Commit Graph

31 Commits

Author SHA1 Message Date
Gabriel Pedro 04b516a1a0 Update copyright for 2015 2015-03-04 10:36:51 -04:00
BenDol 900ebbd985 Fixes #181 and fixes #551 2015-01-27 22:11:52 +13:00
BenDol d7429c201c Started 1050 implementation and fix ups:
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.

TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
BenDol 547b18db9a Update copyright for 2014 2014-04-01 18:36:42 +13:00
LordHepipud 82a5989f5c Fix Tile::getTopLookThing()
Fixing an issue which returned splash items instead of real usable items.
In case a blood splash is inside an open door, you are unable to close it. This patch will ignore splash items and return the real usable item correctly.

~~~~Lord Hepipud~~~~
2014-02-17 22:51:59 +01:00
Jacek Wielemborek e6c9e78935 Get rid of trailing whitespace.
Commit generated by command:

find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
    '*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Sam cbfeef39bc Effects now use x and y pattern, fixes #433 2014-01-13 16:03:42 +01:00
Ahmed Samy ab21558c47 Do not test for TILESTATE_NONE
This flag is ALWAYS set, cause it's always 0 i put there by mistake.
It causes an issue by simplying drawing everything dark, cause of
the opacity...
2013-12-27 05:10:00 +02:00
Ahmed Samy e32607b05c Tiny fixes 2013-12-15 04:33:43 +02:00
Ahmed Samy 1790eee1c6 Add selection to tile 2013-12-14 23:06:52 +02:00
Ahmed Samy ec2518525a Add more tile flags to be checked for 2013-12-14 19:44:54 +02:00
Ahmed Samy 25d3019d1a force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
Ahmed Samy 1711d8bdaf Revert "replace all std::min/std::max with just min/max"
This reverts commit 28d967ccce.
2013-11-13 23:53:54 +02:00
Ahmed Samy 28d967ccce replace all std::min/std::max with just min/max
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
Ahmed Samy 9234030c1b Zone colors: add more tile flags to be checked for 2013-08-27 15:49:48 +00:00
Allan Ference 05f7f6a4cf Introduce Item::getName() 2013-08-18 18:29:20 +02:00
Allan Ference 5eabf6f518 Optional and configurable zone colors 2013-08-17 23:06:58 +02:00
Allan Ference 9cf878335a Minor changes
Mainly code style
2013-08-14 18:58:53 +02:00
Allan Ference e6db43ac3a MapEditor specific: Use colors for tile states 2013-08-04 14:19:10 +02:00
Sam cc12db0d1f Reverted getTopMultiUseThing() change 2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa 57bb6ff974 Fix #315 by @pacmanis
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Joao Pasqualini Costa 6ef3508362 Properly Fix #301 2013-03-14 20:57:02 -03:00
Eduardo Bart b804dd6959 Fixes and new tuned terminal 2013-02-28 18:46:42 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Eduardo Bart e81dd31ae3 New lightweight minimap format, finish #15 2013-01-27 14:06:47 -02:00
Eduardo Bart 5b65088426 Improve tab navigation and scrolling
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart e900a7679a Improve autowalk 2013-01-22 16:04:36 -02:00
BeniS 01e48fbcc8 More work towards autowalking (needs more work).
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
2013-01-23 01:02:25 +13:00
BeniS 8c6d5a0f5c Finalizing auto walk enhancements, closes #63, also other fixes:
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00