Eduardo Bart
1f6cd33109
Merge pull request #38 from BeniS/otclient
2012-07-12 14:34:39 -03:00
BeniS
935ca87d16
Few minor fixes from previous commit.
2012-07-13 05:29:44 +12:00
BeniS
8850528091
Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
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* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.
Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Henrique
9523b5cde5
Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further
2012-07-12 00:55:18 -03:00
Henrique
962e9c7d16
Allow logger usage on console applications
2012-07-12 00:21:26 -03:00
Kamil
de873448b5
Updated.
2012-07-11 05:43:33 -03:00
Kamil
4aeb9edfae
Reopen last channels on login.
2012-07-11 05:43:33 -03:00
Eduardo Bart
7666466349
Merge pull request #33 from kilouco/master
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Soul Points
2012-07-10 21:08:32 -07:00
kilouco
104785818b
Now Soul Points are shown in the bottom of the HealthBar widget.
2012-07-11 00:47:53 -03:00
Eduardo Bart
d2bdab42b5
Merge pull request #32 from kilouco/master
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Shift-Tab
2012-07-10 19:27:05 -07:00
kilouco
aaf3351e87
Fixed so Shift-Tab functionality works properly.
2012-07-10 23:18:33 -03:00
Eduardo Bart
d39ca7de10
Restore periodicalEvent function
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* and typo fixes
2012-07-10 14:36:18 -03:00
Eduardo Bart
351115d9d9
Fix login error message
2012-07-10 09:32:13 -03:00
Eduardo Bart
f044cf2a83
Merge pull request #30 from BeniS/otclient
2012-07-10 08:23:33 -03:00
BeniS
54e061f2f7
Minor fix in the hotkeys from previous commit.
2012-07-11 00:27:29 +12:00
BeniS
82233dc655
Changes/Fixes to Channels/Hotkeys/Inventory Slots.
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- Fixed issue with opening multiple instances of the same message channels (will focus the channel if already exists).
- Added tooltip to the 'Clear message window' button.
- Added keyboard Up/Down press for hotkeys.
- Added inventory slots/images.
- Started on adding soul
2012-07-11 00:15:31 +12:00
Eduardo Bart
77648a2ffa
Fix compilation using static libs on linux
2012-07-09 20:28:48 -03:00
Eduardo Bart
e7691b873b
Add error code to onError protocol event
2012-07-09 19:45:34 -03:00
Eduardo Bart
59f75d996e
Fix crash when logging without specifing a port or host
2012-07-09 15:06:58 -03:00
Eduardo Bart
2c5fdc88d1
restore music at startup
2012-07-09 14:53:05 -03:00
Eduardo Bart
a1644cad29
Minor g_app lua binding fix
2012-07-09 13:36:46 -03:00
Eduardo Bart
c1ffcee645
Update README, TODO, AUTHORS
2012-07-09 12:26:03 -03:00
Eduardo Bart
f215b206b1
Fix issue #25
2012-07-09 10:38:03 -03:00
Eduardo Bart
31612036fb
Fix issue #23
2012-07-09 10:30:41 -03:00
Eduardo Bart
23fee49456
Merge pull request #6 from sn4ke/master
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Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 09:19:23 -03:00
BeniS
902ce06e88
Fixed an issue with the battle list filter.
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More work on the minimap, interface changes, fixed direction controls, fixed reseting, fixed some draw things (needs some more work to finish).
Fixed a bug in the battle list causing Battle.onFollow(creature) to execute when there was no follow.
2012-07-09 09:19:02 -03:00
Kamil
85786efbd3
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 08:59:16 +02:00
otfallen
c8d9833444
woops, added new type to gitignore aswellas commit changes to init.lua
2012-07-09 08:56:18 +02:00
otfallen
42971b10f8
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
2012-07-09 08:46:11 +02:00
Eduardo Bart
1e8491cdcd
fix possible compile issue in Os X
2012-07-08 14:05:29 -03:00
Eduardo Bart
4ac3ec8344
Minor fixes for releasing otclient
2012-07-08 13:46:09 -03:00
Eduardo Bart
7e96c3bec6
Disable particles module
2012-07-08 10:38:01 -03:00
Eduardo Bart
c05a7f6403
Add clear channel icon
2012-07-08 10:21:12 -03:00
Eduardo Bart
86986542ba
Merge pull request #5 from sn4ake/master
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Added clear button to game console (in commit I didn't add icon).
2012-07-08 07:04:08 -07:00
Kamil
f533e739c9
Added clear button to game console (in commit I didn't add icon).
2012-07-08 11:50:24 +02:00
Eduardo Bart
beb843a971
Merge pull request #4 from BeniS/master
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Pull request for NPC message fix and auto chase fix and new override option.
2012-07-07 08:05:25 -07:00
BeniS
69cc53d7f3
Minor fix from last commit.
2012-07-08 02:44:53 +12:00
BeniS
4453242bee
Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
2012-07-08 02:09:50 +12:00
Henrique Santiago
6a85c31a77
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
Eduardo Bart
2b621cace6
Update master
2012-07-05 20:37:32 -03:00
Eduardo Bart
6f12261aef
Move otclientrc.lua to top dir
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* Use markdown for README
2012-07-05 17:03:57 -03:00
Eduardo Bart
8cc14c2d2d
Save graphics options
2012-07-05 15:49:10 -03:00
Eduardo Bart
6bce0bd680
Imrove lua engine
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* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
Eduardo Bart
ea2967e1ad
Update version to 0.5
2012-07-05 02:07:41 -03:00
Henrique Santiago
0b98dca50f
Changes to autowalk position on different floors, move its functions to game interface
2012-07-05 02:40:31 -03:00
Eduardo Bart
2c6b83b476
Fix issue #14 , pre animate autowalks
2012-07-05 01:10:01 -03:00
Henrique Santiago
df8dd52c25
Changes to npc trade module
2012-07-04 17:36:58 -03:00
Eduardo Bart
71bed49f80
Fixed issue #15 that caused lua stack to grow indefinitely
2012-07-04 09:10:05 -03:00
Henrique Santiago
46e3fbe045
Resize background image to 1024, so it'll be loadeable in old hardware
2012-07-03 12:43:13 -03:00
Henrique Santiago
cfd31ef4c0
Change uiitem draw
2012-07-02 17:30:15 -03:00