00
Joao Pasqualini Costa
926eb9f01e
Fix #253
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Message Mode 12
2013-08-17 22:57:38 -03:00
Joao Pasqualini Costa
96bb28e806
Fix Mount frame issue
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This will fix mount for all protocols
2013-08-17 22:19:24 -03:00
Joao Pasqualini Costa
e15995e1eb
Fix walk with WASD
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This should be an alone bind, so any other control will not affect the
keys.
2013-08-17 21:56:37 -03:00
Joao Pasqualini Costa
719debfeae
Fix keyboard unbind
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Now this will unbind the right widget
2013-08-17 21:54:16 -03:00